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Thread: Sekiro: Shadows Die Twice

  1. #26
    Member
    Registered: Aug 2012
    Location: Taffing in a pub
    After giving the game a break, after about 50 attempts i finally managed to best Lady Butterfly

    This fight was driving me nuts so I spammed Night Jar at her and she went down easy!

    Next time I'll add a video.

  2. #27
    I just finished Sekiro. The last boss took me around 4 hours across 3 days and... honestly, it's not really that difficult after all. It's just that it takes a bit to learn the game, and learn not to play it like a Souls game.

    Anyway, it's satisfying as all heck and I immediately started new game+. Tenchu 1 was the first game I ever owned myself so playing Sekiro felt very nostalgic, especially with all the nods and homages to that series (some music tracks were even composed by the Tenchu guy). Hope there's a DLC coming.

  3. #28
    Member
    Registered: Apr 2003
    Location: Finland
    I did some easier mini boss fights and leveled up a bit before trying the Genichiro boss fight again. It took quite a few attempts but I was finally able to beat the crap out of his second phase. The Ichimonji: Double move is quite effective against his first phase BTW.

    https://www.youtube.com/watch?v=gutJiVoEU6M

  4. #29
    Member
    Registered: Apr 2003
    Location: Finland
    At the guardian ape now. I managed to decapitate him on my third attempt. I didn't expect him to get back up although I had some suspicions as it seemed a bit too easy. Not entirely sure what to do about his terror AoE except keep taking pacifying agents every time the effect of the previous one runs out. Taking a break from the game for now...

  5. #30
    salass00, regarding the Ape's terror attack I just run like hell as far away as possible.

  6. #31
    Member
    Registered: Apr 2003
    Location: Finland
    Thanks. As long as I play relatively cautiously and don't get too greedy with attacking I'm able to get away in time pretty easily.

    Still some ways away from defeating this guy but at least I've gotten much better at getting through his first phase...

  7. #32
    Member
    Registered: Apr 2003
    Location: Finland
    Ok, I finally beat the guardian ape. The second phase lasted quite long because I was really cautious in choosing my openings, but once his health was down to zero (or close to) it didn't take much at all to break his posture and finish him off. I also did the first phase pretty decently so I had 4/7 gourd uses left for the last phase.

  8. #33
    Member
    Registered: Apr 2003
    Location: Finland
    I just wanted to write that I defeated the Owl yesterday and the corrupted monk (true form) today (videos are on my youtube channel).

    I guess it goes to show how much better I've gotten at the game (especially at deflecting) that compared to some of the early game bosses (Gyoubu and butterfly lady) these two caused me far less trouble and deaths. Deflecting really makes the game a lot easier.

  9. #34
    Member
    Registered: Aug 2012
    Location: Taffing in a pub
    I admit I gave up on this, it just wasn't the Soul's experience I was looking for, I did like the stealth segment mechanics but just found it too brutal in the end ...

    Did you manage to beat this in the end @salass00? I did like your video's!

  10. #35
    LittleFlower
    Registered: Jul 2001
    Location: Netherlands
    I gave up on Sekiro even before playing the game. After reading about it, seeing how some people reacted, and watching some youtube, it was clear that Sekiro is absolutely not a game for me. I enjoyed the Dark Souls games because of the atmosphere. The mood, the graphics, the artstyle. Being alone, amongst all these hollows and monsters. I liked travelling through the cities, the woods, the dungeons. Boss fights are ok with me, but far from my favorite element in the game. I see them more of a hinderance to my journey through the world. And I certainly don't enjoy the pure fighting, the rolling, the fast reactions that are needed, the timing, the aim, etc. That's probably because I'm old and have no "skillz". I can't parry a boss if my life depended on it. My strength in fighting is in the planning in advance. The RPG-element. Get a good weapon for a fight, make sure you got the right infusion, max-out your weapon, use the correct resin, use some resistance-gear, use the proper shield, etc.

    And Sekiro seems to be completely the opposite of that. Fuck the world, fuck rpg-elements, fuck the journey. It's just boss fight after boss fight. With a few mini-bosses thrown between them. Not a game for me.

    The next game will be made with help of GRRM (of Game Of Thrones fame). I'm so done with GRRM. So I'm not looking forward to that one either. Maybe 10 years from now we'll get another Dark Souls game. I am patient.

  11. #36
    Fuck the world, fuck rpg-elements, fuck the journey.
    Only the middle part, IMO. The game just wants to tell a particular story in particular setting, with complementing particular mechanics. And it does seem to achieve these goals well. Noone said that all From games have to be cryptic stories in mysterious semi-open worlds with focus on player choice and heavy RPG elements / character build experimentation.

    Being just a "Soulsborne reskin games" company is not fun, at least from a developer perspective.

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