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Thread: Airship

  1. #1
    Member
    Registered: Dec 2000
    Location: Sun Prairie WI 53590

    Airship

    I've completed all of my objectives I go back to the cargo hole try to get back in the box and I cann't!THis is a beautiful mission fairly tough too!

  2. #2
    Taking a break
    Registered: Dec 2000
    Location: Orem, UT, USA

    I managed to get back in without too much trouble. You just need to do the right combination of crouching, crawling, jumping, leaning, etc...

  3. #3
    Member
    Registered: Mar 2000
    Location: Boston

    I had no trouble with it either, just close the door, go to the other side, open it and enter (be crouched the entire time.)

  4. #4
    Member
    Registered: Apr 2001
    Location: Lost in the BSP...

    I couldn't read some of the books/papers, and the papyrus flies across the room when I try to read it....

    Was this intentional, or is there something we're missing?

  5. #5
    Member
    Registered: May 2002
    Location: Augsburg/DE
    Hi,
    moi's playing this fine fm on e-level, anyway moi's short of 1g :-)

    Where is this piece to bring me peace?

    Andreas

  6. #6
    Moderator
    Registered: May 2000
    Location: Thunder Bay, On., Canada
    You're short 1 g.?? Here's a loot list:

    spoiler:
    Main floor - coinstacks in gaming room, on table = 49g., purse in 2nd locker=200g.(249), Cashbox behind secret panel in last locker = 300g. (549),

    Up the stairs to the next level - guard out on the front deck (by spotlight) has a purse, owrth 50g. (599).

    Up ladder to the top level - guard patrolling lower section has a purse worth 100g. (699), the guard with the helmet, patrolling the upper level, has a purse worth 150g. (849).
    That's all the loot available.

  7. #7
    Member
    Registered: May 2002
    Location: Augsburg/DE
    Nightwalker,
    thanks a lot for your help again. :-)
    If you wouldn't exist already one must invent you!!!

    Andreas

  8. #8
    Member
    Registered: Oct 2012
    Small dml for this mission from Glypher. Nothing serious, just a cleaning up of a few minor issues.

    Fixes up final goal that was set up badly (although it did work), increases hearing of Mech Priest, makes a number of light switches work where they didn't previously.

    Code:
     DML1
    //T2 FM: The Airship (Contest 1) by Dave Angel / Fixes: miss20.mis.dml
    
    //final goal (expert)
    +ObjProp 129 "DiffTurnOn"
    {
       "quest var values" 2
    }
    +ObjProp 129 "Scripts"
    {
       "Script 0" TrapSetQVar
    }
    +ObjProp 129 "TrapQVar"
    {
       "" =1:goal_final_4
    }
    +ObjProp 130 "DiffTurnOn"
    {
       "quest var values" 2
    }
    +ObjProp 130 "Scripts"
    {
       "Script 0" TrapSetQVar
    }
    +ObjProp 130 "TrapQVar"
    {
       "" =0:goal_state_4
    }
    
    //shutters
    +Link 18 84 "ScriptParams"
    {
       "" Double
    }
    
    //unused book / scroll
    +ObjProp 38 "FrobInfo"
    {
    }
    ObjProp 66 "FrobInfo"
    {
       "World Action" None
    }
    
    //switches
    ObjProp 112 "JointPos"
    {
       "Joint 1" 0.00
       "Joint 2" 0.00
    }
    ObjProp 112 "StTweqJoints"
    {
       "AnimS" Reverse
       "Joint1AnimS" Reverse
       "Joint2AnimS" On, Reverse
    }
    ObjProp 123 "JointPos"
    {
       "Joint 1" 0.00
       "Joint 2" 0.00
    }
    ObjProp 123 "StTweqJoints"
    {
       "AnimS" Reverse
       "Joint1AnimS" Reverse
       "Joint2AnimS" On, Reverse
    }
    ObjProp 180 "JointPos"
    {
       "Joint 1" 0.00
       "Joint 2" 0.00
    }
    ObjProp 180 "StTweqJoints"
    {
       "AnimS" Reverse
       "Joint1AnimS" Reverse
       "Joint2AnimS" On, Reverse
    }
    ObjProp 182 "JointPos"
    {
       "Joint 1" 0.00
       "Joint 2" 0.00
    }
    ObjProp 182 "StTweqJoints"
    {
       "AnimS" Reverse
       "Joint1AnimS" Reverse
       "Joint2AnimS" On, Reverse
    }
    
    //mechanist priest
    ObjProp 222 "AI_Hearing"
    {
       "" Well Below Average
    }
    +ObjProp 222 "InvRendType"
    {
       "Type" Alternate Bitmap
       "Resource" cmecprs
    }
    Last edited by fortuni; 6th Jun 2021 at 04:36.

  9. #9
    Member
    Registered: Aug 2003
    Location: Phoenix, AZ, USA, Earth
    Thanks. Nice necro. Hard to beat that.

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