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Thread: 4000+ free high res textures, no sign-up

  1. #1
    Member
    Registered: Sep 1999
    Location: Austin, TX

    4000+ free high res textures, no sign-up

    Hey guys, was browsing Blender Reddit and saw this https://texture.ninja/

    Free to use, no sign up, if you want to support they have a patreon.

  2. #2
    Member
    Registered: Aug 2006
    Location: France (Saint-Gobain)
    Excellent found! thank you Gamophyte

  3. #3
    Member
    Registered: Oct 2012
    Location: Slovenia
    http://texturer.com
    https://www.textures.com
    http://texturelib.com

    Tthese are useful aswell.
    All offering tiled textures, which really cuts down on neccessary time.

  4. #4
    Member
    Registered: Sep 1999
    Location: Austin, TX
    Quote Originally Posted by neux View Post
    ...offering tiled textures, which really cuts down on neccessary time.
    Very true. Sorry I should have said that these aren't tiled, at least not what I've seen. But with high res of lots of the same environment, it's ideal if your situation doesn't require them to tile but to be just placed.

  5. #5
    Desperately Dodgy Moderator
    Registered: Nov 2001
    Location: Dragonsreach
    Sorry, although the textures are free to use, that site's terms clearly state that

    You may not redistribute unmodified textures.
    So putting them in your mission ZIP file would violate that. Of course if you modify them slightly...

  6. #6
    Member
    Registered: Sep 1999
    Location: Austin, TX
    Correct me if I'm wrong but that is just saying not to redistribute in the same fashion - hosted in a package or singularly on a site or media. If it's apart of your works, ie an asset in a mod, it's fine. They don't even care if it's commercial, they just don't want someone else making a profit from them by doing what they are doing but for free.

  7. #7
    Desperately Dodgy Moderator
    Registered: Nov 2001
    Location: Dragonsreach
    You may be right about that, I don't know. I've always assumed "redistribute" means to release in any form to the public, be it another texture pack or a work which makes use of them.

  8. #8
    Member
    Registered: Sep 1999
    Location: Austin, TX
    I mean, you can open my psd and pull out the photo I used but, that's not distributing it if I had over a psd. I'm not making a pack any way, but as you said earlier, "Of course if you modify them slightly..." is right, you have to make it divisible dromed friendly textures.

  9. #9
    Member
    Registered: Aug 2006
    Location: France (Saint-Gobain)
    Oh my God, even to share links from textures stands a problem here.

  10. #10
    Member
    Registered: Sep 1999
    Location: Austin, TX
    Quote Originally Posted by Cardia View Post
    Oh my God, even to share links from textures stands a problem here.
    No one said it was, this is not the same thing, albeit you may be attempting to amuse.

  11. #11
    Member
    Registered: Aug 2006
    Location: France (Saint-Gobain)
    Quote Originally Posted by gamophyte View Post
    No one said it was, this is not the same thing, albeit you may be attempting to amuse.
    Im satisfied with the links, i din't complain, but share anything here makes us think twice

  12. #12
    Member
    Registered: Sep 2000
    Location: Lexington, KY
    Those sites make their money on ad revenue. They just don't want you to create a similar site and use their textures for the same purpose. Nearly zero chance anyone would notice FM use.

  13. #13
    Member
    Registered: Aug 2007
    Location: LosAngeles: Between Amusements
    Quote Originally Posted by Cardia View Post
    Im satisfied with the links, i din't complain, but share anything here makes us think twice
    Excellent! As it should.

  14. #14
    Member
    Registered: Sep 1999
    Location: Austin, TX
    A follow up on this, I found https://texturehaven.com/textures/

    totally free, support him if you want, really good stuff!

  15. #15
    Member
    Registered: Oct 2004
    Location: Ireland/Poland
    A follow up on this, I found https://texturehaven.com/textures/

    totally free, support him if you want, really good stuff!
    Thanks for the link. What caught my attention are the two names right in the centre of the Patrons name-cloud: John Carmack and Sean Barrett... Sounds like a must-use for a self-respecting TDM or Thief level designer!

  16. #16
    Member
    Registered: Sep 1999
    Location: Austin, TX
    Quote Originally Posted by PinkDot View Post
    Thanks for the link. What caught my attention are the two names right in the centre of the Patrons name-cloud: John Carmack and Sean Barrett... Sounds like a must-use for a self-respecting TDM or Thief level designer!
    Nice catch! Oh I should also say, unlike my last link at least also I believe these are nearly all seamless. I would however do some patching in photoshop to make it look less repeating for some.

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