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Thread: System Shock 2: 25th Anniversary Remaster - Extended Multiplayer Trailer | Nightdive

  1. #1
    Member
    Registered: Aug 1999
    Location: SHODAN's Ant Farm

    System Shock 2: 25th Anniversary Remaster - Extended Multiplayer Trailer | Nightdive


  2. #2
    Member
    Registered: Feb 2001
    Location: Somewhere
    I never played the original mp, this looks like a fun time.

  3. #3
    SShock2.com
    Moderator

    Registered: Mar 2001
    Location: 100 Rads Bar
    I played MP extensively, with a lot of people from the TTLG community, and it was always so much fun. I hope I'm able to play it again.
    Last edited by D'Arcy; 13th Jun 2025 at 14:37.

  4. #4
    Member
    Registered: Mar 2005
    Played some multiplayer today with one other person. Was excellent fun, with almost no bugs! Had a few invincible enemies show up, but they were fixable with reloads. Biggest problem is when one player crashed, and they couldn't join a new hosted save. Apparently if one player leaves mid-game, then the save file thinks that there should only be one player. It's easily fixed by changing the .json file in the savegames folder, but now instead of both players' loadout, we both have a clone of the host. All the equipment is dropped on the ground, so that's fine, but the skills are duplicate of the host, so other players' cybermodules are basically lost.

    Hopefully they fix this, as it means you have to play a multiplayer game through in a single setting, and crashing means losing your unique builds.

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