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Thread: The Outer Worlds - Obsidian, Cain/Boyarsky

  1. #26
    PC Gamering Smartey Man
    I <3 consoles and gamepads

    Registered: Aug 2007
    Location: New Zealand
    EGGS is getting desired user features eventually.
    Quote Originally Posted by Pyrian View Post
    "Oh, sure, you can release on Windows Store. That... Doesn't even count."
    Ironically it has more features than EGGS ATM. Cloud saves, chieves, etc.

  2. #27
    Member
    Registered: Nov 2003
    Location: The Plateaux Of Mirror
    Makes no difference to me. The only studios whose games I even care about anymore are Obsidian, Arkane, and Nihon Falcom, and I still haven't bought Pillars Of Eternity II or Ys 8. I'm sure I can find something to do with myself for a year while they patch it and release DLC.

  3. #28
    PC Gamering Smartey Man
    I <3 consoles and gamepads

    Registered: Aug 2007
    Location: New Zealand

  4. #29
    ZylonBane
    Registered: Sep 2000
    Location: ZylonBane
    Eh, I probably wouldn't have gotten around to this until 2020 anyway. By then the edition with all the patches and DLC will be out.

  5. #30
    Member
    Registered: Apr 2002
    Location: Landahn

  6. #31
    Member
    Registered: Nov 2003
    Location: The Plateaux Of Mirror
    That looks about as awesome as I expected.

  7. #32
    IMO they took a huge gamble showing it without recorded voices. Maybe that works for some people, but for me it was a bit meh. Everything else looks pretty solid though.

  8. #33
    Chakat sex pillow
    Registered: Sep 2006
    Location: not here
    Didn't matter to me. I've loved their brand of writing since the FO1 days, so it spoke for itself.

    How good is that Manidbular Rearranger? Every game needs to have one.

  9. #34
    Member
    Registered: Sep 2001
    Location: Qantas
    I went to PAX East yesterday. It's less than an hour's drive from me, but parking's a real bitch and the crowds are big, so normally I would avoid Saturday. But I picked Saturday this year because I wanted to try to get into the Obsidian presentation. What a mistake! During the presentation I was thinking Bioshock and Fallout got together and had a baby. The rest of the audience seemed to come to the same conclusion. They should call it "Fallout: New Rapture". It seems so derivative of Bioshock, especially in look but also the cartoonish arcade-like combat. And it's been a long time since I've played Fallout 1 or 2, but I don't recall their humor being quite so banal and on the nose. A lot of people walked away disappointed, with most people complaining about dated graphics. I didn't have a problem with the graphics.

  10. #35
    Member
    Registered: Mar 2001
    Location: Ireland
    I find it weird that they spend most of that video showing off a random murder-rampage of innocent civilians.
    That's not why we liked games like Fallout. They seem to be placing way too much emphasis on being able to murder everyone, over actually having good writing, quests, plot, and "normal" gameplay.
    Exactly what I asked when I first saw the announcement that they would allow you to murder everyone: why are they spending dev time on that instead of something more valuable?

    Why are they making a game primarily geared towards psychopaths?

  11. #36
    Chakat sex pillow
    Registered: Sep 2006
    Location: not here
    I believe even the early Fallouts let you kill everyone if you wanted to. It's not something new. You could be a psychopath then if you wanted to.

    As to why they did a civvy murder rampage? Simple: they wanted to show everyone the damage models and weapons options. Now you might ask, why not just show that off in a quest? Well, they tried to, but it was over in a flash. Given that the quest they did show off had no VO, it's quite evident that this game isn't even close to done yet if they didn't have another series of combat-related quests in that location that were exhibition-worthy. That's the biggest problem right now; I hope they aren't scrambling to push it out the door this year even if it needs more time in the oven.

    I'm not concerned about whether the story's any good, I'm fairly sure they know what they're doing in that department. Sure, the stuff they showed wasn't exactly subtle, but then would you choose to show a live audience something they could belly laugh at, or something that's intelligent and subtle?

  12. #37
    Member
    Registered: Sep 2001
    Location: Qantas
    It gave me flashbacks to some of the Bioshock demos where they showed off all the "cool" ways you could kill splicers with plasmids.

    The devs preemptively took the Epic exclusivity issue off the table before they opened the floor for questions. They answered questions for about a half hour, but nobody asked anything related to the gameplay demo we had just seen.

  13. #38
    PC Gamering Smartey Man
    I <3 consoles and gamepads

    Registered: Aug 2007
    Location: New Zealand
    Day 1 on Game Pass. Rent from MS, buy on Steam later. Same with Metro Exodus. Get rekt, Tim Sweeney.




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