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Thread: Thief 3 Deadly Shadows Gold mod - Additional loot in tutorial.

  1. #1
    New Member
    Registered: Jan 2007

    Thief 3 Deadly Shadows Gold mod - Additional loot in tutorial.

    After not playing the games for a number of years i've recently gotten the urge to scratch the itch that is thief again, and am currently about to start my run of Thief : Deadly Shadows.
    I've installed the SneakyTweaks mod (v1.1.9.1), opting for the texture pack, improved fonts, briefing videos and Thief 3 Gold components.

    The Thief 3 Gold mod has you play a 'revamped' tutorial level (unless playing on easy difficulty) that adds in 2 additional special loot items - a bottle of Father Debole's Solace on the upper shelf of a case in the basement near the box barricade, and The Builder's Ingot on a shelf near the first fireplace you encounter when you come up from the cellar.
    To me it seems like the additional loot was added to be able to set collection 2 or 3 special loot items as completion objectives for higher difficulty runs of the level, but i find myself wondering if any succh changes had been made in other parts of the game as well.





    TL, DR; - The Thief 3 Gold Mod adds new special loot in the opening level of the game - is this only the case for the revamped tutorial level or have more loot changes been made in later levels ?


    Edit : I hated the new frob/glint so i disabled them
    Last edited by Xosmi; 13th Jan 2019 at 10:15.

  2. #2
    Sneaky Upgrader
    Registered: May 2007
    The Inn mission is the only one that has added loot. It is/was Beleg Cúthalion's intention to expand it into a proper mission. The other missions, apart from having their maps combined, only have minor fixes and tweaks. More information can be found here and here, if you're interested.

  3. #3
    Member
    Registered: Mar 2005
    Location: The Inverted Manse
    I got this one today too. It was on sale, the last time I finished it was 13 years ago, and I thought "why not".
    The new bottle in the bookcase gave me a lot of grief though.

    I seem to have a strange problem with the mouse. Every few seconds the camera refuses to rotate to the left or the right more than a few degrees. It gets stuck. It always happens in one direction, not in both. It starts working again if I make a full 360 degree turn in the other direction, or press escape twice. Very annoying. Has anyone else noticed this? I have SneakyTweaks mod (v1.1.9.1) installed.

  4. #4
    Sneaky Upgrader
    Registered: May 2007
    Very weird issue. The game has a history of input weirdness, e.g. in virtual machines, but this is new AFAIK.

    There's an icon to launch the unpatched game in the "Thief 3 Sneaky Upgrade" group in the start menu. So you can compare the two, but please select identical resolutions and disable all mods first. If the issue is only there with the patched exe, then it's a SU bug.

  5. #5
    Member
    Registered: Mar 2005
    Location: The Inverted Manse
    I can confirm that this issue only happens under WINE. Under Windows the game behaves correctly. So it is not a Thief bug.
    I suspected the mouse polling rate, but changing it didn't help unfortunately. There are a few other things I could try. I'll let you know if I find a solution.

  6. #6
    Sneaky Upgrader
    Registered: May 2007
    Interesting - is this WINE on mac or linux? I'm running the game on Ubuntu 18.10 myself, using wine-staging 4.0rc4, and I don't have that issue.

  7. #7
    Member
    Registered: Mar 2005
    Location: The Inverted Manse
    WINE 3.0 on Mint Tessa, which is essentially Ubuntu 18.04.
    I played around with setting in the "Graphics" tab (capture mouse, virtual desktop, etc), and even tried a different mouse. Same problem. Did you have to change any special settings?

  8. #8
    Member
    Registered: Mar 2005
    Location: The Inverted Manse
    Ok, I think I know what the problem is, but I don't have a solution yet. Even though the game is fullscreen at 1920x1080, somehow the system thinks the mouse "cursor" has passed over the game "window edge" and is on the desktop. It hits the desktop edge and stops.
    I've tried all the obvious options in winecfg, and also tried running in borderless windowed mode.
    Wine used to have an option called "Allow directx apps to stop the mouse leaving their window", but it's not there anymore.
    Last edited by Haplo; 16th Jan 2019 at 21:44.

  9. #9
    Sneaky Upgrader
    Registered: May 2007
    I didn't have to change anything, as far as I remember. Maybe it's worth a shot upgrading to the latest WINE version in case a fix is in?

  10. #10
    Member
    Registered: Mar 2005
    Location: The Inverted Manse
    I finally threw in the towel and switched to a controller. Not ideal, but at least I can play the game.

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