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Thread: Free all prisoners in "Craigsleft"

  1. #1
    New Member
    Registered: Apr 2021
    Location: Germany

    Free all prisoners in "Craigsleft"


    Just because someone mentioned Craigsleft in another topic.

    What happens when you free all prisoners in Craigsleft? Did someone tried this?

    Will the mission fail? Or do these figures just disappear?

  2. #2
    Registered: Mar 2018
    I actually did that when I played this game for the very first time. It's really not hard to do it as levers controlling cells aren't labeled. Consequences of this were prisoners running to stairs leading to mine and Hammerites spotting them and launching alarm. So it was harder to sneak and also noisy because of alarm. But mission continued normally as there is no objective that prevents any alarm.

  3. #3
    New Member
    Registered: Apr 2021
    Location: Germany
    Ah, okay.

    I always thought that this will mess things up when you do something unintended.

    I don't remember where it was but in Thief 1 or 2 when you accomplished objective 3 before 2 the mission can't be finished.

  4. #4
    Registered: May 2008
    Location: Southern,California
    i freed everyone but that spy hammer who will attack you if you free him,i left him to rot

  5. #5
    Registered: Dec 2015
    Location: Germany
    Just as said, the mission can be played normally after freeing the prisoners and setting off the alarm.
    Be careful about that incarcerated priest in the cell opposing cutty - if he murders him, the mission is lost.

    When you free the prisoners, the fun part begins. They all seem to have just one health point, so most of them will be brutally murdered by the hammers on their way through the factory district into the mines. There will be corpses everywhere. In some replays I murder the whole hammer staff before releasing the prisoners, just to murder them afterwards too.
    If you are patient, you can also lure zombies into the prison, so they will do the dirty work for you
    Just be careful, the hammerites will easily finish off the zombies.
    Both ways are fun.

  6. #6
    New Member
    Registered: Aug 2021
    You seem to be interested in the same things I like to try!

    When I did a run of Cragscleft where I knocked out all the guards, I then released the prisoners. As mentioned, they run all the way down to the stairs at the mine entrance, and would normally be caught and cause an alarm. But since all the guards were gone, all the prisoners crowded into the space right behind the stairwell. They kept up their running motion straight at the wall (or straight at the crowd, since most of them couldn't reach the wall). They don't go into the mine. The only thing I didn't check was if running past a downed guard counted as a body discovery; they did not say anything when they did, and don't react to the player either.

  7. #7
    New Member
    Registered: Apr 2021
    Location: Germany
    In-fight ist possible but seems to be hard to do in Thief 2. Mission "Eavesdropping".

  8. #8
    Registered: Sep 2000
    Location: ZylonBane
    Quote Originally Posted by Dominique View Post


    Might want to look at that again there chief.

  9. #9
    Registered: Aug 2003
    Location: Phoenix, AZ, USA, Earth
    Who is this Craig prisoner that suddenly left?

  10. #10
    New Member
    Registered: Apr 2021
    Location: Germany
    Hi Klatremus,

    I don't know. But I remember that the freed prisoners did disappear suddenly.

    Ok guys and girls, I have switched my virtual keyboard from German to English.

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