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Thread: Nintendo Switch

  1. #26
    Moderator and Priest
    Registered: Mar 2002
    Location: Dinosaur Ladies of the Night
    My first Lynel kill!


  2. #27
    Thing What Kicks
    Registered: Apr 2004
    Location: London
    Congrats

    I've done quite a few of them, but while they're fun, I do have issues with them and they emphasise the problems that I have with the game as a whole.

    One, they're damage sponges. The fights go on too long and require a high degree of skill with very little reward for the effort put in.

    Two, you have to go through multiple weapons in order to take them out, and can quite easily actually run out of weapons if not prepared enough before attempting the fight. And as can be seen from Renz' video, switching weapons breaks the flow of combat.

    But maybe I'm a big old Zelda grump.

    However, playing Mario recently where every move is available to the player from the get-go with no false limitations, it makes me realise how much of a failure Nintendo's attempts to adopt Western open-world RPG concepts in Zelda really is.

    Sorry for the horrible run-on sentence!

  3. #28
    Moderator and Priest
    Registered: Mar 2002
    Location: Dinosaur Ladies of the Night
    Yeah, you're a big old Zelda grump. :P

    Your equipment breaking all the time isn't what I'd call the best gameplay feature ever, but it doesn't ruin the entire game. I'm rarely ever without a weapon, and for those rare fights where I have to burn through a couple of weapons to complete it, there's always a few left on the ground afterwards to replace them. Like the Lynel fight above? I lost my Royal Claymore (obviously) in that fight, but got the Lynel Greatsword and a nice bow to compensate me afterwards.

    No, I'm not gonna defend equipment breaks as some genius feature that allows you to experience all the game has to offer, but there's so much good in BotW otherwise, I'm willing to forgive it this one indiscretion.

  4. #29
    Member
    Registered: Jul 2002
    Location: Edmonton
    Calling Zelda a failure seems like a vast overstatement that ignores the multitude of things it does brilliantly. Weapons breaking isn't exactly one of them, but I can understand the reasoning for it, and apart from maybe a few moments a couple hours in, it was never an issue for me. Lynels are *supposed* to be tough, the idea being you have to gear up for them and prepare. While it doesn't always succeed this regard, BOTW is supposed to be about strategizing and planning your moves. Anyway, weapon durability is not nearly the big deal some people make it out to be. Also, Zelda *does* give you all your moves from the start, at least within the first few hours. Compared to previous Zeldas I'm not sure it makes sense to complain about that in particular.

    Not that there's nothing to criticize about the game. I'd say that it's biggest problem is that it sometimes feels like it has more breadth than depth. It's like: they created this gigantic, detailed world but didn't give you a big enough variety of things to do it it, and the combat, for all its polish, isn't as nuanced as its inspiration, which seems to me pretty clearly to be Dark Souls. Shrines are fun, but not as fun as the dungeons of previous games were because, again, they're not particularly deep. And the story, for all its drama, doesn't really engage in the way that, say, Majora's Mask or Ocarina did.

    All that said, what you do get is a massive, beautiful world with tons of charming detail, perfectly polished controls, a wonderful soundtrack, and a sense of playfulness that all the new Nintendo games seem to have. Plus, the cooking system is by far my favourite form of crafting I've ever come across. I don't know if I'd quite call it a masterpiece; I think a greater variety of enemies, weapons, and more challenging and complex puzzles would push it to that point. But it's still a very good game. There aren't many that I'd play for over 200 hours and feel as though it was time well spent.

  5. #30
    Southquarter.com/fms
    Registered: Apr 2000
    Location: The Akkala Highlands
    The weapons system is a bit flawed, but cmon, there's never a time when I don't have like 15 weapons my inventory. And they're lying around everywhere, not hard to find at all. But I'll agree with the complaint that they do break too often. If you have a weapon at 100%, it should never break within the scope of one single battle.

    But yes, agreeing with Aja, for all the minor flaws in BOTW, there's so much that's good that it barely matters. I've put more time into BOTW just this year than I have with Skyrim over the past 6 years.

  6. #31
    Moderator and Priest
    Registered: Mar 2002
    Location: Dinosaur Ladies of the Night
    Quote Originally Posted by Aja View Post
    Plus, the cooking system is by far my favourite form of crafting I've ever come across.
    I learned how to fry a pie the other day.

  7. #32
    Member
    Registered: Apr 2002
    Location: Landahn
    Quote Originally Posted by N'Al View Post
    I'd pick up the Switch in a heartbeat if it had access to Nintendo's Virtual Console store.
    I've got ever so slightly less need for the Virtual Console now since I just picked up a SNES Mini.

  8. #33
    Thing What Kicks
    Registered: Apr 2004
    Location: London
    Quote Originally Posted by N'Al View Post
    I've got ever so slightly less need for the Virtual Console now since I just picked up a SNES Mini.
    I just got one too!

    But I now have a crisis of conscience; do I keep it for myself (and I already have far too many games and an extensive backlog), or do I give it to my nephew for Christmas?

    I suspect it's going to be option 2

  9. #34
    The SNES mini is nice (picked one up a month or so ago) but it's also missing stuff like Chrono Trigger and Gradius III, so I'm still doing the VC thing.

  10. #35
    Member
    Registered: Apr 2002
    Location: Landahn
    Chrono Trigger is a glaring omission from the Mini, yes, but it's also one of the few SNES games I've already completed so I can live with it (or without it, rather). Would've been nice to get a chance to replay it obviously, but such is life.

    Also, I'm really glad I don't have a nephew.

  11. #36
    Member
    Registered: Mar 2001
    Location: Melbourne, Australia
    Use of an emulator would have been better imo. The mini doesn't even have Shadowrun, NBA Jam or Chronotrigger on there. Come on.

  12. #37
    Member
    Registered: Feb 2001
    Location: Somewhere
    I have all the games from the mini snes I want to play already on the wii and wii-u VC. The wii virtual console catalogue is actually very deep, they have pretty much anything you can think of. I wonder when nintendo will shut the service down.

  13. #38
    Moderator and Priest
    Registered: Mar 2002
    Location: Dinosaur Ladies of the Night
    Quote Originally Posted by icemann View Post
    Use of an emulator would have been better imo. The mini doesn't even have Shadowrun, NBA Jam or Chronotrigger on there. Come on.
    Like the NES Classic, you can add roms to the thing with a minimum of effort. And chances are good anything extra you add will be supported by the UI, too.

  14. #39
    Member
    Registered: Jul 2002
    Location: Edmonton
    I have one, and I was able to add Chrono Trigger, and yes, it is supported by the UI. I couldn't add every game I wanted, but as I was loading them on I realized that the more stuff I put on it, the less interested I was in playing it. Somehow it doesn't feel as special when it's just a place to dump every rom you can find. I left Chrono Trigger (and DK Country II) on, but otherwise I'm leaving it stock.

  15. #40
    Southquarter.com/fms
    Registered: Apr 2000
    Location: The Akkala Highlands
    Hey, did anyone (I'm looking at you Renz) pick up Xenoblade for the Switch? Interested in hearing opinions, I see it's getting pretty decent reviews.

  16. #41
    Moderator and Priest
    Registered: Mar 2002
    Location: Dinosaur Ladies of the Night
    Yup. I got it. S'good.

    I'd write more about it, but I'm sitting here on my ass, resting up before I leave again, and I'm too lazy to take that extra effort during my ass sitting time.

  17. #42
    Member
    Registered: Dec 1998
    Location: Mississauga, Ontario, Canada
    But, those character designs...

  18. #43
    Moderator and Priest
    Registered: Mar 2002
    Location: Dinosaur Ladies of the Night
    Yeah, the character designs do lean a little too heavily on anime cheese, and the fact they brought in all these guest anime designers to whip up all the different characters means that level of cheesiness runs the entire gamut from stylized, but relatively sane, all the way to this-is-stupid what-the-fuckery.

    But really, once you're in the game, it doesn't bother you all that much. The characters, plot, and writing style are pretty much in line with all the other XB games, all of which leaned pretty heavily on the standard anime tropes themselves. If you liked them, you'll more than likely like this.

  19. #44
    Moderator and Priest
    Registered: Mar 2002
    Location: Dinosaur Ladies of the Night
    Alright, if any of you are interested in XBC2, I suggest looking at this image, since it does a FAR better job explaining the combat system than the actual game does.

  20. #45
    Member
    Registered: Jul 2002
    Location: Edmonton
    Quote Originally Posted by Zerker View Post
    But, those character designs...
    Yeah, I’m not sure I could defend the character designs to my wife, and I don’t think I want to be playing a game that would continuously embarrass me in front of her.

  21. #46
    Member
    Registered: Apr 2002
    Location: Landahn

  22. #47
    Member
    Registered: Mar 2001
    Location: Melbourne, Australia
    The next expansion / DLC for Zelda BOTW dropped today:
    http://www.zelda.com/breath-of-the-w...d-new-trailer/

    1 new dungeon and some new challenges + you get to ride a ancient tech looking motorbike.

  23. #48
    Member
    Registered: Apr 2000
    Location: Brussels, Belgium

    I've managed to find a Switch + download code for Super Mario Odyssey for the same price as the console by itself. It must've been the wrong label on the unit but too late

    So far I have Zelda BOTW, Stardew Valley, Super Street Fighter 2 Ultra, Axiom Verge, Morphite, Mario Kart 8, Overcooked, Wonder Boy & Retro City Rampage.

    Friend code: SW-3346-9004-1626

  24. #49
    Moderator and Priest
    Registered: Mar 2002
    Location: Dinosaur Ladies of the Night
    Okay, so I went ahead and rebought Enter The Gungeon, and Hammerwatch, cuz...you know...they're portable now.

    Also, we should all feel kinda bad for leaving Didou hanging like that. Might as well add him.

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