I don't think it's that they expected high budget: they expected something that looks exactly the way Monkey Island looks in their minds, which is an...
I liked Invisible Inc more than XCOM thanks to its lack of random dice rolley bullshit. Yeah there's randomness in how the levels are generated, but...
It seems to me the easiest way to handle the issue y'all are talking about is just treating the output as a 3200 digit number in base-40 (or however...