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Thread: Ultrawide (and possibly curved) screens - are they worth it?

  1. #26
    Still Subjective
    Registered: Dec 1999
    Location: Idiocy will never die
    They're fine.

  2. #27
    Registered: Sep 2001
    Location: Qantas
    I think it depends on the screen size and how vital the information is. With my 38" screen, I have to move my head a little bit to check on the corners, which isn't something I want to be doing constantly. So I wouldn't want a light gem in a corner. Or if I'm playing a game where I have to constantly monitor health and energy/mana to keep from dying, I'd rather have the meters at the top or bottom of the screen so I don't have move my eyes from the screen center in the middle of a battle.

    On the other hand, sometimes it's nice to have HUD elements that I don't use a lot moved to the periphery. In Human Revolution, I always wished for a way to turn off the radar because it was distracting. I was trying not to use it because it seemed like a cheat, but it kept drawing my attention. When I played the Director's Cut last year with the new monitor, the radar was far enough away from the center of the screen that I was able to ignore it.

    On a large high resolution screen, HUD size & scaling is as important as placement. When playing older games designed for lower resolutions, I've had more trouble with scaling the HUD to an acceptable size than getting 21:9 to work. In games that have a clear, easy to ready HUD, I can scale up the size to the point where it becomes possible to keep track of vital information in my peripheral vision without taking focus away from the center of the screen.

  3. #28
    Registered: Apr 2001
    Location: Switzerland
    Quick update: I've now joined the ultrawide ranks. On Friday I got an LG 34GK950G-B... and it's nice. Very nice. I've not done much gaming on it so far, but Wolfenstein: The New Colossus is smooth as silk, and while Arma is never entirely smooth the performance is pretty good. The added width does a nice job of giving me something akin to peripheral vision. Finally, while I haven't yet worked much with it, the additional width definitely helped when I edited our current podcast episode.

  4. #29
    Registered: Apr 2007
    How's the back light bleed? I went from an AOC U3477PQU to an Alienware AW3418DW for the higher refresh and gsync, but am disappointed with the amount of black light bleed in comparison to the AOC model, which had virtually none. I did try an Acer Predator before getting the Alienware, but the back light bleed was so horrendous that I returned it after a couple of days. Apparently curved monitors are really hit and miss.

  5. #30
    Registered: Apr 2001
    Location: Switzerland
    It doesn’t bother me in practice, but it’s not like the lighting in our bedroom is great, so I may have a fairly high tolerance level for less than ideal setups. I’ve not yet played games where darkness is key.

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