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Thread: T2 Mission: Kidnap.. by Artelius 20/01/2017 (Strange Ventures contest)

  1. #1
    Member
    Registered: Jan 2015

    T2 Mission: Kidnap.. by Artelius 20/01/2017 (Strange Ventures contest)

    After a while, we've got a second entry into the contest. Download it here.
    Last edited by Dev_Anj; 21st Jan 2017 at 11:47.

  2. #2

  3. #3
    Member
    Registered: Jan 2015
    Whoops! Thanks for pointing that out, Unna. Fixed now.

  4. #4
    Member
    Registered: Oct 2003
    Location: Nampa, Idaho
    The read me has no date. Released on 20 Jan 17? Should be reflected in the post title.

  5. #5
    Moderator
    Registered: Jul 2008
    This is great news! Congratulations on the release.

  6. #6
    Member
    Registered: Mar 2005
    Location: Kent, UK

  7. #7
    Member
    Registered: Oct 2003
    Location: Nampa, Idaho
    Sensut released an FM named Kidnap in July 2006.

  8. #8
    Dóttirin klęšist oft móšur möttli
    Registered: Apr 2015
    Quote Originally Posted by Ricebug View Post
    Sensut released an FM named Kidnap in July 2006.
    Never heard of this. Download link please.

  9. #9
    Member
    Registered: Aug 2006
    Location: France (Saint-Gobain)
    I recognize the areas of this mission, but i forgot who made it. But this looks like Belboz style.
    Last edited by Cardia; 21st Jan 2017 at 16:07.

  10. #10
    Dóttirin klęšist oft móšur möttli
    Registered: Apr 2015
    This is an original Thief 2 mission. Kidnap
    http://thief.wikia.com/wiki/OM_T2_Kidnap

  11. #11
    Member
    Registered: Aug 2006
    Location: France (Saint-Gobain)
    Quote Originally Posted by Unna Oertdottir View Post
    This is an original Thief 2 mission. Kidnap
    http://thief.wikia.com/wiki/OM_T2_Kidnap
    WTF, i don't remember playing this mission on Thief 2 when i bought it.

  12. #12
    Member
    Registered: Oct 2003
    Location: Nampa, Idaho
    Quote Originally Posted by Unna Oertdottir View Post
    Never heard of this. Download link please.
    Looks like a mistake. It's listed in my FM database but no such mission exists by Sensut.

  13. #13
    Member
    Registered: Aug 2003
    Location: Deep in the Heart of Texas!
    Having fun playing this but I am getting a lot of crashes to desk top. Is anyone else having this problem? Mainly after I load a quick save, I have not tried a real save yet off to try that.




    EDIT: I could not even load the regular save it crashed straight to desk top????
    Made sure I could play other missions and loaded Seven Sisters and have been playing for several minutes with no issues?
    Last edited by pwl; 21st Jan 2017 at 21:40.

  14. #14
    Member
    Registered: Jan 2004
    Awesome, that's a pleasant surprise.

  15. #15
    Member
    Registered: Oct 2012
    Location: UK
    Quote Originally Posted by pwl View Post
    Having fun playing this but I am getting a lot of crashes to desk top. Is anyone else having this problem?
    Me too. Also causing screen to freeze, and frame rate is sketchy esp. in more open parts. Haven't had any such problems with other FMs or OMs. Shame cos I love lost worlds and was enjoying this one, but at mo I can't play it!

  16. #16
    Dóttirin klęšist oft móšur möttli
    Registered: Apr 2015
    In Site 1 some monsters are firing firebolts constantly. This can't be sane. Kill the fire elementals between Site 1 and Site 9 and near Site 1. Maybe this helps.

  17. #17
    Member
    Registered: Aug 2012
    This mission seems to use a lot of Dromed Deluxe assets. I know that the firebolts of DeDx make my game stutter and crash when I try them out in Dromed, so maybe that's the reason for some of the issues?

  18. #18
    Member
    Registered: Aug 2008
    Location: UK
    The mission played fine with me - no crashes etc - via Darkloader, but played with no special packs.

    Nice rework but, hey, Cavador not looking so good these days!

  19. #19
    Member
    Registered: Aug 2006
    Location: France (Saint-Gobain)
    OMG! Seraching info of this mission made me find out its a OM of thief 2, i can't believe i have forgot this mission came with the game. Its seems i didn't play thief 2 many times in order to remember that, or probably because its been years since the last time i played the thief 2 missions.

  20. #20
    Member
    Registered: Aug 2009
    Location: WearyTaffer
    Been I while since I played Thief 2, boy this sure brings back some great memories of the Lost City! Thanks!

  21. #21
    Member
    Registered: Sep 1999
    Location: Portland, OR
    Quote Originally Posted by Cardia View Post
    OMG! Seraching info of this mission made me find out its a OM of thief 2, i can't believe i have forgot this mission came with the game. Its seems i didn't play thief 2 many times in order to remember that, or probably because its been years since the last time i played the thief 2 missions.
    Yeah, for me, the lost city just gets filed under thief1 in my mind, even if the thief2 OM revisited. Then, when I replayed thief1 I remembered there being mechs there so I filed that in my head under FM.

  22. #22
    Member
    Registered: May 2008
    Location: Southern,California
    i got lag spikes every 5 seconds,once i got into the main part of mission,have to pass,but i did see the lava burrick/water and fire elements all over and spiders

    guessing the amount of stuff is why i lagged

  23. #23
    Member
    Registered: Aug 2003
    Location: Deep in the Heart of Texas!
    Update:I downloaded again and was able to finish the mission! Yeah Cavador looks like he took the wrong potion!!!
    or maybe it was spoiled

  24. #24
    Member
    Registered: Dec 2004
    Location: Germany

    The mission is nice and has several new creatures running around. The fire burricks seem to be a bit too powerful, though, with their explosive breath attacks. Maybe a smaller blast radius would be in order. The water elementals can be quite dangerous because of their own fast movement as well as that of the projectiles they shoot.

    By the way, who is this "Cavador" you all refer to? I only got Cadavor! Funny, that almost sounds like what I accidentally made of him once.

    And while we're taling about strange creatures, I must mention a person in the camp clearly having a beard, yet speaking with a female mechanist voice. Didn't look too much like a Mechanist, btw..

    And now for the less funny things.

    There are several missing textures, especially around Site 4. A lot of the doorways there show up as blue rectangles for me, and in DromEd, the texture assigned to them is our old friend "Jorge". Other missing textures can be found to the right of the elevator at Site 6, on some metal reinforcements around a doorway/tunnel at Site 1, and around two pieces of Mechanist machinery embedded in a wall inside a building tilted sideways near Site 8.

    Site 9 has a white plaque to the right of the doorway leading into the building there, but if I frob it, the screen just goes black. There's nothing to read there.

    I also had the game stop for a split second every three to five seconds several times. Once, it happened at Site 4 in two places, but was gone again when I reloaded an earlier saved game. Twice I got it around Site 3, where two water elementals and an air/gas elemental were on the loose. However, it does not seem to be located near any of the monsters (I thought of the fire burrick at Site 4 and the water elementals at Site 3), but rather at a specific spot. Maybe the impact site of a projectile?

    I had the game crash (with Windows' "Thief 2 has encountered a problem and needs to be closed in order not to f*ck up your computer" message) once when picking up one of the water arrows found behind a large metal cylinder at Site 1. This did not occur again when picking up the same arrow after reloading a saved game, thus it doesn't appear to be specific to that arrow. On another occasion, when firing a fire arrow at two water elementals around Site 3, the game freezed at about the time when the arrow hit its target (or maybe a projectile shot at me instead).

    It would be nice if these problems would be addressed in a future release.
    Last edited by baeuchlein; 23rd Jan 2017 at 15:45. Reason: More info about the water arrow pickup problem

  25. #25
    Member
    Registered: Sep 2005
    Location: Hitchin, Hertfordshire, UK
    Has anyone find the secret?

    (i don't mean the fact the Cavador has changed his name and species?)

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