I've heard some people arround here saying that ion storm didn't include the converstion audio files with the sdk.

This got me thinking as to how the game loads the audio file and it turns out that the are there, they just have a .u extension instead of .uax. So to load the audio files just change the class browser to SoundFX mode and click load and select any of the DeusExCon???.u files and this will load all the audio files into UnrealEd which can then be exported to .wav files.

If anyone else has posted this before, I apologise for repeating but I'm new to this forum.