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Thread: How to relock a lockbox with stdbutton script?

  1. #1
    Member
    Registered: Oct 2008
    Location: Finland

    How to relock a lockbox with stdbutton script?

    Any ideas?
    I've been trying to do it with all sorts of traps and inverters, with different links in between the button and the lockbox, but no luck.

    The setting in my mission is like this: there is a lockbox which is teleported away when it gets unlocked. Then there appears a button elsewhere. When player presses the button, the lockbox reappears. It works all well and good, except that the lockbox has to reappear in the locked state again.

    the button can be replaced with something else i guess, but ultimately it has to be something that can create a CD link, along with the wizardry to relock the lockbox.

  2. #2
    Dóttirin klęšist oft móšur möttli
    Registered: Apr 2015
    The lockbox needs "Lock" script.

  3. #3
    Member
    Registered: Oct 2008
    Location: Finland
    really... that was it? I must say i had a feeling that it might be something as trivial as that :P
    Thanks!

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