This walkthrough is a basic guide to the Ranstall Keep mission. It leaves tactics for reaching each area and tackling the AI to the individual who is playing. Only the objectives are covered. All other areas are left to the player to discover.
Diary The diary is on the desk in the starting room.
Lock Picks The lockpicks are located in the weapons shop, on a shelf on the shopkeeper's side of the counter
Blackjack This is in the attic of the house marked "Brall" on the in game map
Villager Mystery Read the book in the "Brall's House"
Derelict House The Only Entry is via the back window. Climb up onto the Inn roof, cross to the back and drop into the garden of the house from there. You want the letter that lies with in.
Thief Friend He lies dead within the church crypt. To get to him you need to destroy the confessional seats.
Enter Keep Use the lockpicks on the cupboard in the "Brall's House" and use the tunnel behind them.
Lord's Identity In the barracks where the Hissies are practicing there is a small bedroom with a single Hissy inside. On his desk is the information you require
Magic Rock Find the garden with the stream and pond running through it. From there a short hall leads to a longer corridor. Enter the leftmost room and look up. You should see a very high cieling and a rock above. Use rope arrows to reach it.
Lord's Rooms On the in game map you should see a large round building. Once you activate this objective this tower becomes accessible. You need to use either rope arrows or ladders (from the garden) to reach the upper scaffolding. From there enter the elevator and go up. Read the book in the Lord's bedroom
Get to City Pull the torch near the Lord's desk. It will open an escape tunnel to a river. Swim across the river and climb the steps at the other side. Follow the path until you reach a tunnel
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