Useful T3Ed Utilities

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T3Ed Specific

  • Agetian's T3TED. This utility will assist you in editing *.sch files located in the CONTENT\T3\Books folder of Thief 3 installation (e.g. briefings, debriefings, etc.). Updated to v1.1.0 (added support for tags). TTLG Forum thread Note: Requires Microsoft .NET Framework v1.1
  • Sound Drone. For browsing and extracting files from the T3 sound schemas. This was designed for DX:IW and will auto-configure itself to the DX install directory if you have it installed. To change this, open regedit and find the registry key HKEY_LOCAL_MACHINE\Software\DXIW Sound Drone\SchemaMetafile PATH. Change its value to the full path of the CONTENT\T3\Sounds directory in your T3 install.
  • Thief3SoundAddOn (Glaswolf mirror). Scott Haag developed this program to make custom conversations work. Just extract to CONTENT\T3\Sounds, run Thief3SoundAddOn.exe, delete or cut & paste SchemaMetafile_HardDrive.csc, then rename SchemaMetafile_HardDrive_new.csc to SchemaMetafile_HardDrive.csc.
  • Crispy's Font Taffer (mirror). Utility for converting any standard Windows font file (TTF or FON) into a font texture for use in-game. Also see the forum thread.

Graphics software

The following links provide free/open source software which can be used to produce or edit some of the T3 content, for those without access to 3DS Max or Photoshop.

The Gimp for 2D texture design.

DDS import/export lugin to read and write the .DDS texture files.
Normal map plugin for generating normalmaps with the Gimp.


Blender for 3D mesh design.

Shadowspawn's tools for converting Thief 3 meshes into 3DS format.
3DS import script to load 3DS files into Blender.
Converting from 3DS into Thief 3 format is not yet supported, but is expected soon.


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