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Thread: What are you working on RIGHT NOW - T1/2 Dromed Edition

  1. #8151
    Member
    Registered: Aug 2009
    Location: WearyTaffer
    Love the vibe!

  2. #8152
    Member
    Registered: May 2002
    Location: Between dreams and shadows...
    Making sewers interesting is not easy. Although I am very tempted to add a small keeper outpost down there, and lampshade the fact that they keep setting them up in sewers...

  3. #8153
    Member
    Registered: Sep 1999
    Location: Portland, OR
    Sewers are actually one of my favorite places to explore. For inspiration you can go look at victorian era sewers.

  4. #8154
    Member
    Registered: Jul 2010
    Location: Le Havre (France, 76)
    I was making a mission for the contest, but i didn't have time to finish for the contest, but i continue to work on it

    dump031 by Jérémy Davoine, sur Flickr

    dump028 by Jérémy Davoine, sur Flickr

    dump023 by Jérémy Davoine, sur Flickr

    dump026 by Jérémy Davoine, sur Flickr

  5. #8155
    Member
    Registered: Oct 2017
    Keep up the good work

    Looks like it'll be a sweet mission no matter what

  6. #8156
    Member
    Registered: Jun 2009
    Location: Argentina
    After a short break, I finnaly picked up DromEd again to work on my Constantine mansion/Temple mission, inspired by Escape!




  7. #8157
    Member
    Registered: Sep 1999
    Location: Portland, OR
    :O

    very nice atmosphere! I wish I could name that thing that is the constantine weirdness but I don't know the word. baroque? It's awesome here.

  8. #8158
    Member
    Registered: Oct 2017


    Slowly but surely hacking away at this Mechanist church

  9. #8159
    Member
    Registered: Jun 2015
    Location: Germany
    "Two Heroes are not Enough to stop a God, we need a other Hero to..."

    Memories of the Desert: Burning Sky


  10. #8160
    Member
    Registered: Aug 2006
    Location: France (Saint-Gobain)
    Wow! its looking beautiful Terra

  11. #8161
    Member
    Registered: Oct 2017
    Still chugging along...








  12. #8162
    Classical Master 2008
    Registered: Jun 2002
    Location: Civitas Quinque Ecclesiae HU
    Psychosis: Definite improvement over your first FM! The use of lights is good, and the level of detail makes the spaces look lived-in.

  13. #8163
    Member
    Registered: Jun 2016
    Location: The Frozen North





    Chugging along here and there. There is more than these spots but those are bare bones architecture right now.

  14. #8164
    Member
    Registered: Oct 2017
    Looking great dude!

  15. #8165
    Member
    Registered: Aug 2006
    Location: France (Saint-Gobain)
    its looking very interesting observingeye

  16. #8166
    Member
    Registered: Oct 2017








    Karras looked upon thine broken hammer and pitied not, for he knew that thine metal shalt be reforged, and strengthened anew as a cog in the Builder's gear.

  17. #8167
    Member
    Registered: Aug 2006
    Location: France (Saint-Gobain)
    Nice psychosis, i like the mechanist metal structure above the pews

  18. #8168
    Classical Master 2008
    Registered: Jun 2002
    Location: Civitas Quinque Ecclesiae HU
    ObservingEye: Intriguing stuff! Like the lighting.

    Psych0sis: Cool gear, too!

  19. #8169
    Member
    Registered: Sep 1999
    Location: Portland, OR
    Lookin' nice yall!

  20. #8170
    Member
    Registered: Oct 2017

  21. #8171
    Member
    Registered: Jan 2011
    Location: Wild and Wooly West of Ireland
    I should change this thread's title to reflect my own endeavours, "What are you working on RIGHT NOW, but will struggle to finish!"
    Anyhoo, a bit o' fun!

    ...Feindseligkeit und Gewalt

  22. #8172
    Member
    Registered: Jun 2016
    Location: The Frozen North
    Purgator, that is possibly one of the most beautiful things I've ever seen. I howled with laughter at that sir. Very much needed after the past few frustrating weeks!

  23. #8173
    Member
    Registered: Jan 2011
    Location: Wild and Wooly West of Ireland
    Hee hee, I'm glad you liked it! I am currently putting the final touches to a playable demo mission featuring these Bellicose Bots.

  24. #8174
    Member
    Registered: Jun 2015
    Location: Germany
    After some Weeks there a still Hope for my Broken FM Paradox Equation:
    https://www.ttlg.com/forums/showthread.php?t=148548

    Thanks to PinkDot there is still Hope to rescue this FM.


    I have starting to work on a Thief2x FM:
    Memories of the Desert: Burning Sky






  25. #8175
    Member
    Registered: Sep 1999
    Location: Portland, OR
    That's good to hear! Looking awesome!

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