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Thread: New T2 Campaign: Death's Cold Embrace (Oct 25, 2017)

  1. #1
    Desperately dodgy geezer
    Registered: Nov 2001
    Location: The Wailing Keep

    New T2 Campaign: Death's Cold Embrace (Oct 25, 2017)

    INTRODUCTION
    As I sit here in my cozy office and write this, I can’t help but feel a bit of disbelief that this thing is finally released. It’s been such a significant part of my life ever since Yandros brought me on board in 2010, that it’s almost hard to let go of. It’s not something I’ve been working on constantly, but it’s always been there in the background through thick and thin- that quiet but persistent nagging in my ear- “Finish me.”

    In truth, Yandros did the lion’s share of the work. My main role was throwing wrenches in the story and a little mapping here and there. (Basically, the long delay is my fault. Sorry!) [Not true. -Ed.] But hey, here we are! We did it, Russ! Well, mostly you, but I was here to listen to you vent about all the bugs and offer unhelpful advice! What would you do without me?

    Ah, but this is not what you’re here for. You want to play now! Well, settle down. You’ll be dusting the snow from your shoulders as you step into Fairbanks manor soon enough, young taffer!

    In DCE, you’ll hear a familiar tale. It’s a story that we’ve all heard before, but will hopefully feel fresh as it’s told through the dark world of Thief. You’ll sneak through a snow covered city, burglarize cold manors, infiltrate a frigid cathedral, and even find yourself in a dark, frozen castle. You’ll unravel a tragic tale of love and loss where the end is uncertain and even death itself can be denied!

    Welcome to the winter world of Death’s Cold Embrace. Bundle up, taffers. Dayport is cold this time of year.

    -- Random_Taffer


    IMPORTANT STUFF
    • This campaign requires NewDark v1.25 or higher - things WILL BREAK if you use an older version. All necessary custom scripts are included.
    • Disable any upgrades or enhancement packs. This isn’t only because we want you to experience the missions the way they were designed; there were also numerous crashes during testing with enhancement packs (including the EP2 and NecroAge) enabled. Besides, there are very few original textures which will be replaced by an enhancement pack anyway.
      --> Learn how to do this here
    • Before beginning, check your Audio settings and make sure Audio Channels is set to at least 12. One tester had very bad issues with certain missions with it set below 12.
    • Subtitles for most voice lines are on by default, even in English. You can disable them by going into the /books folder (or /books/English or whatever your language is) and deleting or renaming all the .str files which begin with a lowercase 'c' followed by four digits, e.g. 'c1701.str'. You may want to back up these files first in case you want to restore them later.


    GAMEPLAY NOTES
    • There are numerous in-game cutscenes which convey the story. It is best not to save and load during these scenes to avoid issues. Also, you will automatically wield equipment after some scenes, which is a side effect of the script used to disarm you during such scenes and can’t be prevented.
    • Unfrobbable doors and windows generally mean you can’t get inside that building, at least not in that mission. Such doors and windows might become frobbable in a future mission, when you return to the same map. Similarly, some buildings you accessed previously can become inaccessible later when you revisit the area, and the doors or windows will become unfrobbable to indicate that.
    • There are numerous side stories, most of which are told across multiple missions occurring in the same part of The City. When you revisit locations, be sure to re-read texts and watch for details that convey these ongoing side stories, to fully appreciate the campaign. Some side stories also find their way into the main story line as well.


    LOOTLISTS AND SECRETS
    This Google spreadsheet lists all loot in every mission, and also includes a sheet listing all secrets by mission. In addition, there is a sheet with spoilered details of all of the important items in mission 2 organized by difficulty:
    https://docs.google.com/spreadsheets...it?usp=sharing

    RESPONSIBLE PARTIES
    Builders: Polygon, Yandros, Random_Taffer, Moghedian, R Soul
    Story: Yandros, Random_Taffer, Moghedian, Peter Smith and Polygon
    Texts: Yandros, Random_Taffer, Moghedian and Tannar

    TESTERS
    Tannar, Nickie, Nightwalker, Peter Smith, FreddyFox, Dafydd, R Soul, Brethren, Marbleman

    TRANSLATORS
    Thanks to Athalle, fortuni and everyone at the Shadow Guild for coordinating the massive translation effort for this project!
    • French: Athalle, FrenchDecay, Azaran
    • German: zappenduster,
    • Russian: Dront, MoroseTroll, Soldi, Fernan


    A NOTE FROM YANDROS
    From the bottom of my heart, I thank all the people who helped out with this thing - from the original builders (Polygon and Moghedian), to those who helped develop a solid story (Peter Smith), to the creators of all of the custom objects and textures, to the testers (some of whom literally were with me for 8+ years), to those who kept pitching in to help as the schedule dragged on - Tannar was always willing to help and give sage advice; R Soul joined late, but consistently went way above and beyond, doing things I never dreamed to ask; and most of all, Random_Taffer. This campaign might have been released a year earlier were it not for his ideas and creativity, but I can guarantee you it wouldn't be nearly as good. I was actually ready to permanently shelve this thing when he joined in 2010, and brought new energy and ideas and renewed in me the fire to complete this some day.

    And so, here it is.

    MIRRORS
    English & Russian
    Darkfate - http://download.darkfate.org/fan-mis...ace/DCE_v1.zip
    Southquarter - http://www.southquarter.com/downloads/2017/DCE_v1.zip
    Drive: https://drive.google.com/open?id=0B-...ks0bjFURVdjMTg
    Derfy: http://fms.derfy.net/DCE_v1.zip
    Thiefmissions: http://thiefmissions.com/m/DeathsColdEmbrace
    Taffers Paradise: http://www.taffersparadise.co.uk/thi...ion/DCE_v1.zip

    French
    Darkfate - http://download.darkfate.org/fan-mis.../DCE_FR_v1.zip
    Southquarter - http://www.southquarter.com/download.../DCE_FR_v1.zip
    Drive: https://drive.google.com/open?id=0B-...VNjZ3RoT1lIMWM
    Derfy: http://fms.derfy.net/DCE_FR_v1.zip
    Thiefmissions: http://thiefmissions.com/m/DeathsColdEmbraceFR

    German
    Mediafire: http://www.mediafire.com/file/0iknuk.../DCE_DE_v1.zip
    Taffers Paradise: http://www.taffersparadise.co.uk/thi.../DCE_DE_v1.zip
    Important German patch for Mission 7: http://www25.zippyshare.com/v/PnpMwNmN/file.html


    Please post questions and comments on specific missions in the following threads:

    Death's Cold Embrace: Mission 1 "Murder Most Foul"
    Death's Cold Embrace: Mission 2 "A Formula For Success"
    Death's Cold Embrace: Mission 3 "Rendezvous at the Harlequin"
    Death's Cold Embrace: Mission 4 "Fate Intervenes"
    Death's Cold Embrace: Mission 5 "Seeking Counsel With Shadows"
    Death's Cold Embrace: Mission 6 "Cold Reception"
    Death's Cold Embrace: Mission 7 "Waking The Dead"
    Death's Cold Embrace: Mission 8 "The Ritual"
    Death's Cold Embrace: Mission 9 "The Wailing Keep"
    Death's Cold Embrace: Mission 10 "The Ending Is Just The Beginning"
    Last edited by Yandros; 1st Nov 2017 at 09:43. Reason: More mirrors

  2. #2
    Desperately dodgy geezer
    Registered: Nov 2001
    Location: The Wailing Keep
    I think I almost know what childbirth feels like now.

  3. #3
    Clearinghouse
    Registered: Aug 2002
    Location: Siberia, Russia
    Congratulations!!!

  4. #4
    Member
    Registered: Jan 2014
    Congratulations on the release man! This is a fantastic campaign

  5. #5
    Member
    Registered: Aug 2016
    Location: My mum's basement
    Congrats on the long-awaited release! You guys really outdid yourselves with DCE.

  6. #6
    Southquarter.com/fms
    Registered: Apr 2000
    Location: The Akkala Highlands
    Massive, gigantic congrats Russ - it's gotta feel pretty good. Can't wait to play it through from start to finish.

    Here's a couple of additional mirrors for you:

    English/Russian: https://drive.google.com/open?id=0B-...ks0bjFURVdjMTg
    French: https://drive.google.com/open?id=0B-...VNjZ3RoT1lIMWM

  7. #7
    Member
    Registered: Apr 2011
    Location: Montpellier, France
    This has nothing on my ice cream cones, even if it's chilly looking!

  8. #8
    Time to be talked at by myself from fifteen eighty-twelve

    Congrats on the release. That's a heck of a pregnancy. :P

  9. #9
    Member
    Registered: Sep 2002
    Location: Texas
    Yeah congrats on the release. Being sick may not be so bad now..lol Thanks a bunch for this guys!

  10. #10
    Member
    Registered: May 2003
    Location: Normally I'm in the batcave.
    This was announced the year after I graduated high school, holy shit...

    I can't wait to play this guys- congrats on the release!

  11. #11
    Member
    Registered: Dec 2010
    Finally!!! Congrats on the release for this 13 years old baby, to all who worked (slowly) on it!

  12. #12
    Moderator
    Registered: May 2000
    Location: Thunder Bay, On., Canada
    Congratulations to the whole team on the release! Thank you for letting me help a bit along the way. This was a massive undertaking that anyone else probably would have given up on but it was SO worth the dedication and work you all put into it.

    Have fun, everyone! You've got days and days of thieving to look forward to with this campaign.

  13. #13
    Member
    Registered: Nov 2006
    Location: Vault 101
    Congratulations Russ and everyone involved in the gigantic campaign. Well done, you Taffers!

  14. #14
    Moderator
    Registered: Jul 2008
    Quote Originally Posted by Yandros View Post
    I think I almost know what childbirth feels like now.
    In that case, have a cigar...



    Congratulations Russ, et al.! What a monumental achievement, and every bit as good as the long wait would suggest. You've done yourself proud on this one!

  15. #15
    Member
    Registered: May 2008
    Location: Southern,California
    congrats i am downloading it now

  16. #16
    Member
    Registered: Mar 2004
    Location: Cape Breton Nova Scotia Canada
    OMG! I have to wait until Friday to play. I guarantee nothing and I mean nothing else is getting done once I start this.
    Its been a long wait. Thanks and congrats.

  17. #17
    Member
    Registered: Feb 2005
    More mirror fun!
    English/Russian: http://fms.derfy.net/DCE_v1.zip
    French: http://fms.derfy.net/DCE_FR_v1.zip
    Last edited by derfy; 26th Oct 2017 at 00:29.

  18. #18
    Desperately dodgy geezer
    Registered: Nov 2001
    Location: The Wailing Keep
    Thanks for the mirrors!

  19. #19
    Member
    Registered: Nov 2003
    Location: Austin, TX
    Definitely grabbing this one. Congratulations on the release!

  20. #20
    Desperately dodgy geezer
    Registered: Nov 2001
    Location: The Wailing Keep
    Thanks, Jeremy! And tell your better half thanks for lending her voice to the project!

  21. #21
    Member
    Registered: May 2012
    Location: Spray, OR
    Congratulations on the release, Yandros and company. Thanks for your sacrifice and dedication while making this project. Looking forward to playing it this weekend.

  22. #22
    Member
    Registered: Mar 2015
    Location: Wisconsin
    It's here! Holy cow, it's finally here! Three cheers for Yandros and the rest of the DCE team!

    Downloading now...

  23. #23
    Member
    Registered: Jun 2011
    Location: Great northern city
    Congratulations on the release! It was a pleasure to translate this campaign!

  24. #24
    Member
    Registered: Feb 2008
    Location: Santiago / Chile
    wow. this is amazing, thanks to all crew, thank Yandros.

  25. #25
    Moderator
    Registered: Apr 2003
    Location: Wales
    Welcome to the world, DCE and congratulations to everyone. Now if only I could get that damn Cliff Richard song out of my head.

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