Cool! Thank you, I'll play it at once![]()
Tada! Brand spanking new (small) fan mission!
http://thiefmissions.com/info.cgi?m=KarrasApartments
Last edited by Bronze Griffin; 30th May 2006 at 20:51. Reason: Changing title.
Cool! Thank you, I'll play it at once![]()
HOORAH! I nearly missed this post!
You should put "New FM" and maybe the date in the title!
YEAH !!! Thank you, Just have to finish "Beneath the Sands" ....... so I must hurry ....![]()
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Gloria Creep![]()
There're angels who playThief and angels who don't ........ both go to heaven ............
Dare to join .............
Done already!Fun while it lasted.
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Total Time: 11 mins, 38 secs
Yeah. I said it was small.
4:40 for me and I wasn't in any hurry.Originally Posted by sluggs
Very nice little mission. The style and design in general reminds me a lot of Angelwatch (one ofmy very favorites). I like the ideas you put to use.
It very intriguing to see what a significantly larger mission from you would be like; you certainly have a great deal of talent. I'm guessing these fun little excursions are good way to test the water before settle on a larger project.
That's puting it fairly right?
In any case, good work.
Wow! Not just one but two missions in one day! I'm looking forward to finishing my exam and getting home for a bit of taffing around.![]()
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Pretty much.Originally Posted by metal dawn
The mission I'm working on is larger than this one. The more confident I get with DromEd the bigger my missions. Karras Appartments is my most well made mission yet.![]()
Like a small slice of Angelwatch!!! I mean it. In every part.
It's the ArtDeco isn't it?![]()
Yes, and I really felt right like in Angelwatch! The textures, the servant in the kitchen, de furniture style![]()
Hey, Bronze Griffin, What happened to the Gearheart? You told you would convert it to a hammerite temple after the death of Karras?
Yeah. That will happen... eventually.![]()
Well, that's was quick, but 'quick' was just what I was looking for tonight.I've got a soft spot for small missions.
One little tip: lighting is important. In this mission I would suggest light radiuses on lights for better shadows and lower ambient light.
It's those damn mech lights! Preset without it. I forgot about that.![]()
Very nice small mission. Thanks!![]()