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Thread: Interview with lead pc designer Ed Orman

  1. #1
    Member
    Registered: Sep 2006
    Location: Ebbw vale, wales

    Interview with lead pc designer Ed Orman

    I don't like how he says ss2 looks terrible today, last month i had a 360 with gears of war and ss2 still looks good to me.
    The first mutant freaked me out so much the other day i had to turn the game off.

    http://www.joergspielt.de/ed-orman-english/

  2. #2
    Member
    Registered: Jun 2004
    Location: France
    There are very substantial gameplay differences between the two versions. Look, our heritage is PC. We’ve taken the differences between the two platforms very seriously. We look at history, we look at other PC/console games like Deus Ex 2. We realized that you need to treat them differently. Not only in terms of the balance, but also in the interface. We have a very different interface for the PC version of Bioshock, using much more drag and drop functionality. In terms of the gameplay, we’ve rebalanced all of the enemies to make the PC version harder. We’ve taken Softlock out of the PC version. You need this “locking on” with a console, because it’s so much harder to aim at something with a game pad, but you don’t need it on a PC. But of course, the Xbox 360 version still is the lead version of Bioshock.
    Reassured now ?

  3. #3
    ZylonBane
    Registered: Sep 2000
    Location: ZylonBane
    Quote Originally Posted by dylan barry View Post
    I don't like how he says ss2 looks terrible today
    Try it without SHTUP and/or Rebirth sometime. It is looking pretty fuzzy these days.

  4. #4
    Member
    Registered: Sep 2006
    Location: Ebbw vale, wales
    Quote Originally Posted by ZylonBane View Post
    Try it without SHTUP and/or Rebirth sometime. It is looking pretty fuzzy these days.
    I don't like Rebirth, the game is freaky enough as it is. Rebirth makes it all look a bit cute.
    SHTUP is pretty interesting (playing through with it now)

  5. #5
    Member
    Registered: Sep 2006
    Finally. For the first time someone talks about PC version.

  6. #6
    Member
    Registered: Jun 2000
    Location: Finland, Earth
    Did anyone besides me get incredibly irritated by the interviewer's manner? He seemed more interested in telling the interviewee his opinions than in soliciting information.

  7. #7
    Previously Important
    Registered: Nov 1999
    Location: Caer Weasel, Uelekevu
    I thought so a bit, but on the whole I thought it allowed him to basically raise concerns or state positions and allow Ed to refute or explain or otherwise address the statement. It was perhaps a little too "shovey" (for want of a real word), but I think it worked fairly well if the intent was to lean more towards testimony than discussion.

    Man, English is crazy hard. Hopefully what I wanted to say shines through that horrid vocabulary.

  8. #8
    ZylonBane
    Registered: Sep 2000
    Location: ZylonBane
    Quote Originally Posted by Gingerbread Man View Post
    It was perhaps a little too "shovey" (for want of a real word),
    Ummm, "pushy"?

  9. #9
    Previously Important
    Registered: Nov 1999
    Location: Caer Weasel, Uelekevu
    Sort of, except with a bit more self-centeredness going on, you know? Well, the difference between someone pushing you and someone shoving you, I guess.

  10. #10
    ZylonBane
    Registered: Sep 2000
    Location: ZylonBane
    "Going down the stairs"?

  11. #11
    Member
    Registered: Aug 2006
    Location: Vienna, Austria
    he said: tribes - vengeance. the team which raped the tribes ip.

  12. #12
    Member
    Registered: Jul 2004
    Location: Reykjavík, Iceland
    Quote Originally Posted by dylan barry View Post
    Rebirth makes it all look a bit cute.
    You know what Rebirth needs? Sound updates to reflect the cute look of the models.

  13. #13
    Member
    Registered: Sep 2006
    Location: Ebbw vale, wales
    Quote Originally Posted by Bjossi View Post
    You know what Rebirth needs? Sound updates to reflect the cute look of the models.
    I think there really good models but they lack that arthritic horror of the low polygon ones, there a bit.. cuddly

  14. #14
    Member
    Registered: Jul 2004
    Location: Reykjavík, Iceland
    I agree the low quality of the older models is pure horror to look at.

  15. #15
    Member
    Registered: Mar 2001
    Location: Ottawa
    Quote Originally Posted by Bjossi View Post
    I agree the low quality of the older models is pure horror to look at.
    Isn't that a good thing

  16. #16
    Member
    Registered: Jul 2004
    Location: Reykjavík, Iceland
    Yes, it's a great thing. Plus the older models like the hybrids are taller; gives people (well, me at least) feel of inferiority towards the Many.

  17. #17
    Member
    Registered: Mar 2005
    Location: Ontario, Canada
    Quote Originally Posted by Vicarious View Post
    Finally. For the first time someone talks about PC version.
    Ditto! I'm so sick of the 360 version being the "lead version".

    What a short-sighted view on the publishers' part. Yeah, the 360 is doing pretty well in North America. But what about the rest of the world? Take the entire world market into account. There may be approximately 10 million 360s out there, but there are hundreds of millions of PCs. And even if only 10% of those are capable of playing Bioshock at a decent clip, that's at least an equal-sized market.

  18. #18
    Member
    Registered: Oct 2004
    Why would you get irritated from a hard hitting interviewer??? All interviews should be pushy. Journalism is not about sucking dick you know? Only in the gaming industry...

  19. #19
    Member
    Registered: Jun 2000
    Location: Finland, Earth
    I think you're confusing being hard-hitting with being merely obnoxious. Hard-hitting interviewers ask intelligent questions and follow them up, this one appeared to just spit out preconceived notions with no real interest in the interviewee's response.

  20. #20
    Member
    Registered: Mar 2001
    Location: Ottawa
    Quote Originally Posted by Jörg
    You might be aware that Xbox 360 is tiny in Germany, with estimated 230.000 sold consoles so far.
    WELP GUYS THE GERMAN 360 MARKET IS TINY LET'S JUST GO BACK HOME AND REMAKE SS2 FOR THE PC

  21. #21
    Member
    Registered: Jul 2004
    Location: Reykjavík, Iceland
    If you think the German 360 market is tiny, what adjective would you choose for the Icelandic one?

  22. #22
    Member
    Registered: Jun 2000
    Location: Finland, Earth
    Björk-sized.

  23. #23
    Previously Important
    Registered: Nov 1999
    Location: Caer Weasel, Uelekevu
    eensy weensy

  24. #24
    is Best Pony
    Registered: Nov 2002
    Location: The magical land of Equestria
    Quote Originally Posted by redrain85 View Post
    there are hundreds of millions of PCs
    See, when people say that I always wonder how many of those are office-based PCs that are unlikely to be used for gaming (except obviously for after-hours LAN gaming and the like).

  25. #25
    Member
    Registered: Jun 2007
    Location: New Zealand
    Quote Originally Posted by Bjossi View Post
    I agree the low quality of the older models is pure horror to look at.
    They do look pretty bad by todays standards but when I play the game, somehow it doesn't matter. The entire game is so incredibly atmospheric it just sucks me in no matter what it looks like.

    Most of the interviews these days are starting to go over the same old info so I wouldn't worry too much about what crap the interviewer is trying to push.

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