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Thread: T2 FM - Three Crowns Dec. 7/07

  1. #226
    Member
    Registered: Jun 2011
    now i''ve the red and blue crown and i climbed up a ladder where i find a Pick and now there are two spiders, which i've killed, but now there is a ladder to a manhole cover , and behind this ladder there is a metal door with a interlock but i got no key yet.

    solved
    Last edited by radogoal; 21st Jan 2018 at 04:37.

  2. #227
    Member
    Registered: Feb 2005
    Location: Germany
    Finished after 2 hrs 29 min . Had some troubles at the end finding the tomb key.
    10701/11681 loot , 3/7 secrets

    I always kill alot in your missions, I don't know if I get encouraged by the fact that there are alot of loud surfaces or the abundance of broadhead arrows...
    What can I say? I loved it! It was the perfect mix of city/guard action and cave/creature action. I recently played all your FMs and I like your style. This creature-element was the one thing that I missed in A Short Night's Work. And here, it was alle there. Keepers, Guards, Hammers, Apes, Spiders, Cray Beasts, Bug Beasts, Fire Elementals... For me it has everything that a good FM needs. Diversity of enemies, different environments to explore, an exciting quest, a twist, alot of climbing and use of the bow-spiders I enjoyed every second!

    5/5 stars from me

    This is a job really well done, BBB! Thank you for this fantastic mission.

    Are you currently working on a new mission?

  3. #228
    Member
    Registered: May 2001
    Location: Boston MA
    Karras35:

    Thanks for your kind words. On that FM, I did try to put in a little of everything.

    I have been working on a TG mission, which was supposed to be for the 20th anniversary contest. I was too slow and too distracted to get it done on time. It should be released in the next few months. It will be a Hammer mission.

    bbb

  4. #229
    Member
    Registered: Jan 2014
    Location: Texas

    Huge, but fun

    I can't believe that over the years I missed playing this mission until now.
    Based on the download size, I did not expect such an expansive mission.
    I did enjoy the variety and how it just kept going.

    I finished with nearly 10000 loot and 5 of 7 secrets.
    Are there really 7 secrets? In the thread above there is reference to 5 of 5 secrets.

    Thanks for your work.

  5. #230
    Member
    Registered: Oct 2012
    dml courtesy Jax & with bbb's blessing.

    Fixes Newmantle issue, end game stats (5 secrets in mission not 7) and final objective (not only is it reversible, the objective completes with just the blue + red crown being dropped in end room)

    Code:
    DML1
    
    //Three Crowns: Fixes. File: miss20.mis.dml
    
    #script "nvscript"
    #script "script-t2"
    
    //fix green crown
    -Link 2509 1467 "ControlDevice"
    +ObjProp 2509 "DesignNote"
    {
    	"" NVRelayTrapOn="FrobWorldEnd"; NVRelayTrapTDest=1467
    }
    ObjProp 2509 "Scripts"
    {
    	"Script 0" NVRelayTrap
    }
    //fix goal 6
    +ObjProp 2510 "Scripts"
    {
    	"Script 0" TrapSetQVar
    	"Script 1" TrapMetaProp
    	"Script 2" ""
    	"Script 3" ""
    	"Don't Inherit" true
    }
    +Link 2510 2509 "ScriptParams"
    {
    	"" aFrobInert
    }
    +Link 2510 2507 "ScriptParams"
    {
    	"" aFrobInert
    }
    +Link 2510 355 "ScriptParams"
    {
    	"" aFrobInert
    }
    //fix secrets
    -ObjProp 717 "DarkStat"
    -ObjProp 732 "DarkStat"
    //prevent frobbing switch through banner
    +ObjProp 231 "BlockFrob"
    {
    	"" true
    }
    //reposition spider
    +ObjProp 1866 "Position"
    {
    	"Location" 658.8,596.209,391.391
    	"Pitch" ecc8
    }
    //reposition hammerite
    +ObjProp 758 "Position"
    {
    	"Location" 373,449.75,471.726
    	"Heading" 4000
    	"Bank" 8000
    }
    //fix mantling over gate
    Create -2819 "GateBlock1"
    {
    	-ObjProp "PhysType"
    	+ObjProp "ModelName"
    	{
    		"" ladder8
    	}
    	+ObjProp "Position"
    	{
    		"Location" 515,500,494.323
    		"Bank" 4000
    	}
    	+ObjProp "PhysType"
    	{
    		"Type" OBB
    		"# Submodels" 6
    	}
    	+ObjProp "RenderType"
    	{
    		"" Not Rendered
    	}
    	+ObjProp "PhysCanMant"
    	{
    		"" false
    	}
    }
    Create -2819 "GateBlock2"
    {
    	-ObjProp "PhysType"
    	+ObjProp "ModelName"
    	{
    		"" ladder8
    	}
    	+ObjProp "Position"
    	{
    		"Location" 521,500,494.323
    		"Pitch" 8000
    		"Bank" 4000
    	}
    	+ObjProp "PhysType"
    	{
    		"Type" OBB
    		"# Submodels" 6
    	}
    	+ObjProp "RenderType"
    	{
    		"" Not Rendered
    	}
    	+ObjProp "PhysCanMant"
    	{
    		"" false
    	}
    }
    +ObjProp 425 "PhysCanMant"
    {
    	"" false
    }
    +ObjProp 427 "PhysCanMant"
    {
    	"" false
    }

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