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Thread: T2 FM: The Den (Nov. 26, 2005)

  1. #401
    Member
    Registered: Sep 2003
    Location: Cambridgeshire UK
    It's hard to explain shortly. Check the walkthrough.

  2. #402
    Member
    Registered: Aug 2006
    Location: France (Saint-Gobain)
    Quote Originally Posted by ffox View Post
    It's hard to explain shortly. Check the walkthrough.
    Thanks Ffoxx, found it

  3. #403
    Member
    Registered: Jan 2012
    Location: San Miguel de Salinas, Spain

    Chapeau

    I've just played the missions again. And I must admit that gameplay and atmosphere still beats actual games. It's incredible, what amazing missons can be created on base of a 11 years old engine.
    Gaetane, I'm really looking forward for your next mission.
    Many thanks for the time and effort you put in to provide us with such amazing missions.
    Kind regards,
    Joerg

  4. #404
    Member
    Registered: Jul 2003
    I just replayed this myself, wonderful mission. But i am surprised about one thing, storyline wise I am surprised that simply taking the Molte Stone diminished it's power. All the rock creatures collapsed for example, yet strangely enough the two that appear immediately after you take the stone don't fall apart. I mean from the readables, anyone who gets near this stone, or even if you don't get near it, it's power can corrupt and suck the soul out of weak minded people. Of course Garrett is anything but weak minded. I am sorry if this was explained in the mission, but i don't recall it.
    Last edited by shadows; 14th Jul 2012 at 02:13.

  5. #405
    Member
    Registered: Jun 2003
    Location: Laval, France
    It is a very interesting question I don't remember exactly the story of "The Den", it's been so long ago! But if I remember correctly some things from the story, it is a last defense reaction from the stone for to protect itself.
    It's nice to know that this old mission is not forgotten

  6. #406
    Member
    Registered: Feb 2009
    Location: some ancient Cycladian island
    I re-played this one again after some years... the more you play the fm's as time goes by and new improvements are made , the more demanding you (I ) become due to so many gifted makers and inspired people in this community... Now I only wish to play the cream de la cream of the exicting missions and this one is truly one of them...more than that... it is a Masterpiece... thank you gaetane for all your missions.. you are an amazingly gifted woman and I hope that your skills have opened you some serious doors at the game industry.

  7. #407
    Member
    Registered: Apr 2013
    Location: Ten, USA
    second time playing this series. Absolutely loved it.
    However, I am having the hardest time jumping up on the rope that I fired close to the heart. every time, I jump up on the balcony and I fall to the floor below where L'Arsene is. I cannot make the jump to the rope. So frustrating.

    I knew this would happen!! LOL I knew as soon as I posted I'd get it done. Weird
    Last edited by llanita; 29th Oct 2015 at 08:33.

  8. #408
    Member
    Registered: Dec 2001
    Location: OldDark Detox Clinic
    I knocked out everyone. If I had ghosted instead, would the sentinels that go on patrol after you obtain the five senses key have ignored L'Arsene's staff or killed them?

  9. #409
    Member
    Registered: Jun 2011
    i'm playing on level easy but now i stuck

    i should recover my goods , but how?

    and where can i find l'arsene?

  10. #410
    Member
    Registered: May 2017
    Location: USA
    Quote Originally Posted by uncadonego View Post
    I knocked out everyone. If I had ghosted instead, would the sentinels that go on patrol after you obtain the five senses key have ignored L'Arsene's staff or killed them?

    They would have gone on quite the rampage, killing everything in sight.

  11. #411
    Dóttirin klęšist oft móšur möttli
    Registered: Apr 2015
    Quote Originally Posted by gaetane View Post
    Oops, it seems that Bourrique has a bug
    Fixed

    Code:
    DML1//The Den//Fix Bourrique Conversation Bug//miss23.mis.dml
    
    -ObjProp 1063 "Position"
    +ObjProp 1063 "Position"
    {
     "Location" -296.9,-53.09,74.0
     "Heading" 0
     "Pitch" 0
     "Bank" 0
    }

  12. #412
    New Member
    Registered: Nov 2018
    This mission is an absolute masterpiece; I found all 3 previous missions in L'Arsene series to be top-notch, brilliant missions yet this one somehow tops even them, it is probably my favorite of the series! The only downside is there are now less Gaetane missions to look forward to playing...excited to play the Black Frog campaign next which I haven't played. I would say L'Arsene series for me has managed to top even T2X as a campaign. The fact that these were all done largely by a single person (I don't really know to be honest and the people who contributed voices, art, textures, resources, etc. definitely deserve a shoutout as well, but my impression is the levels are largely the work of one person) is just crazy!

    In Gaetane's levels I found a great mix of both top-notch storytelling and some of the best level design I've seen in any Thief Missions. I think Looking Glass would have been lucky to have her on their team for the original game! in mission 1, L'Arsene, Gaetane did a fantastic job establishing L'Arsene as a worthy villain. Not only did L'Arsene steal from Garrett at the beginning, but the two traps (with his thugs where the gate closes) and where Garrett falls into the pit with spiders and rats really made you feel like here was someone who could outwit Garrett once in a while. The fall trap into the pit is probably among my favorite top 3 moments of any Thief FM, it was just so well executed and designed. Normally you feel so safe in the dark but this L'Arsene seemed to be able to outsneak even Garrett at times. A worthy villain indeed! He keeps you on your toes and it is very satisfying to finally capture him and turn him into the bluecoats. Mission 4 I just felt took it to a whole new level of polish and just showed off Gaetane's talents in story exposition, writing, and level design to a fully realized level, congratulations even if this comes so many years late

    PS: I did miss a bit more loot in this one it seems; I only missed 100 loot in M1, 100 in M2, about 400 in M3, but somehow ~1000 in M4. 4:30 hours, 6/9 secrets. I managed to do most on my own without a walkthrough but I did miss the gemstone in the forbidden section b/c I meant to make sure there are no enemies nearby I could attract when breaking down the plank then forgot to go back and check out the door

    PPS: when I got to L'Arsene I had 11 fire arrows (hadn't used any) so I figured I'd try to kill him with those...I placed initial "sneaky" hit on him and then spammed him and his body guards with all arrows. Took all 11 of them and then just another maybe 3-4 broadhead arrows to finish him off I guess that heart did make him pretty strong...was a satisfying way to put him out of his misery, instead of waiting for the statues like how I see some people go about it : )
    Last edited by Toulomne; 12th Jul 2020 at 06:17.

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