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Thread: T2X mod help?

  1. #1
    Registered: Oct 2013

    T2X mod help?

    Attempting two (hopefully) simple T2X-related mods but could do with a pointer from those that know about these things. Am using the FM ver of T2X for the NecroAge pack.

    1) I wish to replace the T2X compass with the regular one from T2. I am hoping that this is a simple matter of removing a particular file from T2X Necro and so the regular T2 Necro ver of the pointer will be used instead? But which files are relevant here?

    2) Wish to replace the blackjack in T1 with the hammer from T2X. Since I am using TFix I am hoping that it is a simple matter of copying certain files from T2XNecro into the USERMODS folder in T1, maybe renaming them, and T1 will now give me the hammer in-game?

    Any hints or pointers? Thanks.

  2. #2
    Registered: Sep 2004
    2) yes, but you will have to find the correct model, its textures, and motions.

  3. #3
    Registered: Apr 2016
    And sounds.

  4. #4
    Registered: Oct 2013
    Thanks for the suggestions. I've noticed that the range of the hammer is shorter and you need to be closer to cosh something. I am guessing that that is controlled by the motions files.

    TBH I just wanted to re-skin it and have the sounds. Sounds are easy enough to port. Can't seem to find a file that looks like it might contain the hammer skin textures.

    Maybe I'll just port the sounds over for the more satisfying thwack, and pretend that the blackjack is made of metal

  5. #5
    Registered: Oct 2013
    On another note, does anyone else find that the HDM version of T2X does not offer that much of an improvement over vanilla? Or maybe you are meant to install the regular T2HDM as well?

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