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Thread: NEW TG FM: Down in the Old Vault (12 Nov 2019)

  1. #76
    Member
    Registered: May 2002
    Location: Washington
    Quote Originally Posted by Galaer View Post
    First room of factory, upstairs, climb on cistern.
    I would never have noticed that.
    Now to find keys for 1D and 1E.

  2. #77
    Member
    Registered: Jun 2011
    what do i need to play a tg fm? use FM sel1.1.2.

  3. #78
    You need to have a valid install of Thief Gold. Patch it up with Tfix. It has it's own version of FMSel.

  4. #79
    Member
    Registered: Jan 2004
    This was a good one. More fun rooftop exploration than I was expecting and a solid atmosphere and mood throughout.

    Story was also fun though fairly low-energy; if I was going to offer a critique it'd maybe be to include some way to resolve the situation under the bank - but it's entirely arguable that Garrett wouldn't bother with something like that.

    But yeah, that was a solid two hours of exploration that was never frustrating. Well done!

  5. #80
    New Member
    Registered: Aug 2019
    Location: Seattle, WA
    My (second) playthrough of the mission, ironman, expert, 4K. Hour and a half long.

    https://youtu.be/ok3EYQ1MAUM

    Really cool level. I found more details this time that I didn't the first time. It was worth a second play.
    Last edited by FlowstatePhoenix; 28th Nov 2019 at 04:29.

  6. #81
    Member
    Registered: Dec 2015
    Location: Germany
    Thanks for releasing this great fan mission! Congrats!

    This missions theme gave me a good vintage Thief Gold gameplay feeling through its overall nostalgic and simple level design. Lood placement was very clever, I missed a lot (and the vault key 1E, too). I will search for it again. I liked your invitation to find out other ways to pass locked doors; it also was an invitation to the players creativity.

    Near to the end of the mission, I was a little bit saddened about the relatively short descent into the old vault. I really wished the missions peak was longer or the player has to turn off a nasty trap to get the gold... But this is just a personal note.

    Overall, I would give it a 7/10 to 8/10 rating - a solid mission with very, very slight flaws (see previous posts about street lighting issues). I would like this gem again with an excellent polish

  7. #82
    Member
    Registered: Mar 2017
    Excellent fan mission! My score: 8,5/10.

    + Great ambient sounds.
    + Rewarding rooftop exploration with a lot of interesting places to go.
    + Atmospheric mansions with a classic Bafford's feeling.
    + I really liked the new staircases.
    + Useful implementations, such as the new keyring.
    + The lack of annoying keyhunts, loothunts or cryptic puzzles.
    + The Old Vault was extremely well-designed. I loved the lush, green colours, flying skulls (is it possible to destroy them?), and the prisoner cells.
    + The Keepers' Area was a nice addition.
    + Short, yet interesting readables.
    - Boring, empty streets. Adding two or three shops that you could break into would solve this problem.
    - Getting into the vault was too easy. I would add periscope watchers for the sake of additional difficulty.
    - The Old Vault could have been bigger, with traps and more loot to find.


    Is it just me, or do we have a renaissance of fan missions with classic, dark medieval vanilla aesthetics? There have been so many great TG missions released recently.

  8. #83
    Member
    Registered: Aug 2005
    Location: Planet Earth, mostly Hungary
    Quote Originally Posted by Aemanyl View Post
    flying skulls (is it possible to destroy them?)
    Yes, it's possible with fire arrows

    My questions:
    1) Does anybody have a list of those "precariously placed gold goblets"? I found a few, but obviously not enough of them.
    2) In the old gardener's attic how to make his tree grow golden apples? Simply using water arrows does not work...

  9. #84
    Member
    Registered: Dec 2004
    Location: Germany
    There was something readable in a courtyard, most likely between the Bank and Fitzgerald's place. Something about very good water from deep down pouring out of the fountains. Furthermore, the bank is supposed to be built on top of an old pagan temple, which would also fit in with the idea of having "special water" from deep down in the courtyard nearby. But I did not find out anything that seemed unusual about that water. Neither did I find anything with which to carry some of that water, such as an empty bottle or a similar vessel.

    There also was a note about the old gardener. A nobleman and a noblewoman were making fun of the gardener's fruitless efforts of making golden apples.

    But so far, all this only seems to be a myth, red herring, or other non-important thing.

    Anyway, this was a good mission that provided several hours of good old thievery, roaming around in nobles' houses, whacking guards' heads in a bank, and even stealing from some other thieves, noble and not-so-noble ones.

  10. #85
    Member
    Registered: Aug 2005
    Location: Planet Earth, mostly Hungary
    Quote Originally Posted by Marbrien View Post
    ...I've done pretty much everything I need to do, including some golden apple horticulture!
    How did you do that?

  11. #86
    Member
    Registered: Aug 2005
    Location: Planet Earth, mostly Hungary
    Quote Originally Posted by Sagittal View Post
    I got a Bonus objective for finding Five precariously placed gold goblets.
    Do you happen to remember the locations of those trinkets? I must have missed at least one...

  12. #87
    Member
    Registered: Aug 2008
    Location: UK
    Quote Originally Posted by csamba View Post
    Do you happen to remember the locations of those trinkets? I must have missed at least one...

    All locations are external windows one floor up from ground/street level some higher than others


    1) NE from Branson, just West of bakers shop, wooden beam above window
    2) SE corner of central garden at Mossgate Bank
    3) Near gargoyle outside Wilson's mansion
    4) At Nichols mansion opposite gargoyle on Mossgate Bank
    5) At Randolph's mansion above his window at ground level with lockable shutters

  13. #88
    Member
    Registered: Aug 2005
    Location: Planet Earth, mostly Hungary
    Quote Originally Posted by Sagittal View Post
    All locations are external windows one floor up from ground/street level
    Thanks a lot. It was #1 and #5 I missed...

  14. #89
    Member
    Registered: Aug 2005
    Location: Planet Earth, mostly Hungary
    Quote Originally Posted by Urumo View Post
    I have watered the poor apple tree in the greenhouse and got 2 golden apples.
    How did you do that? Simple water arrows do not work...

  15. #90
    Member
    Registered: Nov 2003
    Location: Sheffield, UK
    Quote Originally Posted by csamba View Post
    How did you do that? Simple water arrows do not work...
    Yeah, I've been scratching my head over that too, any hints would be appreciated, I've been looking for buckets or watering cans with little success

  16. #91
    Member
    Registered: Sep 2008
    Location: Deutschland/Germany
    Quote Originally Posted by Esme View Post
    Yeah, I've been scratching my head over that too, any hints would be appreciated, I've been looking for buckets or watering cans with little success
    If I remember right there was a bucket in the secret keeper chamber.
    My FM campaigns Garrett's Young Years XTra, Reunion With Basso
    Want your upcoming FM translated in foreign languages?

  17. #92
    Member
    Registered: Dec 2004
    Location: Germany

    How To Grow Your Own Golden Apples...

    ... And Get F*cking Rich With Them!

    All right, with the hints present here on the forums and a little help of DromEd (call me a cheetah for that if you wish), I was able to grow two golden apples, and also catch a goldfish in the process.

    To pull off this thing, you first need the bucket zappenduster mentioned. The entry to the Keeper hideout is not too well hidden; you can find a standard Keeper glyph on the southern part of the foundations of the bank, on one of the statues.

    However, you need something to get in. Of course, it is a Keeper key, which you find to the south or southwest of the bank. But I think that you have to be an explorer to find it, since the entry to the room with it is a window high up on the western facade of the house west of the stairs leading up to the bank. I don't know whether that can be seen from below; I only found this place when searching for the Keeper key with DromEd.

    To get to that entrance, you should start with the house marked as "Randolph" on the map. On the building's western side, there is a window that either is open or can be opened by Garrett. Once inside, work your way up and explore the roof outside the windows to the south.

    From up there, you can make a daring jump to the building marked as "Wilson" on the map, south of the roof you are standing on. Save your game before trying, for it is not easy to get across even at the right spot, and a fall from this height surely hurts a lot. And don't forget to catch hold of the ledge by pressing the jump/mantle key!

    On the other side, go to the eastern end of the roof and look at the northern facade of the adjacent building. You should notice some gargoyles there. Time to make more dangerous jumps. When you arrive at the eastern edge of the facade, you should be able to walk from the gargoyle pointing north onto its neighbour right around the corner. Do so.

    You're now just one jump apart from a ledge below some windows, so make that last jump. Look for a window nearby that you can open. Get inside first, and the key second.

    Now you have the strangely shaped key you need to enter the Keeper hideout. Go back to the statues on the southern foundation of the bank and look for the one with the Keeper glyph. Use the key on it, and the statue moves backwards, revealing the entrance. Move in.

    Somewhere in there, you find an empty bucket. This is the one zappenduster mentioned. Take it. Do whatever else you want to do here, then move out again.

    Now you need to fill your empty vessel with some water. Of course, neither ordinary sewer water nor a standard water arrow will do it. Holy water is out of the question, too. And don't even think of peeing into the bucket! But maybe you came across a water source that was described as being of higher quality as the standard ones? I'm talking of the fountains in the inner courtyard of the bank, south of Fitzgerald's place. Engraved in one of the stones on the ground, you should see the hint I mentioned. If you go to the western spring, you might also catch a real goldfish in there - it goes into your inventory as loot. When I accidentally discovered that before even having found the empty vessel, I was certain that this was the right spot to fetch water.

    I used the western fountain to get the water, but the other one most likely works as well. Drop your vessel into the water, wait for about five seconds, and get the vessel out again. It should have a new description since it's full now.

    The rest is not too difficult to guess: You have to take the water to the greenhouse high up in the house to the northwest of Bronson's.

    If you have been in the greenhouse with the two trees and the gardener's book before, and then went down the stairs beyond that room, you can now go into Fitzgerald's first, then climb out of a window to the west and onto Bronson's balcony, travel through Bronson's house to the northern wall of it, and get out through an open window to the north. Make your way across the stone bridge there. Climb into the window on the other side, ascend the stairs in the adjacent room and climb onto the elevated central part of the room containing one large and one small tree.

    If you have not been in the greenhouse before, you need to take another route - see below ("P.S.").

    Position yourself between these trees, then face the larger tree. Empty the vessel onto the tree; I think it's either done by dropping the vessel or using it (right mouse button with standard key bindings). The vessel is empty again, but if you carefully examine the large tree, you should be able to discover two golden apples that just appeared. Get them, sell them on the black market, and get f*ckin' rich with them, as I promised!

    Unfortunately (at least for the greedy among us), you cannot pull this off more than once. Two apples should be enough for everyone, I guess.

    Be sure to watch our next episode, where we'll be making silver carrotts in a magical swamp bathed in moonlight!

    P.S.: scottyd pointed out that these directions only work if the player has already been in the greenhouse and went down the stairs afterwards. There is a switch near the bottom of the stairs which opens a secret door into a room which has a window to the south. A stone bridge on the outside leads to Bronson's place.

    If you have not opened that secret door yet, you cannot do it from the other side. There's no point in going through the homes of Fitzgerald and Bronson, then. Instead, you have to go into the street which leads to the starting point of the mission. High up on the southern facades, there should be a small part of wood next to a stone bridge. Place a rope arrow in there and climb up. Retrieve your arrow, then cross the stone bridge. Shoot the rope arrow into the wooden windowsill just below the window at the north end of the stone bridge. Climb up, open the shutters, and climb inside. Make your way through the rooms there, and you should reach the spot where there are two small trees in a room.

    This is the gardener's greenhouse, and now you can continue like I said above: Water the tree and get your price.
    Last edited by baeuchlein; 4th Jan 2020 at 01:57. Reason: Forgot about the secret door near the stairs...

  18. #93
    Member
    Registered: Nov 2003
    Location: Sheffield, UK
    thank you for the detailed explanation , I'd already cleaned out the keeper vault but I'd forgotten the bucket

    I got the fish from one fountain but the other fish won't frob, I tried picking it up in the bucket, it just swam away taking the bucket with it

  19. #94
    New Member
    Registered: Aug 2007
    Quote Originally Posted by baeuchlein View Post
    [b]... econds, and get the vessel out again. It should have a new description since it's full now.

    The rest is not too difficult to guess: You have to take the water to the greenhouse high up in the house to the northwest of Bronson's. You can go into Fitzgerald's first, then climb out of a window to the west and onto Bronson's balcony, travel through Bronson's house to the northern wall of it, and get out through an open window to the north. Make your way across the stone bridge there. Climb into the window on the other side, ascend the stairs in the adjacent room and climb onto the elevated central part of the room containing one large and one small tree.

    :

    Are you sure your dirrections are right??, maybe me being on expert changes this
    .. I have all objectives done or checked except I never alerted guards and I haven't made my way back to start, I seen there was ppl here to took the bucket of waterto water tree and get golden apples.
    So I have this bucket of water. I went the way you said west side of Fitzgarald's home window, to outisde to a walled Balcony, I manteled over to, went inside to a north window.. There are two of them one half claosed, the other all the way open.. I went out accross stone bridge into the other window..

    Lord and behold there in no doors to open inside or stairs. The only door there is completely unfrobable.

    another broken mission.

  20. #95
    Member
    Registered: Dec 2004
    Location: Germany

    Quote Originally Posted by scottyd View Post
    Are you sure your dirrections are right??, maybe me being on expert changes this
    No, actually it's all my fault. And the mission is not broken either.

    You most liklely are in a room with a stone pedestal inside just below the window, a couch before the eastern wall next to an unopenable door with some trophy mounted above it. In the west part of the room, there are a table, a painting on the wall, and two bookcases on either side of the table.

    The bookcase on the right side, in the northwest corner of the room, is a secret door that can only be opened from the other side. Unfortunately, when I wrote my directions, I had forgotten that I had opened that secret passage shortly after the mission began. For you, this door is closed.

    You have to get back down to the streets, through Bronsons house, and into the street which leads to the starting point of the mission. High up on the southern facades, there should be a small part of wood next to a stone bridge. Place a rope arrow in there and climb up. Retrieve your arrow, then cross the stone bridge. Shoot the rope arrow into the wooden windowsill just below the window at the north end of the stone bridge. Climb up, open the shutters, and climb inside. Make your way through the rooms there, and you should first reach the spot where there are two small trees in a room.

    This is the gardener's greenhouse. A book and a water arrow should be near the eastern tree, while the western one has two healing fruits. Get them if you want, but your main target is the other tree. It must be watered with the bucket filled with the special water, and then it should yield two golden apples.

    If you leave the room through the other door and look around there, you should find the stairs I described in my former post, and a switch at the lower end of the stairway. The switch opens the secret door that is "masked" as a bookcase.

    Quote Originally Posted by Esme
    I got the fish from one fountain but the other fish won't frob, I tried picking it up in the bucket
    Yes, only one of the animals there is "special" (unless you count the other one's ability to swim around with a water bucket larger than the fish itself as being "special" as well).

  21. #96
    New Member
    Registered: Aug 2007
    Quote Originally Posted by baeuchlein View Post

    it should yield two golden apples.

    .


    Thanks, I got the gold apples.

    Now there is a window with a guy snorring, I see a key on his nightstand, I have 12 keys on a keyring, still can't get in there. I know I'm missing something..

  22. #97
    New Member
    Registered: Jan 2018
    Location: Essex, UK
    Quote Originally Posted by scottyd View Post
    Thanks, I got the gold apples.

    Now there is a window with a guy snorring, I see a key on his nightstand, I have 12 keys on a keyring, still can't get in there. I know I'm missing something..
    On that ledge you are standing on to see the snoring man go back through the window 2 to the left, you can access his room from in there


    Further spoiler Look up and get your rope arrow ready

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