Teleporting Garrett

While it is possible to set up a teleport for Garrett using S&Rs (Sources & Receptrons), this guide does not do so, but instead uses traps and triggers. If you wish to use S&Rs you should see Totality's Sources and Receptrons, for teleporting and timing. In this tutorial a switch/button will be set up so that it activates a teleport trap which moves Garrett to a new location.

Having set your switch/button in place (the starting point) and put a teleport trap in the location where you wish Garrett to reappear (the destination), you need to link the two together via a Control Device link:

  • Flavor: Control Device
  • From: The switch/button
  • To: The TeleportTrap

    And then tell the trap what it should teleport. In DromEd you cannot target the player directly - instead, you need to target the starting point to get this to work (information obtained on the forum).

  • Flavor: Control Device
  • From TeleportTrap
  • To: StartingPoint

    And that, as they say, is yer lot.

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