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Thread: Constantine's Mansion in Minecraft (Screenshots)

  1. #1
    Member
    Registered: Dec 2009

    Constantine's Mansion in Minecraft (Screenshots)

    Quite a while back I posted for help about locating a certain texture from Thief Gold because I was making a recreation of Constantine's Mansion in Minecraft using the textures from the game. Well I've pretty much finished everything I wanted and I don't know if anyone would even be interested, but I figured I'd post a link to screenshots of the results just for the hell of it. I didn't recreate every room/area, but most of them and some of the details aren't perfect. The outside style/architecture of the house I created to my own liking since there aren't many images of what the outside of the mansion looks like, so I didn't include screenshots of that.

    So feel free to check them out if you're interested and let me know what you think if you feel so inclined

    http://imgur.com/a/Zg2K3y1

  2. #2
    Member
    Registered: Oct 2016
    Location: The Warp
    That's some seriously impressive work, taffer!

    The Sword is easily my favourite mission in the game, perhaps in all the Thief games, so I always like when someone does something with it or makes something like it. I particularly like your rendition of the spiral room. I can't help but wonder what the Little Big World would look like in there, though. I imagine it would be a nightmare to build.

  3. #3
    ZylonBane
    Registered: Sep 2000
    Location: ZylonBane
    Come on, no YouTube video?

    And WTF at all those angled floors/walls/ceilings.

  4. #4
    Member
    Registered: May 2008
    Location: Southern,California
    i am split on how i feel about people using thief textures in other games

    the torches look terrible

    but everything else is wow,very impressed,would be cool it you used red stone to make objectives ,it would be possible to recreate entire game fully with objectives

  5. #5
    Member
    Registered: Dec 2009
    Quote Originally Posted by ZylonBane View Post
    Come on, no YouTube video?

    And WTF at all those angled floors/walls/ceilings.
    I don't have much experience with making videos but I'd be willing to give it a shot and then link it here if you'd really like to see one; don't have a microphone though, so I wouldn't be able to do any commentary or anything.

    All the angled stuff was done with mods - a lot of different mods just in general so I could have more versatility in building and the amount of textures I needed to use.

  6. #6
    Member
    Registered: Jun 2009
    Location: Argentina
    Hey that looks pretty cool!

  7. #7
    Member
    Registered: Dec 2009
    Quote Originally Posted by McTaffer View Post
    That's some seriously impressive work, taffer!

    The Sword is easily my favourite mission in the game, perhaps in all the Thief games, so I always like when someone does something with it or makes something like it. I particularly like your rendition of the spiral room. I can't help but wonder what the Little Big World would look like in there, though. I imagine it would be a nightmare to build.
    The spiral room was achieved using a mod called Factorization and is one of my favorite areas as far as how it turned out.

    I have actually been tempted to try creating the Big World where everything is giant but don't know if I quite feel like tackling that lol, it would definitely be pretty difficult.

    Quote Originally Posted by downwinder View Post
    i am split on how i feel about people using thief textures in other games

    the torches look terrible

    but everything else is wow,very impressed,would be cool it you used red stone to make objectives ,it would be possible to recreate entire game fully with objectives
    Yeah, I don't care for the look of the torches either, but they're from a texture pack someone made that was inspired by the Thief games, which is what I used as a base for the main Minecraft textures, and then added in extra textures as needed via another mod. Using redstone to recreate some of the booby traps is something I wanted to do but I'm absolutely terrible with redstone...though I still might try.

    Quote Originally Posted by DarkMax View Post
    Hey that looks pretty cool!
    Thanks
    Last edited by Yandros; 5th Oct 2018 at 09:07.

  8. #8
    ZylonBane
    Registered: Sep 2000
    Location: ZylonBane
    Quote Originally Posted by NiteShade View Post
    The spiral room was achieved using a mod called Factorization and is one of my favorite areas as far as how it turned out.
    It looks so little like Minecraft that I wonder what the point even was of doing this in Minecraft.

    It's like saying you're going to reproduce something in LEGO but then using the entire toy chest and also some paint and balsa wood and the 3D printer.

  9. #9
    Desperately Dodgy Moderator
    Registered: Nov 2001
    Location: Fields of bluegrass
    NiteShade, I merged your replies into a single post. You can Multi-Quote posts to reply to multiple people in a single response. Please avoid multiple consecutive posts in the future.

  10. #10
    Member
    Registered: Apr 2011
    This looks really great, NiteShade! Can you post some screenshots of the outside of the mansion too? We know what a tiny bit of it looks like, and I'm interested to see how you elaborated from there (and also how it all fits inside! )

  11. #11
    Member
    Registered: Jun 2014
    Location: Dunwall
    I dig it. Must have taken alot of effort.

  12. #12
    Member
    Registered: Dec 2009
    Quote Originally Posted by vfig View Post
    This looks really great, NiteShade! Can you post some screenshots of the outside of the mansion too? We know what a tiny bit of it looks like, and I'm interested to see how you elaborated from there (and also how it all fits inside! )
    The outside isn't quite as finished yet so when I do get it to where I'm happy with it I'll update with some screenshots of that.

    Quote Originally Posted by User 205 View Post
    I dig it. Must have taken alot of effort.
    It did; makes me wish I had been keeping track of just how long it took.

  13. #13
    Member
    Registered: Aug 2009
    Location: Lady Valerius' bedchambers
    Very impressive, pretty much as seamless a replica as can be

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