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Thread: Auto-Equip Challenge for Thief Gold

  1. #1
    Member
    Registered: Mar 2018

    Auto-Equip Challenge for Thief Gold

    AUTO-EQUIP CHALLENGE FOR THIEF GOLD

    Played on Expert, Newdark


    So again I'm doing this challenge. This time for Thief Gold. The rule of this challenge is simple. You can't manually select items and weapons. You can only select them by using auto-equip. In other words you must pick them up. Of course items has tendency to vanish out of a screen after some time. To prevent that you can drop them and pick them up again. You only can't pick up lockpicks, so you need to avoid using it.

    With weapons it's harder. There is only one instance to pick up sword and only one to pick up blackjack. You can shoot broadhead arrows into wooden surface, but after 2 min not looking at them, they vanish. But you can pick it from archers. You can shoot rope arrow into wooden surface and it will never disappear. With other arrows is harder. After finding them you must transport them to the place where you want use it.

    A KEEPER'S TRAINING

    The only tricky part is weapon training. Game expects me to take both weapons and start with bow. That's a problem. If I could start with a sword, I could choose bow later by earlier shooting arrow into wooden fence and picking it up to choose after sword training. If I could leave sword on table and take it after bow training. But I can't, which means the only option for me is to skip this training, by mantling on balcony and doing strafe jump on roof above entrance, then going to the next challenge, which is easy.

    STATS:

    Time: 0:02:00
    Busts: 0
    Last edited by Galaer; 9th Jun 2020 at 05:47.

  2. #2
    Member
    Registered: Mar 2018
    MISSION 1 - LORD BAFFORD'S MANOR

    This mission is easy. It is a bit tricky at the top floor. Usually I douse 4 torches in room just before Throne Room, but I couldn't find any water arrows in this mansion. When guard turned away, I mantled on entrance, then on wooden beam. I waited for him to turn and dropped on him. It bounced me into Throne Room. Then I went on his side and waited for him to turn, so I could escape. No one spotted me except 4 spiders in cave.

    STATS:

    Time: 0:22:00; Loot: 1329/1429
    Pockets Picked: 3/4
    Back Stabs: 0; Knock Outs: 0
    Damage Dealt: 0; Damage Taken: 0; Healing Taken: 0
    Innocents killed: 0; Others killed: 0
    Busts: 0

  3. #3
    Member
    Registered: Oct 2013
    Couldn't you wait in a shadow for a guard to pass, nab his key, then just unlock the door, run past the guy in the throne room, nab the sceptre, then run to the exit. That's what I do when Iron Manning that mission.

  4. #4
    Member
    Registered: Mar 2018
    I could, but I felt safer to do it quietly. Besides dropping on people from high place is actually quite fun. Especially when you drop from very high place. You should try it sometimes.

  5. #5
    Member
    Registered: Nov 2010
    Quote Originally Posted by Galaer View Post
    I could, but I felt safer to do it quietly. Besides dropping on people from high place is actually quite fun. Especially when you drop from very high place. You should try it sometimes.
    I remember in the the original dark project (not the gold release) in the last city - I was doing a kangaroo bunny-hop run & jump to the tower to grap the talismans at the start of the mission. I missed the jump and the "aaaaaagh!" ended with the fire elemental i landed on dying and then me bouncing off onto the ground with no damage.

    I was was laughing so hard i misjudged my movements and proceeded to walk into the lava and die.

  6. #6
    Member
    Registered: Mar 2018
    MISSION 2 - BREAK FROM CRAGSCLEFT PRISON

    In this mission I noticed 2 other ways of selecting water arrows: by using holy water bottle lying on floor or by using holy fountain. This way I managed to kill zombies on highest floor of mine. Also noticed that dead body of Hammerite on this floor, gets affected by holy water. In other words it's actually body of haunt.

    Next is Prison and first challenge in this run - carrying white key from Sewers to Barracks. This was tricky, because of priest that appeared in front of stairs leading to Barracks. And accidentally I 2nd alerted him by dropping key on floor. So I ran past him. Then I looted this place. I even got golden hammer what alerted priest and novice. But I hid upstairs. When situation calmed down, I returned for white key I left on carpet at the beginning of Barracks. Of course in other direction I needed to alert priest near stairs. I hid in cell.

    Prison is annoying, because of automatically closing door. Good thing a lot of patrollers have keys for them. In order to get to cell controls, I lean for key from stationary Hammerite in Control Room, then I open door and drop key in corner near cell. Save and then I read book. Reload and try to open correct cell. Someday I will need to make notes what lever open what cell. Then I check if it was correct lever and leave.

    Also moving Basso through these automatic doors is annoying. I unlock door, go on the other side, lock it and unlock it to reset timer, drop key, return for Basso and quickly go through door. This time I decided to use safer route through Factory. I had luck with Hammerite guarding elevator and managed to hid in shadow near stairs, which was dark enough, so even if he walked into me, he didn't alerted to me. Then just ride mine elevator to Level 3 and finish this mission.

    STATS:

    Time: 0:41:36; Loot: 1538/1688
    Pockets Picked: 5/11
    Back Stabs: 0; Knock Outs: 0
    Damage Dealt: 0; Damage Taken: 0; Healing Taken: 0
    Innocents killed: 0; Others killed: 0
    Busts: 0

  7. #7
    Member
    Registered: Mar 2018
    MISSION 3 - DOWN IN THE BONEHOARD

    Another not very terrible run. I made some bad decisions. I had problem to jump on rope in first burricks cave. I also found rope arrow in hole with diamonds in eyes of demon head. I dropped on floor, then down there to obtain it. But I didn't use it. Instead I stacked 2 rocks and strafe jumped to Marad's Crypt. If I knew getting rope arrows would be so simple, then I would use it. Mystic Heart and Horn of Quintus were easy to obtain, but with Mystic Soul I made some bad decisions.

    I wasn't sure if it will not be better to leave 6 fire arrows in chest and return for it later. And I thought that maybe I will not find any water arrows to kill fire shadow, so I decided to gather rocks to climb the ladder (ghost way). But later I found holy fountain, which select for me water arrows. I douse area under ladder, killed fire shadow and realized that if I would grab fire arrows from chest, I could grab fire arrow from fire shadow and launch them at torches. But I didn't do it, so I waited in shadows at the entrance to kill fire shadow 4 more times.

    STATS:

    Time: 0:42:09; Loot: 2175/2450
    Back Stabs: 0; Knock Outs: 0
    Damage Dealt: 48; Damage Taken: 0; Healing Taken: 0
    Innocents killed: 0; Others killed: 1 (?)
    Busts: 0

    So here's a question: why is it shows in stats only 1 kill? I killed fire shadow 5 times to get 5 fire arrows. Does respawned fire shadows not count as a kill?

  8. #8
    Member
    Registered: Oct 2013
    I don't think you "kill" the fire shadow, he just runs away. Many AIs have a flee mode. I think you can just straight sword fight a fire shadow if you have no water?

    Yes that Burrick cave rope is a pain.

  9. #9
    Member
    Registered: Mar 2018
    If fire shadow escaped and I didn't kill him, why in the stats I have 1 kill? That's mysterious. Also I can't use sword in this challenge. Selecting it manually would be a bust.

    Also while playing this mission I realized how big nightmare will be final mission. I'm not looking forward to it.

  10. #10
    Member
    Registered: May 2018
    Yes, the Fire Shadow can of course be killed(if it can be called that) by the sword. Unlike zombies he is prone to "normal" weapons.

    Aside that, this challenge seems to be for people with too much time on their hand.

  11. #11
    Member
    Registered: Nov 2010
    Quote Originally Posted by Galaer View Post
    If fire shadow escaped and I didn't kill him, why in the stats I have 1 kill? That's mysterious. Also I can't use sword in this challenge. Selecting it manually would be a bust.

    Also while playing this mission I realized how big nightmare will be final mission. I'm not looking forward to it.
    I have replayed the thief gold levels a few times and looked at the byte codes for slay results.

    the FIRST time you get a firemage to "run away" it sets the slay result counter to +1.

    it doesn't increment anytime after that for damaged firemages.

    i used dromed to insert a 2nd firemage into the cathedral level and used water arrows to get both to run away.

    only the FIRST run-away result of ANY firemage sets your slay counter to +1, you can repeatedly defeat the resurrected and other firemages without adding to the count.

    so if you don't mind the others killed getting set to +1 slay to your hearts content.

  12. #12
    Member
    Registered: Oct 2013
    I quite like this idea. Once you've mastered the games there is nothing left other than to place self-imposed restrictions such as no saving or detections. So I guess this is a "Garrett has no pockets" playstyle.

    As for the Maw, I have read that you can surf the monster-bubbles in some way? And can get back to the starting cavern via this?

    So in theory you can always go back for moss, gas or water arrows. The only problem is that I can't remember if there are fire crystals in the Maw? Oh and that the bubble-surfing might be hard.

  13. #13
    Member
    Registered: Mar 2018
    Quote Originally Posted by Cigam View Post
    I quite like this idea. Once you've mastered the games there is nothing left other than to place self-imposed restrictions such as no saving or detections. So I guess this is a "Garrett has no pockets" playstyle.

    As for the Maw, I have read that you can surf the monster-bubbles in some way? And can get back to the starting cavern via this?

    So in theory you can always go back for moss, gas or water arrows. The only problem is that I can't remember if there are fire crystals in the Maw? Oh and that the bubble-surfing might be hard.
    You have right idea about Maw, but you aren't riding bubbles, but monsters. And it's super easy to slide down and it requires hundreds of reloads. As for elemental arrows, yes, they are present in the mission. But I will be forced to iron man the whole mission with them equipped. It will be like my escape with fire arrow in Trail of Blood, but longer and harder.

  14. #14
    Member
    Registered: Mar 2018
    MISSION 4 - ASSASSINS

    Another short mission of Thief Gold, but this one forced me into trying few different things. I also discovered few things I wasn't aware about.

    1) There is unfrobbable door with handle in city north from shop. Nothing special. But it's the only instance this kind of door is here. All others are frobbable doors or just background doors. I wonder what this one is for. Why is it solid?

    2) I can make notes on map and erase them. Just like in Thief 2. I wasn't aware that this function works also in Thief Gold. I thought it was introduced in Thief 2, but no. But well, Thief Gold maps never had any Notes page.

    3) If you steal Ramirez purse and leave mansion, escape objective gets completed. That's nothing new, but this objective gets completed even if you don't have completed other objectives (fire poker and loot objectives). And it stays completed. So when I returned in my test run with fire arrows to open door to Ramirez Bedroom, alarm launched. I was sure that I will be forced to return home instead just outside. I completed both loot and fire poker objectives and mission just ended. In Ramirez Bedroom! I was super surprised.

    4) I can use 2 fire arrows to open wooden doors. I didn't thought it will work on newest TFix. I thought that it was fixed for Newdark release, but I was wrong. Not only that you can throw crate and wooden door will open. But if you use 1 crate, then it will get destroyed and parts of it may block door from opening. So it's better to throw 2 crates at one wooden door.

    5) I can't destroy banners with fire arrows. I know it's possible to do that in Thief 2, but banners in Thief Gold are fire proof.

    Mission starts and following thieves is easy. But then comes mansion part and main problem is that I get lockpicks now, but in this challenge selecting lockpicks is a bust. So I need to avoid that. Lots of doors is closed, the same goes with chests. Loot objective is harder. So I use water passage and strafe run on bottom to get to outside area. Then I triggered conversation at Courtyard and entered mansion.

    I looted what I could on 1st floor, then went to basement. I went behind servant with key and stole his key after entering Ramirez hiding place. Then completed purse objective and took all loot from his room. Then I visited 2nd floor and looted it. In the end I used secret book switch in Library to enter locked part of 1st floor. After conversation I managed to grab Storage key and later Courtyard key and unlocked some more doors.

    Of course I looted what I could, but that's still not enough. At this time I started to think how to figure out how to get to Ramirez Bedroom. I could transport fire arrow from shop all the way to the mansion and destroy banner or wooden doors, but I had no idea if it will work. And when leaving I noticed there are new thieves placed. I started to nudge NE thief to water, so I will avoid alerting him and escaping to my house at the end of this mission.. Then I did some testing.

    I took crate from Basement and bring it to east tower outside of mansion. I put it in front of door leading to tower, climbed it and jumped to red roof, then mantled on balcony. From it I jumped to top of tower, took 2 crates and jumped back on balcony. I threw 2 crates in wooden door and door has opened. This way I managed to get fire poker and barely complete loot objective. I could probably use throwing crates at doors technique, but eventually somebody would hear. So I decided to not risk anymore.

    Time to leave. I decided to use Klatremus way of leaving mansion. I mantled on open balcony door and mantled on red roof. I moved all the way to east part of roof and dropped in water. And because nobody heard me throwing crates to open balcony door, mission ended. Wow, that was something.

    STATS:

    Time: 0:43:08; Loot: 2055/2705
    Pockets Picked: 5/9; Locks Picked: 0
    Back Stabs: 0; Knock Outs: 0
    Damage Dealt: 0; Damage Taken: 0; Healing Taken: 0
    Innocents killed: 0; Others killed: 0
    Busts: 0

  15. #15
    Member
    Registered: Mar 2018
    MISSION 5 - THIEVES' GUILD

    My run starts from entering Restaurant via front door behind thieves. I go behind thief going downstairs to Casino and block open all doors. Then I used Restaurant key to unlock 2nd floor and transported rope arrows to Casino. But I didn't found rope arrow useful in this mission, so I abandoned it. I managed to grab purse behind thief without 2nd alert. Also I used water arrows to douse torches.

    Then comes Sewers and it's confusing. What's worst I have completely forgot who's house I need to visit first and went to Donal instead to Reuben. Then I needed to find Randall's Bracelet and it also took some time. I nudged Thom on bed to grab key to Reuben. Then took Safe key to Donal. Though again I forgot the road to his house. I couldn't avoid servant in Kitchen. I have no idea how supreme ghosters do that, so I just ran to stairs and opened safe.

    But it's not over yet. Loot objective is really tight when you can't use lockpicks. So I looted this house and I ended with magical 1994 loot. 6 loot away from completing loot objective. So I was forced to return to Sewers and search for more loot. Luckily there was goblet lying on floor near stone shelves. The alternative was return to Casino and loot table that I skipped. Then I returned to Donal and while escaping from thieves, I made my exit.

    STATS:

    Time: 1:17:41; Loot: 2009/2716
    Pockets Picked: 7/18; Locks Picked: 0
    Back Stabs: 0; Knock Outs: 0
    Damage Dealt: 0; Damage Taken: 0; Healing Taken: 0
    Innocents killed: 0; Others killed: 0
    Busts: 0

  16. #16
    Member
    Registered: Aug 2003
    Location: Phoenix, AZ, USA, Earth
    If you're referring to the female servant on Donal's main floor, she can't be Supreme ghosted. You have to use a water arrow to douse the torch, plus you get a first alert from sneaking past her. So you say you have no idea, well your instinct are correct.

  17. #17
    Member
    Registered: Mar 2018
    Ah, so that's how it is. I actually thought about dousing torch, but couldn't find any water arrow lying on floor anywhere nearby. Alternative was nudging her, but it's really slow solution. Plus it's easy to hide from alerted thieves. Just run on stairs and they will not figure out to go there. Unless they will hear you or see you.

    Trying to ghost these missions with restricted equipment would be really frustrating experience. Even though the biggest part of this challenge is actually ghosting. But usually there is one or more situations that busts ghost. Oh, well. It's not a ghosting challenge.

  18. #18
    Member
    Registered: Mar 2018
    MISSION 6 - THE SWORD

    My first guess was that without rope arrow I must go through front entrance. But that's not true. From tree I can barely mantle on window near balcony.

    Unlike previous missions loot objective isn't big problem. The only problem I had was finding rope arrow. I risked and entered big small world. With strafe jumping I managed to get on floor of giant room and luckily I found rope arrow stuck in random place of giant carpet. I spent a lot of time in this area exploring it. Not too much loot here, but at least I learned Constantine's plans here. Also storing rope arrows in wood took me some time.

    To get Constantine's Sword I just jumped from below and mantled on stone pedestal, then mantled on first stone ring and grabbed the Sword. Then simply drop on floor and escape.

    I also took some time carrying key stolen from guard to check every locked door. In the end I used it to unlock path to balcony and finished this mission. I didn't not explored 3rd floor at all and I also skipped some places I could loot thanks to rope arrow.

    STATS:

    Time: 1:01:41; Loot: 1741/2656
    Pockets Picked: 6/10; Locks Picked: 0
    Back Stabs: 0; Knock Outs: 0
    Damage Dealt: 0; Damage Taken: 0; Healing Taken: 0
    Innocents killed: 0; Others killed: 0
    Busts: 0

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