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Thread: Thief2: Textureproblem with my mission

  1. #1
    Member
    Registered: Jul 2013
    Location: Germany

    Thief2: Textureproblem with my mission

    Hi

    I created a mission with DromEd 1.23 and updated Thief2 to 1.23.

    In my mission now at least two textures are "replaced" with blue
    surfaces. (In DromEd all looks ok)

    Any Idea how to solve that problem ?


    I only use the default files and no custom-textures etc.

  2. #2
    Desperately dodgy geezer
    Registered: Nov 2001
    Location: The Wailing Keep
    Blue textures in Thief2 means that Thief2 cannot find the texture that was used on that brush in Dromed.

  3. #3
    Member
    Registered: Jul 2013
    Location: Germany
    Thanks for this tip.


    The affected textures are:

    kwall1 and b07 in core_2

    I cannot find them. Where find Dromed this textures ?

    Both textures are NOT included in RES\fam.crf


    I thought, DromEd use the same textures as the game. And I
    created my dromed-Folder from a copy of the game-folder.

  4. #4
    Desperately dodgy geezer
    Registered: Nov 2001
    Location: The Wailing Keep
    Does your Dromed folder have a /fam folder inside of it with additional families which are not present in your Thief2 folder?

  5. #5
    Member
    Registered: Jul 2013
    Location: Germany
    This was the hint !

    I thought, the crf-Files are important. This "unpacked" fam-Folder was almost empty. I copied the content from my dromed-folder into it and
    now all works fine. Thank you

  6. #6
    Member
    Registered: May 2006
    Location: Russia
    Why it's blue? It was blue under Old Dark, but now it should be pink.

  7. #7
    Member
    Registered: May 2002
    Location: Texas
    I still see blue when a texture is not found.

  8. #8
    Desperately dodgy geezer
    Registered: Nov 2001
    Location: The Wailing Keep
    Same here.

  9. #9
    Member
    Registered: Nov 2003
    Location: X:0.0000; Y:0.0000; Z:0.0000


    Yeah, it's always been blue for me too. Maybe you're confusing it with show bad rooms being turned on.

  10. #10
    Member
    Registered: May 2006
    Location: Russia
    Interesting. Since I've moved to New Dark, Jorge is always pink in game.
    "Show bad room" is another story, but the color is completely the same.
    Maybe it's my videocard personal preference?
    Though, pink is much more noticeable. I thought it was a feature of New Dark.

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