The first EP replacement for that vase was slightly transparent.
However I feel that it should be considered an earthenware vase, and therefor not transparent.
Is it just that static image, or does it maintain the nice illusion of a slight translucency when moving around it?
The first EP replacement for that vase was slightly transparent.
However I feel that it should be considered an earthenware vase, and therefor not transparent.
New treasure bottle which I sent to NV.
![]()
Nice![]()
Needs more golden shiny. As is, it looks the bottle is carved out of wood.
If we're going to be posting wine bottles . . .
New fine wine bottle I made yesterday using Wille's glass textures and all-new labels and models.
Bravo!
It it looks too nice then the player may think it's loot (if they first see it an an FM) and they'll pick it up, only to have to put it down again. It's easy to accidentally drop something in such a way that it alerts nearby AI.
The new wine bottles look very nice.
I like how the original has 'Wine' written in big letters![]()
Very nice NV, those labels look excellent.
Woah, looking sharp!
I should steal some of these for SHTUP. The Von Braun apparently packed quite a variety of booze.
Brilliant work, NV!
very nice.![]()
Very nice, but...
Does the model and/or gamesys call that a pick, or a pickaxe? If it's a pick, both ends should be pointy. If it's a pickaxe, one end should come to a point and the other end should come to a sharp edge.
Also, I think the intent of the original texture was to look like rusty, corroded metal.
'Pick'.
I based it on the pickaxe photograph on Wikipedia, but I'll admit there's something that doesn't feel right about the ends.
![]()
Like this, perhaps?
![]()
Yes, pointy and rusty!
Here's one I remade the other day . . .
![]()
I saw that in the beta the other day, and it's a remarkable improvement!
The whole pack should be released in the coming weeks, once the beta testers are satisfied with it, and you'll be able to take any resources you need from it then.
Well, I haven't had any complaints about beta 2 yet. All I have to do is accidentally forget about and ignore a few of the issues you raised with beta 1 that haven't been addressed yet, and it's nearly good to go!
If only there weren't other issues raised by the other testers to deal with, too . . .