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Thread: Quamtotius Purgamentum (Crap FM contest entry) 08/12/06

  1. #51
    Member
    Registered: Dec 2003
    Location: Making Larry Miserable
    Oh well there's the answer!

  2. #52
    Member
    Registered: May 2001
    Location: UK
    Arrgh!!

    I'm stuck in the same place phedre was stuck, back on page 1, with the problem of how to use the blackjack effectively.

    Can Origami Thief (or someone else) please spoil this for me, as I'm getting sick of dying in that lonely little dead end room.

    spoiler:
    spoiler:
    Room with a bunch of guards and 4 keys. Apparently I need to use the door at the end of the short corridor in combo with my BJ to KO the guards?

  3. #53
    Member
    Registered: Dec 2003
    Location: Making Larry Miserable
    There is a bug in Thief which this was designed to exploit. The way I complete it is to
    spoiler:
    run round the room as fast as you can picking up all the keys and opening all the doors. Then jump on the ladder. 3 of the rooms are dead ends, 1 leads to a small room. When all the doors are open, jump off the ladder and try and get a bit of a lead on the guards (you can use the forward and sidestep keys to go faster). Once you have a lead head for the room and go into the room and slam the door shut; blocking the way with your body. The guards will then swarm to the door and every now and then one of their heads will stick through the door and you can BJ them (you may need to move some bodies out of the way to achieve this). Once you have BJ'ed them all, a small switch appears.


    You have nearly finished.

  4. #54
    Member
    Registered: May 2001
    Location: UK
    The_Dude:

    Ta. I'd got as far as the last part, it was the exploit I couldn't figure out.

  5. #55
    Member
    Registered: Dec 2003
    Location: Making Larry Miserable
    I thought I would just do a full explanation in case anyone else is stuck in future.

    Don't forget it's meant to be silly!

  6. #56
    Desperately Dodgy Moderator
    Registered: Nov 2001
    Location: Dragonsreach
    Man, requiring someone to exploit an engine bug to complete a mission is just plain crappy of you!

  7. #57
    Member
    Registered: Aug 2006
    Location: At The Builder's Right Hand
    can someone help me with the way out of the flooded hammerite room?
    spoiler:

    i found the key, but it didnt open any doors

    Also do the torches do anything?

  8. #58
    Member
    Registered: Dec 2003
    Location: Making Larry Miserable
    Also do the torches do anything?
    Yes they bounce up and down!

    can someone help me with the way out of the flooded hammerite room?
    spoiler:
    As far as I remember, just keep running until a ladder appaers and go up!


    spoiler:
    And then repeat!

  9. #59
    Member
    Registered: May 2002
    Location: The Netherlands
    Where can I download this "Potter"like mission then?

    Gloria Creep
    There're angels who playThief and angels who don't ........ both go to heaven ............
    Dare to join .............

  10. #60
    Member
    Registered: Dec 2003
    Location: Making Larry Miserable
    You mean you haven't played the crap contest missions?

    They are good fun if very very silly. I can mail it to you if the links have gone.

  11. #61
    Member
    Registered: May 2002
    Location: The Netherlands
    Quote Originally Posted by The_Dude View Post
    You mean you haven't played the crap contest missions?

    They are good fun if very very silly. I can mail it to you if the links have gone.
    Yes, please, I can't seem to find them on Thiefmissions.com
    Thanks!

    Gloria Creep
    There're angels who playThief and angels who don't ........ both go to heaven ............
    Dare to join .............

  12. #62

  13. #63
    Member
    Registered: May 2002
    Location: The Netherlands
    Thanks SinisterShadow, I got them now!!!

    Gloria Creep
    There're angels who playThief and angels who don't ........ both go to heaven ............
    Dare to join .............

  14. #64
    Member
    Registered: May 2002
    Location: The Netherlands
    Nice mission
    I'm in the
    spoiler:
    zombie area and let all the zombies get killed by the sword

    But how do I get out of here? I read a post about the cross, but I did all I could to find anything on it, even climbed on top of it again.

    I didn't know I could use the
    spoiler:
    "umbrella's" in my inventory to make my way down in the hole. I didn't even know what was IN my inventory So I just fell down and during that, used my climbing buttons to try to get up. That made me nót fall dead on the ground.


    I used the fire arrow I found to clear out the arena area. Is there another one to unblock the way to the 4th entrance?

    Help me here, please?

    Gloria Creep
    Last edited by Gloria Creep; 31st Jan 2007 at 22:15. Reason: I forgot to ask something

  15. #65
    Member
    Registered: Dec 2003
    Location: Making Larry Miserable
    Nice mission
    It's crap!

    Once you have killed all the zombies in the cross room you should after a short delay get teleported out. If you do not you need the TrapTimedRelay script.

  16. #66
    Member
    Registered: May 2002
    Location: The Netherlands
    Quote Originally Posted by The_Dude View Post
    There is a bug in Thief which this was designed to exploit. The way I complete it is to
    spoiler:
    run round the room as fast as you can picking up all the keys and opening all the doors. Then jump on the ladder. 3 of the rooms are dead ends, 1 leads to a small room. When all the doors are open, jump off the ladder and try and get a bit of a lead on the guards (you can use the forward and sidestep keys to go faster). Once you have a lead head for the room and go into the room and slam the door shut; blocking the way with your body. The guards will then swarm to the door and every now and then one of their heads will stick through the door and you can BJ them (you may need to move some bodies out of the way to achieve this). Once you have BJ'ed them all, a small switch appears.


    You have nearly finished.
    Well, I quit!!
    I tried to beat the guards in the
    spoiler:
    flooded room, found just one key, and than they killed me over ánd over again!!!

    I'm sorry to say this, but I'm DONE!
    I NEVER felt this way about a FM, but this one triggers me to the limit

    I guess thát's the intention of a "crap mission"..... well: it's INGENIOUS
    ánd CRAP!!!

    Some Taffers got beyond that point? .... in playing this game ....? HOW!??? I'm só curious!??

    What do you have to get in your inventory .... and what do you have to get to release ............. to get to the end!
    I read all post replies ......... still nó answer!
    ???

    Gloria Creep
    There're angels who playThief and angels who don't ........ both go to heaven ............
    Dare to join .............

  17. #67
    Member
    Registered: May 2002
    Location: The Netherlands
    OK. I tried again ....ánd again .....
    I just want to see the rest
    Please help!!!
    I don't see a ladder anywhere and I also found just that one key.
    I'm still in the
    spoiler:
    flooded room.


    Gloria Creep
    There're angels who playThief and angels who don't ........ both go to heaven ............
    Dare to join .............

  18. #68
    Member
    Registered: Dec 2003
    Location: Making Larry Miserable
    The ladder appears after about 10 seconds so just keep running.

  19. #69
    Member
    Registered: May 2002
    Location: The Netherlands
    I walked around for about 3 minutes, used all of the three healthpotions I got left .... and still died
    I never saw a ladder anywhere. This is very frustrating!

    Gloria Creep
    There're angels who playThief and angels who don't ........ both go to heaven ............
    Dare to join .............

  20. #70
    I didn't even consider scrolling through the inventory (considering you have about seconds) to find that umbrella. I promptly dismissed the effort as junk.

    Then I found this thread, attempted to use the umbrella, failed to land once in twenty tries, and dismissed the effort as junk.

    Suggestions?

  21. #71
    Member
    Registered: May 2001
    Location: UK
    Right-click on the brolly multiple times on the way down. If you touch down in one piece, leg it for safety. But be aware that some of those safe havens cannot be entered yet, due to invisible barriers.

  22. #72
    Member
    Registered: Dec 2003
    Location: Making Larry Miserable
    Use the brolley once immediately to slow yourself and then almost immediately again and you should be OK.

    @ Gloria the ladder should appear on the wall under the opening on the left higher up on the wall. If it is not you have the TrapTimedRelay problem. See earlier in the thread.

  23. #73
    Member
    Registered: May 2008
    Location: Southern,California
    i am in area 3 where the zombies and cross are,but i only got 1 fire arrow and blackjack how do i kill zombies without a sword?




    i figured it out lol

  24. #74
    Dóttirin klæðist oft móður möttli
    Registered: Apr 2015
    Bugfix for this FM. ND1.27 required

    Code:
    DML1
    //Quamtotius Purgamentum//Fix fall at the start (for big girls only)//miss20.mis.dml
    
    
    #script "tnhscript"
    #script "NVScript"
    
    
    +ObjProp 645 "Scripts"
    {
        "Script 1" Trigsim
    }
    +ObjProp 542 "Scripts"
    {
        "Script 1" CommandControl
    }
    +ObjProp 542 "DesignNote"
    {
        "" on=inv_select Brolley;NVRelaytrapOn="Sim";NVRelayTrapDest="[Me]
    }
    +Link 645 542 "ControlDevice"
    {
    }
    +ObjProp 542 "Scripts"
    {
        "Script 2" NVRelaytrap
    }
    +Link 542 542 "ControlDevice"
    {
    }
    
    
    Create -36 "Crapteleporter"
    {
      +ObjProp "Scripts"
      {
          "Script 0" Trapteleporter
      }
      +ObjProp "Position"
      {
     "Location" 609.966,750.329,-942.89
     "Heading" 8000
    "Pitch" 0
     "Bank" 0
    }
    }
    +Link 406 "Crapteleporter" "ControlDevice"
    {
    }
    +Link "Crapteleporter" 511 "ControlDevice"
    {
    }
    
    
    -ObjProp 511 "PhysType"
    +ObjProp 511 "PhysType"
    {
    "Type" None
    "# Submodels" 0
    }
    -ObjProp 511 "Position"
    +ObjProp 511 "Position"
    {
     "Location" 611.98,750.31,15.47
     "Heading" 0
    "Pitch" 0
     "Bank" 0
    }

  25. #75
    Member
    Registered: Oct 2012
    Unna's post doesn't explain why we have released a fix for a Dromed Toal Crap mission.

    When you enter the Surreal room if you frob the hidden button before you frob the 3 gongs you are teleported back to the start room, but then can't get back to the Surreal room, this is bad as you need to frob all 3 gongs to open up tunnel 3 to proceed with the mission.

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