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Thread: Current Stats for the Halloween FM for Thief 2 (ND)...

  1. #1
    Member
    Registered: Nov 2003
    Location: X:0.0000; Y:0.0000; Z:0.0000

    Current Stats for the Halloween FM for Thief 2 (ND)...

    I've decided to work on the Halloween FM that was put on hold for quite some time, but it's most likely that it will not be done in time for the 31st. I'm redoing the whole map and the motions for both the Werewolf and Mermen. I'm hoping to keep this FM size to be no larger than maybe three missions. (no guarantee for that)

  2. #2
    Member
    Registered: Nov 2010
    Location: Beyond boundaries of Magia
    It's all great, glad to hear you're working on a new map. Any night can become a "Halloween night", if the FM is scary enough, so no haste - quality is more important

  3. #3
    ZylonBane
    Registered: Sep 2000
    Location: ZylonBane
    Quote Originally Posted by GORT View Post
    I'm hoping to keep this FM size to be no larger than maybe three missions.
    So it's going to be no larger than three times its own size. Got it.

  4. #4
    Member
    Registered: Nov 2003
    Location: X:0.0000; Y:0.0000; Z:0.0000
    Yeah, I should've said that if it becomes a multi-mission campaign, I'll try to keep it no larger than 3 missions.

  5. #5
    Member
    Registered: Oct 2004
    Location: Ireland/Poland
    Quote Originally Posted by GORT View Post
    Yeah, I should've said that if it becomes a multi-mission campaign, I'll try to keep it no larger than 3 missions.
    Really no need to correct yourself - everyone got what you meant. Maybe except for some bot, that applies strict mathematical logic while parsing natural human language....

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