TTLG|Thief|Bioshock|System Shock|Deus Ex|Mobile

View Poll Results: Which are your favourite diffiulty factors?

Voters
49. You may not vote on this poll
  • Difficult patrol routes

    17 34.69%
  • Scant equipment

    15 30.61%
  • "Do not kill any humans"

    5 10.20%
  • Traps

    8 16.33%
  • Undead/Monsters

    9 18.37%
  • Puzzles

    20 40.82%
  • "Technical" puzzles

    15 30.61%
  • Keyhunt

    15 30.61%
  • Loothunt

    16 32.65%
  • Well-lit areas

    9 18.37%
  • Forced ghosting

    17 34.69%
  • Loud surfaces

    6 12.24%
  • Well-hidden switches

    18 36.73%
  • Acrobatics (climbing/rope arrows)

    21 42.86%
Multiple Choice Poll.
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Results 26 to 27 of 27

Thread: What makes FM's difficult?

  1. #26
    Member
    Registered: Aug 2014
    Location: In Cragscleft
    Security systems and bots.

  2. #27
    Desperately Dodgy Moderator
    Registered: Nov 2001
    Location: Fields of bluegrass
    Quote Originally Posted by Spyrano View Post
    Telliamed's The Taffer's Tower from 2002.
    Yes, I was trying to remember it also, although to be fair it's pretty much a gag mission IIRC.

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