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Thread: Q&A+ Wallpapers

  1. #1

    Q&A+ Wallpapers

    Whole mess o' stuff today. What beauteous bounty.


    http://www.2kgames.com/cultofrapture/cultofrapture.html

    Next in game video in coming weeks!

  2. #2
    2K Games
    Registered: Dec 2006
    Location: San Francisco
    more wallpapers, and higher resolutions, will also be coming.

  3. #3
    Thanks!

  4. #4
    Thanks! It's great that the in-game video is finally being released.

  5. #5
    Member
    Registered: Jun 2006
    Good to see that Bx won't be a 'heavy cut scene type of game'. Here's hoping the exact number of cut scenes is zero.

    To whoever asked 'Will the player feel real-time side effects to plasmids, such as nausea, blindness, even death if overused?': SiN: Episode 1 had the player suffer from Mutagen over-exposure, and believe me, it's a really, really, bad idea.
    ...
    Did I say really?

    The number of level loads will be 'like less than 20 minimum'. Pardon?

    The wallpapers are cool. Any change of get a dual screen version of the BD one?

  6. #6
    Member
    Registered: Oct 2006
    I think there's going to be an intro cut scene / video of some sort, but other than that the only cut scene I want there to be is for the ending.

    Any chance we will get 1280x1024 wallpapers?

  7. #7
    Member
    Registered: Jan 2007
    Location: under pressure
    i like the idea of having no intro cutscene, just straight to the plane crash. i think a cut scene of going down in the bathysphere would be okay, and yes one at the end. other than that i wouldn't like cutscenes.
    in the enter rapture section where the camera zooms through the locations, thats exactly the kind of cutscene i dont want to see

  8. #8
    Member
    Registered: Sep 2004
    Location: Maritime Provinces (Canada)
    That was exactly my pet peeve with metroid prime. "Wow, lets go into a cutscene for every new thing in the environment."

  9. #9
    Member
    Registered: Dec 2006
    Location: Canada
    My question was answered,somewhat vaguely,but still I got a answer all the same !! (DX10)

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