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Thread: The Killing of Timer!?!?!?!?!?!?!?

  1. #1
    Member
    Registered: Apr 2003
    Location: Chula Vista, CA

    The Killing of Timer!?!?!?!?!?!?!?

    How in the wuckin' forld do you kill the Trickster beast in the round room? I don't know what to do next!

    This is the most annoying mission EVER!!

  2. #2
    Member
    Registered: Apr 2001
    Location: Enköping, Sweden
    A grand total of 18 people have downloaded this from epithumias site. I'd say it's a rather unknown mission.

    And nope, don't have a clue as how to kill whatever it is you can't kill.

  3. #3
    Member
    Registered: Oct 2001
    I promised a while back to make a walkthrough for this, but I haven't gotten round to it. Anyway, to get by the Trickster...

    spoiler:
    You can't kill him. You need to survive long enough, and the gate will open. Then run away. You should be able to run from this point all the way to the exit.


    Another trick it is too late for, but just to mention...

    spoiler:
    You can keep doors from closing behind you with healing potions. I didn't notice this until the second time I played, but it helps quite a bit in some of the rooms.

  4. #4
    FW:FW:FW: SO TRUE!!!
    Registered: Jan 2001
    Location: Seaside, Oregon

    Sorry about that. I might have guessed. The "TIMER" part threw me. You have about 5 minutes to exchange the EYE in the last scene, so the "time" limit jumped to my mind when coupled with "Trickster".

    Apologies.

  5. #5
    Member
    Registered: Apr 2003
    Location: Chula Vista, CA
    No biggee.

  6. #6
    Member
    Registered: Apr 2003
    Location: Chula Vista, CA
    I've already escaped him and gone through the double doors to the small section of town but the mission doesn't end for me. At least I know now he can't be killed. Thanx.

    I too used the potion/door trick.

  7. #7
    Member
    Registered: Jun 2000
    Location: Here
    I finished that mission - suprisingly complex design and scripting, but you don't really notice because it's so.. peculiar. There appear to be two versions - the other is called "The Killing Time" Maybe "The Killing of Timer" is just a weird Engrish mistranslation of that, or something.

    And, esoteric though they may be, you gotta love the Japanese missions. A tribute to the diversity of the FM community and the Thief community as a whole.

    Z

  8. #8
    Member
    Registered: Oct 2001
    The Killing Time is a completely different game by a different person. It's just a 'demo' in that you can't finish, but you can get quite a ways.

    The Killing of Timer is based on the idea from The Killing Time, hence the similarity of name is intentional.

    Also, if you made it to the town, the game should end. Scripting glitch, possibly. Hit the magic keystrokes and pat yourself on the back.

  9. #9
    Member
    Registered: Apr 2003
    Location: Chula Vista, CA
    Well alrighty then!

  10. #10
    Member
    Registered: Aug 2003
    Location: Belton Missouri
    I remeber using 68 health potions to beat that. Hardest mission ever!
    Did you really beat that without cheating

  11. #11
    Member
    Registered: Jun 2000
    Location: Here
    I did it. VERY hard, but possible. Swordsmanship, rather than stealth, is the key here. Some may argue that that goes against the core concept of Thief, but it doesn't really bother me as long as it's only a few isolated and comparatively obscure missions.

    Z

  12. #12
    Member
    Registered: Oct 2001
    You can use more sneakiness than you might expect (you don't have to do a flat out fight until the third round, for example) but I really should be getting to the walkthrough to explain it all.

  13. #13
    Member
    Registered: Apr 2003
    Location: Chula Vista, CA
    No cheating here either. I just ran/jumped backwards in a circle while swinging the sword during the last big battle and when someone went down I jumped in the water and quicksaved. The mages were actually pretty easy. Just try to put the one you're attacking between yourself and the others.

    I never got into the room with the female servant and burrick. Is it possible?

  14. #14
    Member
    Registered: Jun 2000
    Location: Land of enchantment
    From another thread:
    Quote Originally Posted by Math You
    Without a doubt it [the hardest / most annoying mission] has to be the Killing Of Timer by JIS. Now theres NO WAY anyone can beat this. What was he thinking. I remember having to kill at least 30 people. He only gives you (I think) 2 healing potions.
    I did beat it by modifying the stack count of healing potions to 100 and ended up using 61! Example, At one point I was fighting 4 ghost mages each shooting 3 skulls at me for a total of 12, and on top of that it takes 6! overhead strikes to kill just one ghost for a total of 24.
    Just checked my quicksave
    Damage Dealt 861 Taken 238 Healing Taken 244 Killed 34

    Im pretty confident no one can beat this without cheating. Unless your a god.
    Well, I guess I am elevated to god status, but I don't feel like it. I am the same person, but with a better watch. (Greg Raymer, winner of the 2004 World Series of Poker).

    I saw a reference to this recently and realized I had not played it. As a JIS fan, that is inexcusable, so I gave it a go.

    Interesting mission, but difficult and hard work. I was thinking that, like all JIS missions, there must be some small tricks that makes the impossible easy. I found quite a few such tricks, but in lots of cases it was just a lot of quick saving and reloads. I am not a very good sword fighter, but I guess this proves I am not the worst. Anyway, here is the way I did it.

    I realized early on that it is bad strategy to take damage and hope for better luck later on. It just gets harder, so if you can't take it early on there is no way to compete it. The strategy I followed was to accumulate health potions (four total) and never use them until the end, if it became necessary. It did. Same applies to weapons and other power ups like flash bombs. I saved them until I was desperate and did not use them just because it was convenient.

    Early in the game, there are three hammerites in an area with windows. The trick here is:
    spoiler:
    If you hop onto the window sill of the plain glass window (it is special), the AI stop moving and go into a standing threat mode. If you entice one to chase you close to that window, then you can just stand in the window sill and hack him down. Nice!
    A little later you find yourself facing three mages in three corners of a room, with you in the fourth. I tried and failed many times to beat this one. I did not have enough flash bombs, and I could never get the first one without taking lots of damage from the other two.
    spoiler:
    So this room is the only place I used the trick of using a health potion to prop open a door. This allowed me to run past the mage by the entrance and get him from behind. I could handle the other two. This approach took no flash bombs, so I could save them until later to fight some haunts.
    The place with two thieves and a metal floor with indentations gave me a little trouble.
    spoiler:
    Here for the first time I learned how to circle going backwards. Simple enough -- just use the mouse to steer, but I had never had to do it before. The thieves seemed to slow down on the indentations. That, plus the circling and quick saves, did it.
    The area with three rat men was worked like this:
    spoiler:
    Sneak around and backstab the right one. The center one chases you. Run around to a shadow where the left one can't see you, and kill the center one mano a mano. Then sneak around and back stab the one on the left.
    The place with the four apparitions that Math You was complaining about (see quote above) was one of the easiest for me. The trick:
    spoiler:
    It is easy to sneak around the entire periphery of the room without being seen. Lure the apparitions one at a time to behind a pillar in a corner. There you can slash away and kill it without the others seeing you.
    The grand fight, in the place with the pool and several waves of AI, proved the most difficult to me. Someone desribed a way to circle backwards jumping. I could never get that going well enough to avoid being killed. My lame brained method:
    spoiler:
    Mantle out of the pool, run up the stairs and into the arena, circle around, and get them all to chase me. Jump in the pool. Now all AI are on one side of the pool. I go to the other side and mantle out. They chase me. I get one swipe at the lead man and quickly jump back in the pool. I also used 4 of the 6 fire arrows I got in the apparition's room. This took a long time and lots of save / reloads but it got the job done.
    One interesting thing about this sequence is that when dancing around the pool the AI have a tendency to
    spoiler:
    fall in and drown. This works great, except that you cannot do it on the last one in a series, or the next series does not begin. So you need to really kill the last one standing. I got rid of 4-5 AI who drowned themselves, hence the lower than average kill count in my stats.
    My final stats:

    Time: 1:43:52 (the pool area took a lot of time)
    Loot: 100/100
    Damage dealt: 743
    Damage taken: 11 (at the pool)
    Healing taken: 8 (2 of 4 potions)
    Backstabs: 8
    Others killed: 29 (4-5 drowned themselves)

    To those who beat it in 20 minutes, I say, bravo! You are better fighters than I am.
    Last edited by smithpd; 17th Jun 2006 at 15:46.

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