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Thread: American VS. European FM Authors

  1. #1
    Member
    Registered: Mar 2017
    Location: Poland

    American VS. European FM Authors

    Greetings from Europe, fellow taffers. I was just wondering: are there any slight differences (in style, gameplay, storytelling etc.) between missions designed by Americans and those created by Europeans? Have you ever thought about how one's nationality influences the shape of his/her fan missions?

  2. #2
    Member
    Registered: Aug 2009
    Location: WearyTaffer
    Quote Originally Posted by Aemanyl View Post
    Greetings from Europe, fellow taffers. I was just wondering: are there any slight differences (in style, gameplay, storytelling etc.) between missions designed by Americans and those created by Europeans? Have you ever thought about how one's nationality influences the shape of his/her fan missions?
    Interesting question-I think Europeans tend to go for castles and medieval stuff since they have those kinds of environments on their own turf. I can't speak for other American authors, but I've tended to lean towards more sci-fi environments since there really isn't any particularly interesting architecture to get inspiration from in my neck of the woods.

  3. #3
    Member
    Registered: Aug 2009
    Location: Lady Valerius' bedchambers
    Sensut draws lots of inspiration from his native Romania, with the amazing Dracula and Bathory campaigns

  4. #4
    Member
    Registered: Mar 2017
    Location: Poland
    Independent Thief, I agree. European cultural heritage and medieval architecture are a huge inspiration for fan missions here. An example would be Christine's "Raven Creek" campaign, which has a very strong German/Central European atmosphere and architecture! Or Zontik's "King's Story". More historical missions would be cool.

  5. #5
    Member
    Registered: Jul 2005
    Location: Bulgaria
    I've tried to recreate an orthodox church once - in Secrets of Avidan.

  6. #6
    Member
    Registered: May 2008
    Location: Southern,California
    cardia is my fav for designer for fan missions,ftm life felt so real to me

  7. #7
    ZylonBane
    Registered: Sep 2000
    Location: ZylonBane
    In European FMs all the loot is in metric.

  8. #8
    Member
    Registered: Mar 2002
    Location: California
    The date puzzle in the recent Lord Alexander's Mansion. I was sure I had it figured out, but it just wasn't working. Then I remembered European date format is Day/Month not Month/Day.

  9. #9
    Member
    Registered: Jan 2011
    Location: Wild and Wooly West of Ireland
    In American Fms, all torch and lava temperatures register in fahrenheit.

  10. #10
    Member
    Registered: Mar 2005
    Location: The Inverted Manse
    I'm neither American nor European. I wonder how that has affected my missions, which exist, surprisingly.

  11. #11
    Member
    Registered: Aug 2006
    Location: France (Saint-Gobain)
    when it comes to themes i don't see much difference between American and European authors, because most of them try to build missions that evoke the thief world, however i can say that there are certains differences between authors, since many of them have somehow their own style, some of the things you recognize in their productions that defines their signature.

  12. #12
    Member
    Registered: Mar 2007
    Location: Krull Island, in the pub
    I cannot see any big differences, however, I always recognize german FMs for the first time - a lot of simmetry and clean design in them. Sometimes "too" clean.

  13. #13
    Member
    Registered: Aug 2006
    Location: France (Saint-Gobain)
    Quote Originally Posted by ticky View Post
    I cannot see any big differences, however, I always recognize german FMs for the first time - a lot of simmetry and clean design in them. Sometimes "too" clean.
    That's exactly how most of the German buildings are, with sober facades, rigid lines and few ornaments. Also they are big.

  14. #14
    Member
    Registered: Jul 2005
    Location: Bulgaria
    Quote Originally Posted by Spyrano View Post
    The date puzzle in the recent Lord Alexander's Mansion. I was sure I had it figured out, but it just wasn't working. Then I remembered European date format is Day/Month not Month/Day.
    I certainly didn't mean it to be that hard I mean, the puzzle shouldn't take 15 minutes to solve. But I guess that the date format isn't the first that comes to mind.

  15. #15
    Member
    Registered: May 2008
    Location: Southern,California
    there is a good amount of date codes that are uk style,day first then month,instead of us system of month first then day


    and as far as difficulty i feel non us missions are harder for me,as i am american and non us mission makers think a bit different then most american's making there mission a bit more of a challange


    and i would think it would be flipped for a foreign person playing an american mission?

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