TTLG|Thief|Bioshock|System Shock|Deus Ex|Mobile
Page 28 of 62 FirstFirst ... 38131823242526272829303132333843485358 ... LastLast
Results 676 to 700 of 1546

Thread: Get learning Anim8or!

  1. #676
    Member
    Registered: Jul 2003
    Location: United Kingdom
    A glass dome...



    DOME1.ZIP (51KB)
    Last edited by Sluggs; 25th Mar 2007 at 00:16.

  2. #677
    did you get my last e-mail?

  3. #678
    Member
    Registered: Jul 2003
    Location: United Kingdom
    What's dat got to do with Anim8or? I don't recall a new email from you, sorry. Please PM me next time.

  4. #679
    Sorry. It's fastest to contact you here.

    ~SG

  5. #680
    Member
    Registered: Jul 2003
    Location: United Kingdom
    I understand but this thread belongs to everyone and they don't want to read this kind of stuff that's for me. If i was a Mod, i'd delete these posts!

  6. #681
    Quote Originally Posted by sluggs
    A glass dome...
    Sweet.
    The Honest Thief - FMs, screenshots, DromED, links

    Zaccheus' hospital blog

  7. #682
    Member
    Registered: Jul 2003
    Location: United Kingdom
    New version of the striplight...



    STRIPL.ZIP (12KB)

    PS. Sorry Schwaa!
    Last edited by Sluggs; 25th Mar 2007 at 00:17.

  8. #683
    Member
    Registered: May 2001
    Location: Italy
    Quote Originally Posted by Yandros
    My reskinnable bookcase pack is finally done.
    damn... this is a wonderfull job ....thank you !

  9. #684
    Member
    Registered: Jul 2003
    Location: United Kingdom
    What? Another version?



    STRIPL2.ZIP (19KB)

    This version has longer chains, a wooden support, two tubes and it's jointed, meaning it can be made to swing.
    Last edited by Sluggs; 25th Mar 2007 at 00:17.

  10. #685
    Member
    Registered: Nov 2001
    Location: Drinking baby lemonade!
    Cool! So I can finally make my warehouse mission where somebody left the doors open and the wind is howling through the warehouse!

    Just kidding, that's a nice improvement. So how do you add joints in Anim8or? I've thought about making a few new chests/trunks/boxes.

  11. #686
    Member
    Registered: Nov 2003
    Location: At room 0, Located at 0, 0, 0.

    @ sluggs

    Yandros: So how do you add joints in Anim8or?
    Yah, I would like to know too.
    ~SMDM~
    TROTB2: Closed ALPHA
    FMs that are Ready:TROTB 1|UT|UTNDV

  12. #687
    Member
    Registered: Jul 2003
    Location: United Kingdom

  13. #688
    Member
    Registered: Nov 2003
    Location: At room 0, Located at 0, 0, 0.

    Wow, that was quick. Thanks man.
    ~SMDM~
    TROTB2: Closed ALPHA
    FMs that are Ready:TROTB 1|UT|UTNDV

  14. #689
    I Cannot Read Instructions
    Registered: Aug 2004
    Location: Behind you
    I'll try to start using Anim8or soon.

    Don't worry all ye great modelers, you won't have any new competition to worry about.

  15. #690
    Member
    Registered: Jul 2003
    Location: United Kingdom
    Go for it man. Start off with that Eggplant tut and you'll be off in no time.

  16. #691
    Member
    Registered: Nov 2001
    Location: Drinking baby lemonade!
    Texturing became cake (but still time-consuming) after I discovered how to resize and slide around the texture on a face. I do still detach faces sometimes sluggs, but more often than not I don't. The worst thing about it is that if you have to go back and tweak a UV alignment, you have to redo it from scratch. It seems to reset the UV map when you go back to it.

  17. #692
    Vertical Contest Winner 2009
    Registered: Sep 2002
    Location: The Great White North
    im with you on that method yandros, its handy i find to look straight on in the side view and stretch/shift, then rotation 90 degrees through an axis and do the next face, if you use the checkers texture it is possible to get some decent looking textures in a hurry that all match up. its also possible to select 2 or more faces, say the left and right side, then view one or the other, and stretch them both at once identically.

  18. #693
    Member
    Registered: Jul 2003
    Location: United Kingdom
    A smelly old Air Vent...



    AVENT.ZIP (26KB)

    I'm also doing a tutorial for creating this object. It's all go!

    This makes 34 new objects from me so far, (all available from my site) Schwaa has only 15 of them! Muhahaha!

    @ Yandros/OttoJ55... I didn't bother detaching any faces for this one!
    Last edited by Sluggs; 25th Mar 2007 at 00:17.

  19. #694
    Vertical Contest Winner 2009
    Registered: Sep 2002
    Location: The Great White North
    do you like texturing this way, or do you prefer detaching faces? i find this method very fast and exceptable on small objects.

  20. #695
    Member
    Registered: Jul 2003
    Location: United Kingdom
    I prefer detaching them but on some objects, mainly rounded one's, it's better to just rotate the object and texture the faces using SETTINGS/COMPONENT/TEXTURE UV

    I still don't use the UV tool tho'.
    Last edited by sluggs; 20th Oct 2004 at 18:26.

  21. #696
    Member
    Registered: Dec 2000
    Location: Finland

    The doctor is in!

    Have any of you tried Shadowspawn's new utilities to improve the AI model. I think they allow some pretty cool effects.


  22. #697
    Member
    Registered: Jul 2003
    Location: United Kingdom
    Pretty funky! Looks like two AI's in the same location! I haven't had the need to try his new tools out yet.

    Reminds me of that Film "The Creeping Flesh" starring Peter Cushing where that old Skeleton was brought back to life with water!

  23. #698
    Member
    Registered: Nov 2001
    Location: Drinking baby lemonade!
    That's wickedly cool, Jari!

  24. #699
    WTH!!?? Looks pretty odd if ya ask me. Wait a sec, do you mean it makes the actual ai skins smoother or what exactly are we talking of here?

    --Hmm, i look at it some more, and it reminds me of a hologram.


    ~SG

  25. #700
    Vertical Contest Winner 2009
    Registered: Sep 2002
    Location: The Great White North
    look closely and there is a skull under the blue ghostly face, that is the awesome part.

Page 28 of 62 FirstFirst ... 38131823242526272829303132333843485358 ... LastLast

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •