TTLG|Thief|Bioshock|System Shock|Deus Ex|Mobile
Results 1 to 8 of 8

Thread: A very poorly written Idea

  1. #1
    New Member
    Registered: Jun 2018

    A very poorly written Idea

    Hello there,
    I had an idea some time ago about the thief story which was pretty bland but could have had a huge twist thanks to the ending of thief deadly shadows this was my idea and reasoning but it does contain spoilers for deadly shadows.

    At the end of deadly shadows we know 3 things for certain, that all the knowledge of the glyphs that the keepers had gone missing, Garrett has became a keeper and found someone to pass hes legacy too.

    In my honest opinion I dont think Gamall was the Brethren and betrayer because Gamall never considered herself as a part of the order, therefor I think someone who should be the traitor, at some point considered himself as a part of the order.
    also Gamall a small child as translator?who have brought her into the order, there was no one as young as Gamall in the order who would have brought such a small child into the order except for Keeper Artimus? which makes me think that Artimus was and is alive as well the traitor.

    Remember the Glyphs were stolen in the end of thief deadly shadows which leads me to think that they planned on making another game to continue the story (Not Teef, dont even joke about it), we also know that glyphs still exist since as Garrett used the last glyph hes hand got a mark on it from activating the glyph.

    Also about Artimus, he is all friendly with Garrett but considering Garrett is a child he picked up from the street that he did not really interact with that much since Garrett went to become a thief later on except feeding him information... why? why do that to a person you picked up who never listened and even talked to you with spite?

    I think Artimus was using Garrett for something and he was also using Gamall for a chance to get all the glyphs for himself, the glyphs went missing and the knowledge in the books at the end of deadly shadows but also there is the naming convention of the series:
    -The Dark Project-(Tells us of a metal age at the end)
    -The Metal Age-(Tells us of a coming dark age)
    -Deadly Shadows-(? where is the dark age?)
    -T?? D??? A??-
    I am pretty sure deadly shadows was intended as an in between for Thief the Dark age but we all know what happened in the end...

  2. #2
    Member
    Registered: Oct 2016
    Location: The Warp
    Artemus died in TDS, so I find it unlikely that he was somehow the villain. As for Gamall, the Keepers only bring children into the order, indoctrinating them from a young age to ensure secrecy. The glyphs artificially age people, so that's why translators start as children. Between Thief 2 and TDS, Caduca ages from a small child to an old woman.

  3. #3
    Member
    Registered: Mar 2014
    Location: Yeah.
    Quote Originally Posted by McTaffer View Post
    Artemus died in TDS, so I find it unlikely that he was somehow the villain. As for Gamall, the Keepers only bring children into the order, indoctrinating them from a young age to ensure secrecy. The glyphs artificially age people, so that's why translators start as children. Between Thief 2 and TDS, Caduca ages from a small child to an old woman.
    Wait, I thought the child translating in Thief 2 was Gamall?

  4. #4
    Member
    Registered: May 2008
    Location: Southern,California
    gamall was old hag,the little girl was long dead and gamall used her body and trapped her soul,until garrett freed her soul then gamall could no longer use her body




    the little girl is the friend of that hammer who was playing hide and seek with his friend,when gamall took her,i think her name was laurle
    Last edited by downwinder; 29th Jun 2018 at 19:00.

  5. #5
    Member
    Registered: Oct 2016
    Location: The Warp
    Alright so I looked it up, and yes, I was wrong. Caduca replaced Interpreter Diocen, and was in Thief 2- so that was Gamall there as well. I wasn't wrong about the rapid ageing thing though- that point still remains.

  6. #6
    Member
    Registered: Mar 2014
    Location: Yeah.
    Quote Originally Posted by McTaffer View Post
    Alright so I looked it up, and yes, I was wrong. Caduca replaced Interpreter Diocen, and was in Thief 2- so that was Gamall there as well. I wasn't wrong about the rapid ageing thing though- that point still remains.
    Glyphs are a hell of a drug.

  7. #7
    Member
    Registered: Nov 2003
    Location: Sheffield, UK
    In a drawer somewhere I have a draft script I wrote for a T2 campaign following on from T3, sadly that's as far as I got, my dromed skills are not that good.

    The basic idea is the final glyph didn't just destroy glyphs, it destroyed all written language by breaking the link between the words & their meaning, yes I know it doesn't work like that here, but we're talking about a universe with magic in it, so why not have a breakable link between words & meaning.

    Anyway, the words are still in the books but the link to what they mean has been broken so they can't be understood, so glyphs don't function but neither do the words in a diary or a ledger.

    People can write things knowing what they mean to say at the time but when they try to read back the words later they no longer make sense.

    So our hero saved the world by plunging it into anarchy, rich people can't access their bank accounts so they are suddenly not rich, landowners can't prove ownership, bar bills & rent don't mean squat, law and order are non existent, credit relies on memory.

    People resort to more primitive & violent means because gold is still gold, more is still better than less.

    But if you have it you need to defend it, possession is all of the law not just nine tenths.

    So everyone who can be is armed & will defend whatever they have to the death, because those without ...or who just want more, know if they can take it they can keep it and they can get away with murder if they are discreet about it.

    Also the creatures of the maw were held back by glyph magic and want out, now the only thing holding them back is the few keepers who memorised the necessary spells before they lost their meaning and the act of holding back the beasts is draining them, they are dying one by one.

    The spells can only be communicated in writing as they are not pronounceable but Garrett screwed all that up with the final glyph so when the last keeper dies, the beasts of the maw will take the world.

    No pressure then.

    Garrett has to undo this as his hand activated the final glyph no one else can undo this ...also the keepers want their knowledge back and cheerfully will rat him out to all & sundry if he doesn't so he can't always count on keeper support.

    And no, there's no kid or apprentice in this.
    Last edited by Esme; 3rd Jul 2018 at 10:44.

  8. #8
    Member
    Registered: May 2008
    Location: Southern,California
    it is kinda surprising now that i think about it that thief 3 only has one possible ending

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •