If it makes my life more fun - yes, of course I do - if I'm able to.So you can rip that one apart too? When you buy proper games, do you open those up just to make your life easier too?![]()
Sorry! Had a bit of a moment there!![]()
If it makes my life more fun - yes, of course I do - if I'm able to.So you can rip that one apart too? When you buy proper games, do you open those up just to make your life easier too?![]()
How about we let this go and allow the thread to go back to other discussions about the FM, please?
Just played through the new version.
What a huge visual improvement between this version and the previous one. All the new textures and objects are really a joy to look at![]()
Also I'm glad that the problem I had with the Generator Shut Down Scroll in version 2 is solved.
I found 1964 loot of all loot.
that problem turned out to be a problem with the setup of the folders for language support. glad you enjoyed it.
Is there a set order that the levers need to be turned off in?
I played this mission before but I thought id have a go again....
I must say the textures are smashing, its almost like im playing a T3 based mission. - this is what all T2 missions should look like.
your effort is appreciated Otto!
biker
I have a question: I have turned off all five power stations, and after that used the interlock device. When I push the button to open the gates, nothing happens. Am I doing something wrong or did I forget something?
Are you sure you turned off the power stations in the right order?
Ah, I didn't know there was an order. Is it the order as the Captain put it in the book? Ah well, I'll try.
you should restart before the first switch, the puzzle is order specific, and has to be back tracked in the same order you flipped them in to reset it. there is no master reset. there is a diagram in the tool shed that you should look at.
I'll just start over again. I think that's the easy way.
Tool shed...I knew I forgot to look in a place. Completely forgot about that little building.