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Thread: FMEditor Project (Update: Devlog #2 - Polygons, Cells and WorldRep)

  1. #101
    Member
    Registered: Oct 2004
    Location: Slava Ukraini!
    I guess it's a poetic expression of disappointment due to lack of updates.

  2. #102
    New Member
    Registered: Feb 2021
    Having a remote hint of an idea how complicated that software must be to master, I choose to cheer you people for every update, rather than being disappointed about the lack of any.

    That said, I am actively reading every single post in that thread in highest anticipation.

  3. #103
    Member
    Registered: Oct 2004
    Location: Slava Ukraini!
    Having a remote hint of an idea how complicated that software must be to master, I choose to cheer you people for every update, rather than being disappointed about the lack of any.
    Thanks! Good to hear there are folks waiting for the editor to see the light of the day at some point!

    Meanwhile, small update on Twitter:

    https://twitter.com/PyTaffers/status...z6Z8srXrODXhuA

  4. #104
    Member
    Registered: Apr 2001
    Location: Lost in the BSP...
    Quote Originally Posted by PinkDot View Post
    Thanks! Good to hear there are folks waiting for the editor to see the light of the day at some point!

    Meanwhile, small update on Twitter:

    https://twitter.com/PyTaffers/status...z6Z8srXrODXhuA
    You can be assured that we're all looking forward to seeing what it can do, no doubt. I might not have it in me to learn another editor, but I'll reserve that for when the time comes. Doesn't keep me from anticipating it; so I'm also cheering in silence for progress.

    I believe there are a lot of people watching it intently even if they aren't voicing an opinion on it. It's a big deal.

    I will have to try and find my twitter login info; I know I've got it saved somewhere.. I tried to it, but it wouldn't let me without signing in.

  5. #105
    Member
    Registered: Oct 2004
    Location: Slava Ukraini!
    Quote Originally Posted by Hit Deity View Post
    You can be assured that we're all looking forward to seeing what it can do, no doubt. I might not have it in me to learn another editor, but I'll reserve that for when the time comes. Doesn't keep me from anticipating it; so I'm also cheering in silence for progress.

    I believe there are a lot of people watching it intently even if they aren't voicing an opinion on it. It's a big deal.
    Cheers!

    I will have to try and find my twitter login info; I know I've got it saved somewhere.. I tried to it, but it wouldn't let me without signing in.
    You shouldn't need an account to follow that link - the tweet is public. Unless I'm not aware of something... However, I can still see it being logged out...

  6. #106
    New Member
    Registered: Jan 2023
    Quote Originally Posted by PinkDot View Post
    Thanks! Good to hear there are folks waiting for the editor to see the light of the day at some point!

    Meanwhile, small update on Twitter:

    https://twitter.com/PyTaffers/status...z6Z8srXrODXhuA
    absolutely man! keep up the good work, that editor definitely has potential, and im patiently waiting for it to release to start creating some FMs!

  7. #107
    Member
    Registered: Oct 2004
    Location: Slava Ukraini!
    Some progress update - Properties dialogs:

    https://twitter.com/PyTaffers/status...158033921?s=20

    Conversation Property now fits into one dialog!
    Last edited by PinkDot; 2nd Mar 2023 at 01:48.

  8. #108
    Member
    Registered: Sep 1999
    Location: Texas
    Ohhh yeahhhh

  9. #109
    Member
    Registered: Oct 2018
    Location: Ukraine
    FMEditor go brrrr again. Hurray!

  10. #110
    Member
    Registered: Oct 2004
    Location: Slava Ukraini!
    This update is dedicated to A.Stahl

    Properties dialogs - Copy and Paste feature:
    https://twitter.com/PyTaffers/status...127151106?s=20

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