TTLG|Thief|Bioshock|System Shock|Deus Ex|Mobile
Page 84 of 84 FirstFirst ... 343944495459646974798081828384
Results 2,076 to 2,091 of 2091

Thread: Good Old Games (gog.com)

  1. #2076
    Member
    Registered: Apr 2002
    Location: Landahn
    Apologies, I'm posting this on Tapatalk, there's no way I know of to rename links.

  2. #2077
    PC Gamering Smartey Man
    I <3 consoles and gamepads

    Registered: Aug 2007
    Location: New Zealand
    BB code still works in Tapatalk.

  3. #2078
    Member
    Registered: May 2004
    You could just post it like this...

    The worst Hitman game and the best Hitman game released on GOG: https://www.gog.com/news/release_hit...an_blood_money

  4. #2079
    Member
    Registered: May 2004
    As frustrating as Absolution is, I think Codename: 47 takes the cake for worst Hitman game. They both have their moments, but those jungle levels in 47 are yikes. Also, 2016/18 are absolutely better games than Blood Money if you take off the nostalgia glasses. (sorry, been playing a LOT of Hitman lately)

  5. #2080
    Member
    Registered: Apr 2002
    Location: Landahn
    Quote Originally Posted by Starker View Post
    You could just post it like this...

    The worst Hitman game and the best Hitman game released on GOG: https://www.gog.com/news/release_hit...an_blood_money
    Of course I could, but I'm also posting whilst at work, so I want to keep it very brief. Clicking on a link isn't all that hard? Seriously, people.

  6. #2081
    Member
    Registered: May 2004
    Quote Originally Posted by froghawk View Post
    As frustrating as Absolution is, I think Codename: 47 takes the cake for worst Hitman game. They both have their moments, but those jungle levels in 47 are yikes. Also, 2016/18 are absolutely better games than Blood Money if you take off the nostalgia glasses. (sorry, been playing a LOT of Hitman lately)
    Hitman 1 may have been janky and the later levels had ridiculous difficulty, but it was never outright offensive to the Hitman formula like Absolution was. And I think you're selling Blood Money short. It's not just nostalgia glasses, it's a genuinely top notch game.
    Last edited by Starker; 5th Apr 2019 at 00:31.

  7. #2082
    Member
    Registered: Apr 2001
    Location: Switzerland
    I loved the levels I saw of Blood Money, but after Hitman 2016/18 I found the controls extremely awkward. (I never played it when it came out originally.) I still wish they'd done a DLC of the series' best levels reimagined in the recent engine.

  8. #2083
    Member
    Registered: May 2004
    Blood Money is great, but it's a less consistent game in a lot of ways. The forced shootouts in the last 3 levels really highlight that. They hadn't totally refined a lot of things about it yet.

    I have no interest in a DLC of remade levels for the new game because the level design in the new game is the absolute best the series has ever seen. Many of the levels are also clearly inspired by older ones (Whittleton Creek is an expanded version of A New Life, for example, and bits of A Vintage Year made their way into Sapienza or Columbia), so I think they're already doing a good job of updating the old stuff.

    There were several bits of Codename: 47 where you had to commit mass murder, which I'd consider a lot further away from the core ideas of Hitman than Absolution was. There was no way to pacify anyone. The Lee Hong Assassination and Traditions of the Trade were great, but the latter was better in Contracts and the rest of the game really doesn't hold up. I also think you're selling Absolution's best levels short - Blackwater Park was quite good, for instance.

  9. #2084
    Member
    Registered: May 2004
    There was a way to play it sneakily, though. Difficult, yes, impossible, no:


  10. #2085
    Member
    Registered: May 2004
    Damn, I didn't know you could garrote scarface. I know there's a way to snipe him if you remember to get a sniper two missions back. Still, that involved a LOT of murder, and there's certainly no way to avoid it on the last level.

  11. #2086
    Member
    Registered: Aug 2004
    Those doors are hilarious.

  12. #2087
    Member
    Registered: May 2004
    Well, murdering is part of what a Hitman does. Plus the first game was just a start, before they really started figuring things out and smoothing out the kinks. Absolution, on the other hand, was a huge disappointing step down from what the series had been building up to. Its gameplay was shallow, the levels were linear and tiny, the instinct system was basically like a cheat, the disguise system was made more nonsensical. I could go on and on, but the bottom line is that to me it felt more like a cover-based shooter with some stealth mechanics than a proper Hitman game. And this is all without going into the farce that was the story and characters and blatant fanservice and horrible voice acting.

  13. #2088
    Member
    Registered: May 2004
    Sure, all of that is undeniably true (though I think it is more of a splinter-cell style stealth game than cover shooter). I have a love-hate relationship with that game that definitely leans more towards hate, but it has its merits. There were still some classic-style Hitman levels in there that were good, albeit small (king of chinatown, shaving lenny, blackwater park, etc.). The visual aesthetic was also quite nice and moody. A lot of the new mechanics I actually like in the new games had their origin in Absolution, like choking subduals and body closets. I know one of the testers on that game, and he tells me that a lot of the issues with it were due to last-minute changes requested by Square, including the simplified levels and broken disguise system, so I can't be too mad at IO about it.

  14. #2089
    Chakat sex pillow
    Registered: Sep 2006
    Location: not here
    Eh, Absolution was essentially trying to be some sort of Hitman: The Movie: The Game, so the focus on enforced linearity and its (frankly, completely appalling) storyline makes sense in that context. The problem is Hitman works best when it's not tightly scripted, and Absolution ran mostly counter to that bit of common sense. There were good bits in it, definitely, but the big-budget explosive AAA design approach that led them to focus on everything that Hitman isn't good at (scripted linear sequences, combat, interesting storytelling, moral dilemmas, actual characters) did the game absolutely zero favours.

  15. #2090
    PC Gamering Smartey Man
    I <3 consoles and gamepads

    Registered: Aug 2007
    Location: New Zealand
    Quote Originally Posted by N'Al View Post
    Hooray, they added the Hellfire expansion!
    https://www.gog.com/game/diablo

  16. #2091

Page 84 of 84 FirstFirst ... 343944495459646974798081828384

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •