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Thread: Freebies for everyone!

  1. #326
    Member
    Registered: Nov 2003
    Location: Thief fan since ca. 1999
    LOL

  2. #327
    Moderator
    Registered: Jan 2003
    Location: NeoTokyo

    Funny!

    They should also make a joke about that one ship that keeps getting stuck in the Atlantic for months, shuttling back and forth without a port to enter.

  3. #328
    Member
    Registered: May 2000
    Location: East Achewood, CA
    This may not quite qualify, but...

    Zombie In My Pocket is a print-and-play single player game that has you evading a small undead army on a gameboard built out of a deck of cards. Object: find the sacred MacGuffin that riled them up and bury it before getting eaten.

    Download the PDF, print it out, cut, and start playing. Truly cross platform (provided the platform is large enough and there is no prevailing wind).

    Found via JayIsGames.
    Last edited by doctorfrog; 2nd Sep 2008 at 16:55. Reason: screenshot!

  4. #329
    Moderator
    Registered: Jan 2003
    Location: NeoTokyo
    Now that you mention it, speaking of real life games there are gobs of stuff out there that could be mentioned.

    RPGs:
    100s of vignettes: www.1km1kt.net
    (So many individual ones it's hard to list)
    http://games.dir.groups.yahoo.com/dir/1600057147

    Matrix games:
    http://www.hamsterpress.net/engle_matrix_games
    http://www.mapsymbs.com/wdmatrix1.html#download
    http://games.groups.yahoo.com/group/MatrixGame2/
    (I personally love matrix gaming because you can do it anywhere, no special equipment, and you can do anything you want, and games still get deeper than most other kinds of games. Sort of in the same vein as Nomic - http://www.nomic.net/ - another equipment-less game that can get fun and deep.)


    Card games:
    http://www.pagat.com/alpha.html
    http://www.davidparlett.co.uk/oricards/
    http://games.dir.groups.yahoo.com/dir/1600053077

    Wargaming:
    http://perfectcaptain.50megs.com/captain.html
    http://www.miniaturewargaming.com/in...wg/categories/
    http://www.juniorgeneral.org/
    http://www.wtj.com/games/
    http://www.smallbattles.co.uk/
    http://games.groups.yahoo.com/group/Dubious-designs/

    Boardgames:
    http://www.boardgamegeek.com/geeklist/1567/page/1 - BGG's Big List of Free-to-print-out Games
    http://www.boardgamegeek.com/geeklis...099#item706099 - BBG List of Ranked Free Games
    http://www.vassalengine.org/community/index.php
    http://cyberboard.brainiac.com/
    http://boardgames.about.com/od/freeb...boardgames.htm
    Last edited by demagogue; 28th Sep 2008 at 14:12. Reason: I keep adding interesting things for reference

  5. #330
    Moderator
    Registered: Mar 2000
    Location: submarine seamounts or islands
    Quote Originally Posted by Shakey-Lo View Post
    Holy shit! Sulu! Tim Curry! That guy that played J Jonah Jameson!

    Edit: also cleavage

  6. #331
    Has anyone mentioned Iji yet?

    It seems to have been released fairly recently, and so far, it's pretty awesome sauce.

    Basically, it's a 2D action platformer/shooter title in which you can upgrade your stats after collecting certain pickups usually dropped by killed enemies. There's also a lot of logs lying around to read, ala System Shock. The game also appears to change the story somewhat depending on whether you're a pacifist or berserker.

  7. #332
    Moderator
    Registered: Jan 2003
    Location: NeoTokyo
    I've been on the look out for simulations recently and stumbled on to this, an archive of Mars colonizing sims, basically Civilization on Mars without the fighting.

    The most polished of the bunch, as far as I can tell, is the Mars Sim Project, although the others look good too ... MarsBase (more like Age of Empires), and SimMars & Life on Mars are like Sim City.

  8. #333
    Chakat sex pillow
    Registered: Sep 2006
    Location: not here
    The Suffering is apparently free to download now from Filefront.

    For folks who never tried it out, it's a slightly above-average horror shooter with a slight Silent Hill-ish vibe.

    Interesting story, too. You play a man named Torque on death row, sentenced for murdering his wife and kids. Which, of course, he doesn't remember doing. Long story short, once he arrives at the penitentiary, the whole places goes to hell. Literally. Something causes a whole load of monstrosities to crawl out of the woodwork, and the entire place is submerged in chaos while they go a-chop chop choppin' at everyone around -

    Bemused Prisoner (to Slayer): "Hi, you look like you need a hand. And some feet. Also, your head's bolted on kind of weird, and those straps and that straitjacket don't go too well with--"
    Slayer: "GRAAARRGGGHHHH" (chop)

    As I said, slightly like Silent Hill. But with more violence. Lots more. We're talking so many litres of freshly dripping blood-spatter here it'll make you want to have a bath. Which is more than I can say for the protagonist.
    Last edited by Sulphur; 24th Sep 2008 at 13:26.

  9. #334
    Taking the Death Toll
    Registered: Aug 2004
    Location: ideally far away
    Great fucking game. Sequel's not bad either.

  10. #335
    Member
    Registered: May 2000
    Location: East Achewood, CA
    Regarding The Suffering, an internet connection is required to play the game, otherwise, you will receive this message:

    "An internet connection is required to enjoy free, ad-supported game play.
    Please connect your computer to the internet and try again."

  11. #336

  12. #337
    Member
    Registered: Sep 2004
    Location: Maritime Provinces (Canada)
    I know this was on the horizon, but it seems funny that this happened after I spent 5.99$ on it at GOG.com. I can now play it whenever I feel like it, offline and with mods.

  13. #338
    Member
    Registered: Jun 2002
    Location: Girl with the Patreon Tattoo
    Another DigiPen game, a cool abstract FPS using squares as the base design element : Glitch.



    Can't help but think that it's exactly what the cyberspace should play and look like in a modern remake of System Shock 1.

  14. #339
    Member
    Registered: Jun 2001
    Location: The Doldrums
    Ah that's pretty cool, I like how the level terrain 'deforms'.

  15. #340
    Member
    Registered: Jun 2003
    Location: Darmstadt, Germany
    Fantastic Contraption - can you say "the incredible machine"? Okay, it's a lot more simple, but still great fun.

    Here are some hilarious contraptions for the first level after the tutorial (blatantly stolen from the game's forums) - keep in mind that some take a few seconds to get in gear, even if they seem to just stay in one place:

    http://fantasticcontraption.com/?designId=1637310

    http://fantasticcontraption.com/?designId=1192819

    http://fantasticcontraption.com/?designId=2017004

    http://fantasticcontraption.com/?designId=2015397

    http://fantasticcontraption.com/?designId=2015052

    http://fantasticcontraption.com/?designId=1210799

    http://fantasticcontraption.com/?designId=453121

    (Last two are from another level)


  16. #341
    Member
    Registered: Apr 2003
    Location: England
    Proof that flash game physics are severely broken when collision detection comes into play That game is quite fun though, yes

  17. #342
    Taking the Death Toll
    Registered: Aug 2004
    Location: ideally far away
    god damn it i have been playing this for an hour

  18. #343
    Member
    Registered: Dec 2006
    Location: Washington DC
    Holy hell, I wonder if I could build a Strandbeest?

  19. #344
    Member
    Registered: Dec 2007
    Location: Finger paintings of the insane
    Quote Originally Posted by dethtoll View Post
    god damn it i have been playing this for an hour
    Agreed. Most fun! Even the wifey is into it.

  20. #345
    Moderator
    Registered: Jan 2003
    Location: NeoTokyo
    Ah, this looks like a flash version of SodaConstructor (a free java game), boiled down and turned into a game.

    http://sodaplay.com/creators/soda/items/constructor
    People's creations: http://sodaplay.com/play

    Soda is more complicated (e.g., you set the speed of each moving piece, gravity, friction, etc), and it's totally free-form sandbox, no set goal (although people do race their machines). But like this there have been lots of wonderful creations to watch.

    I like this flash game, too. It's taken the best parts but made the interface much simpler, made it fun, and kept it free-form enough to still be creative.
    Last edited by demagogue; 28th Sep 2008 at 13:48.

  21. #346
    The Alchemist
    Guest
    Gravity Bone, based on the Q2 engine.

    http://blended.planethalflife.gamespy.com/gravitybone/

  22. #347
    Member
    Registered: Apr 2003
    Location: England
    Quote Originally Posted by The Alchemist View Post
    Gravity Bone, based on the Q2 engine.

    http://blended.planethalflife.gamespy.com/gravitybone/
    Does the game go past the second level, when you are shot the second time or does it end there? Cos it seemed to crash for me at that point, just showing a black screen. It would also crash when I tried to start a new game when I was in the middle of a game already.

  23. #348
    PC Gamering Smartey Man
    I <3 consoles and gamepads

    Registered: Aug 2007
    Location: New Zealand
    Midway's Area 51 is now free as well.

    http://www.gameplanet.co.nz/news/132...ased-for-free/

    This free release is sponsored by the U.S. Air Force. The likelihood of requiring a persistent internet connection to play the game is high, if the aforementioned release of The Suffering was any indication.
    Mirrors:-
    http://www.gpdownloads.co.nz/dl.dyn/Files/4082.html
    http://games.on.net/filelist.php?app=2333&menu=16
    http://www.ausgamers.com/files/details/html/39194
    http://files.filefront.com/Area+51+S.../fileinfo.html
    Last edited by EvaUnit02; 3rd Oct 2008 at 09:46.

  24. #349
    Member
    Registered: Nov 2003
    Location: Thief fan since ca. 1999
    Man, first of all, why in the world would the u.s. air force sponsor a video game? (other than AA, it's obviously makes sense for AA) I mean, what's in it for them? second of all, why does midway feel the need to force us into having an internet connection? that's just lame. Maybe the ads need the internet?

  25. #350
    Chakat sex pillow
    Registered: Sep 2006
    Location: not here
    Yeah, that's 'cause they're ads off the internet, you see.

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