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Thread: T2 FM: Cracks in the Glass [EN/DE/FR/IT/RU] 16 Jun 2018

  1. #51
    Member
    Registered: Oct 2012
    Location: On parole
    What a wonderful Thieves Highway romp this has turned out to be.

    Superbly built, great looking city, thieves highway, Pagans and a Constantine mansion style twists, I'm in second heaven, and I've still got half the map to explore.

    The style of gameplay, easily found loot and only a few objectives which are simple to find is similar in style to bbb's missions.

    This mission isn't about clever puzzles or complex puzzles, it's all about exploring and observing, and for which you will be truly rewarded. Every time you explore a new area you are rewarded with a different emotion, from amazement to hysterics, I spent a good 10 minutes running round in circles avoiding the guard in the colorful lava room, brilliant hypnotic lunacy.

    And who couldn't adore the 3 tests or the romantic gesture?

    Thank you marbleman for this treat
    Last edited by fortuni; 18th Jun 2018 at 18:01.

  2. #52
    Member
    Registered: Feb 2004
    I can sum up this FM in just one word: WEIRDSVILLE!!!
    makes me wonder how mixed-up part 2 is going to be.... well done, taffer..

  3. #53
    Member
    Registered: Dec 2015
    Location: Germany
    Thank you for releasing this huge and amazing FM!

    This mission kept me entertained from the beginning. As a climbing enthusiast I loved the sheer infinite possibilities to climb onto a vertical maze of buildings. Sadly, there were absolutely no rope arrows available. You missed an opportunity here
    Nevertheless, I will add this masterpiece to my "must play FMs" collection.

    It took me around two hours ingame time to fully explore this maze. I found all 3 secrets. There was always a clever hint what to do. Loot was cleverly hidden. I liked that I had to lean forward to grab some pieces of loot!

    Well done! Kept me entertained for two long nights in a row!

  4. #54
    Southquarter.com/fms
    Registered: Apr 2000
    Location: The Akkala Highlands
    Hey, Thinking Robot:

    I think that not having rope arrows was by design. With rope arrows, I think you would have been able to get to places the author did not intend. And it would have disrupted the flow of the mission quite a bit.

  5. #55
    Member
    Registered: May 2008
    Location: Southern,California
    marbleman if you do a update please add dewdrop somewhere in mission and a plate of 3 fruits/grapes aka plumsies

  6. #56
    Member
    Registered: Apr 2016
    @Unkillable Cat: soft as in quiet? Then no, it's not supposed to be.

  7. #57
    Yes, it is very quiet, one has to listen carefully to even hear that it's playing.

  8. #58
    Moderator
    Registered: Apr 2003
    Location: Wales
    Congratulations, marbleman. Very much looking forward to playing.

  9. #59
    Member
    Registered: May 2002
    Location: Texas
    Quote Originally Posted by Unkillable Cat View Post
    The only 'problem' I had was with the grammophone in the office, the music it played was very very soft. Is that intentional?
    I had headphones on and I didn't hear it at all. I'll have to go back to make sure though.

  10. #60
    Member
    Registered: Sep 2003
    Location: Cambridgeshire UK
    I can hear it OK. My audio options are very basic - 12 channels, everything else off, volume full, ambient 50%.

  11. #61
    Desperately Dodgy Moderator
    Registered: Nov 2001
    Location: Fields of bluegrass
    It plays at a normal volume for me too.

  12. #62
    Member
    Registered: Mar 2011
    Location: northwest u.k.
    excellent , I really enjoyed that .I look forward to the next episode .Great work

  13. #63
    Member
    Registered: Jun 2006
    Location: Italy
    Wonderful fm, reallly loving it.
    I'm stuck. All objective completed except going back to my place.
    I'm un the part of the city where the park is, and cannot figure out how to go back to the beginning
    Finally found my way back to the beginning where the green spot is, but the mission won't end.....
    Last edited by Yandros; 20th Jun 2018 at 00:00. Reason: ETA

  14. #64
    Member
    Registered: Sep 2011
    I'm hopelessly stuck, I can't find Paolo's place..

  15. #65
    Member
    Registered: Apr 2016
    @maga: You need to get back to Garrett's apartment, not to the inn where you start.

    @zajazd: You're looking for an upside down city block with a river

    And by the way, use your compass, guys The objective text contains general direction of where you need to go.

  16. #66
    Member
    Registered: Sep 2011
    Quote Originally Posted by marbleman View Post
    @zajazd: You're looking for an upside down city block with a river
    Yes, but I can't find how to get up there.

  17. #67
    Member
    Registered: May 2008
    Location: Southern,California
    you mantle to top ,start on cart then to pipe/etc

  18. #68
    Member
    Registered: Feb 2006
    Location: Antarctica
    Just started, and I'm liking it very much! Amazing how people can still come up with new stuff even though T2's 18 years old

  19. #69
    Member
    Registered: Jun 2007
    Location: Cragscleft, Bedfordshire, Eng.
    I'm with zajazd here.
    Where is Paulo? Been through the cave from the well and am going round in circles between the park and the hideout.


    Edit: As usual, found it after posting! Missed that swim upwards.
    Last edited by frobbin hood; 20th Jun 2018 at 07:47.

  20. #70
    Member
    Registered: May 2008
    Location: Southern,California
    i can help frob when you jump into upside down river look up while in water for a shaft to swim up :P

  21. #71
    Member
    Registered: Sep 2005
    Location: Hitchin, Hertfordshire, UK
    One thing puzzling me is the loot I have missed. Played on Expert, found all 3 secrets, feel I've been everywhere twice, but can only find 2925 out of 3600 loot. I'm wondering where it is! Also, I don't recall seeing any back story for the red rose above the ladder. Is there one?

  22. #72
    Desperately Dodgy Moderator
    Registered: Nov 2001
    Location: Fields of bluegrass
    Quote Originally Posted by Marbrien View Post
    Also, I don't recall seeing any back story for the red rose above the ladder. Is there one?
    No, it's a visual storytelling approach. The story behind it is left up to your imagination.

  23. #73
    Member
    Registered: Jan 2008
    Location: The lovers the dreamers and me
    Downloading now - congrats on your mission release!

  24. #74
    Member
    Registered: Apr 2016
    @Marbrien. Yandros is right, you are free to interpret the rose any way you want I certainly had a story in mind, but left it untold.

    As for loot, check around objects and remember that you can lean left, right, and forward

  25. #75
    Member
    Registered: May 2002
    Location: Texas
    Quote Originally Posted by john9818a View Post
    I had headphones on and I didn't hear it at all. I'll have to go back to make sure though.
    I went back and realized I hadn't activated the victrola.

    btw is there a warehouse key outside of the warehouse? I had to trick the guard inside into coming out so that I could get in, and it seems like he had the only key.

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