Thanks, Lord Alan! Here's my honest mini-review:
Coinstacks: spoiler: I thought Dromed would burst at the seams rendering some of the areas within the factory (especially the natural gas refinery on the roof). Oddly enough, it was the conference room and offices that impressed me the most--they looked sophisticated and contemporaneous with the rest of the factory (the Crystal Palace came to mind in many places). Everything was well polished, from the rollercoaster sewer, to the St. Fera Shrine to the stunning machinery and beyond. Top notch work.
Blackjacks: spoiler:HUGE looks great, but is a chore to traverse multiple times, especially of you have no idea what's going on! I got that Quake 2 "step and repeat" feeling in many places. The story and AI were almost irrelevant, really (I know it's not exactly easy). Perhaps it's the fate of most FMs, but I expected more from a master Dromeder than an extended keyhunt. Did anyone else find the epilogue a bit jarring? Star Trek? Still, I stand in awe.