Well here's a surprise. Watch Dogs Legion is GMTK's pick for "most innovative" this year.
There's no spoilers in the video. He goes into how the character generation system works and how impressive it is, and also how un-impressive its actual effects on the gameplay are. And, yeah, I agree. I do like playing as a big cast of characters, and the stories I create with these characters make them more dear to me than many pre-written characters, especially when it comes to Ubisoft protagonists (like that dull psycho Aiden Pearce). But on the other hand there's not really huge difference gameplay-wise between any of em. They all hack and parkour and do stealth-takedowns more or less equally well. I wish Ubisoft had gone further in making each charcter's strengths and weaknesses more pronounced.