I'm a huge fan of 3D Vision and playing Thief 1 and 2 with it.

There is a thread on how to configure your computer for Thief 1 and 2 for 3D: http://www.ttlg.com/forums/showthread.php?t=138821

I like 3d Vision much more than TriDef (more/better configuration), but there are a few things, that concern me:

  1. For 3D Vision with Thief you need the IZ3D driver, which only runs with Windows 7 and below. I have a Windows 7 computer just for this purpose: Playing Thief 1 & 2 in 3D. I would like it to work on modern Windows systems as well.
  2. When I increase the 3D depth I can see though walls from the very left and right camera angle. There is propably something wrong with the clipping. I provide screenshots if you are interested.
  3. Enabling IZ3D breaks lot of other programs, like Chrome and a lot of games. I have to enable IZ3D just for Thief and after I played it, I have to dissable it again.

That's why I would like to make Thief 1 & 2 compatible with 3D Vision without the bugs or I would like to help in the process.

Disclaimer: I never really hacked shaders or c++ executables, but I'm interested in it. I know programming in other languages like C#, Java and Dart quite well.

This year I start my master's degree. I thought about making this a project if not even a thesis about shader hacking.

I suppose it would be much easier having the source code of new dark and I read the the source code somehow was found and with it new dark was born, but it's impossible to find. I read that it is kept secret and that a great individual called "the raven" released New Dark and propable hat the source code to do that (please correct me if I'm wrong).

But even if it is impossible to obtain the source code I would appreciate every hint or tutorial I can get.

If you would also like to see Thief 1&2 with 3D Vision natively, then let me know. I think it would motivate me even more.