"You're not going to be frustrated by tiny-levelitis in Bioshock," promises Levine. "We're playing with the numbers right now, and there's probably around 30 or 40 creatures per area, but it's quite unpredictable. Remember, the AI creatures aren't just sitting in closets waiting to be set into motion. "
So how small is that? That might be bigger than SS2 I don't remember 40 enemies in those levels.....
"Rapture's population also have so-called 'homes' or areas that they guard or scavenge for items."
I wonder if I can make a home! =)
At times I wish this game was even less about shooting.