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Thread: BioShock nominated for BAFTA

  1. #1

  2. #2
    Member
    Registered: Jan 2002
    Location: Yes / No / Other
    How on earth can Crysis be nominated? It won't be released until 9 days before the awards show.

  3. #3
    Member
    Registered: Jul 2004
    Location: Reykjavík, Iceland
    Because it has purdy graphics. Duh.

  4. #4
    Member
    Registered: Jan 2000
    Location: sup
    Best Tree Punching Simulator.

  5. #5
    Member
    Registered: Jul 2002
    Location: Edmonton
    Nice to see Okami and Viva Pinata still getting some attention, both games were terribly underrated... well, more like underpromoted.

  6. #6
    Member
    Registered: Dec 2003
    Location: Edmonton
    Why aren't the games based on the calendar year? Are they just doing it to be different?

  7. #7
    Member
    Registered: Jun 2001
    Location: The Doldrums
    It's quite weird that some games that aren't even out yet have been nominated and others that are out or at least will be before the awards haven't been. I also thought BioShock could have gotten a nomination in audio, it has phenomenal sound and music direction.

  8. #8
    Member
    Registered: Mar 2006
    Location: Hamilton, New Zealand
    I agree, the sound is fantastic. Interesting that it didn't pick up an award for innovation eh?

  9. #9
    Member
    Registered: Aug 2006
    Location: Vienna, Austria
    gears of wars has been nominated as well.
    makes the price worthless IMO....winning against GOW, what's the achievement in that ? in graphics maybe, ..., agree with Crysis being there is ridiculous.

  10. #10
    Member
    Registered: Oct 2006
    Location: Germoney
    Quote Originally Posted by Aja View Post
    Nice to see Okami and Viva Pinata still getting some attention, both games were terribly underrated... well, more like underpromoted.
    There's a Windows port for Viva Pinata on its way isn't there?

  11. #11
    Member
    Registered: Nov 2002
    Location: map ref. 41n 93w
    Quote Originally Posted by Angel Dust View Post
    I agree, the sound is fantastic.
    urrr, no

  12. #12
    Member
    Registered: Jul 2004
    Location: Reykjavík, Iceland
    They did screw up the audio in the PC version, though I don't know about the 360 version.

  13. #13
    Member
    Registered: Mar 2006
    Location: Hamilton, New Zealand
    Quote Originally Posted by trevor the sheep View Post
    urrr, no
    I'm meaning more the individual sound elements.

  14. #14

  15. #15
    Member
    Registered: Dec 2003
    Location: Edmonton
    My favourite win:

    ORIGINAL SCORE

    FINAL FANTASY XII (PS2) - Hitoshi Sakimoto, Nobuo Uematsu (Final Fantasy XII Project Team/Square Enix)
    GOD OF WAR 2 (PS2) - Clint Bajakian, Jonathan Mayer, Chuck Doud (SCE Santa Monica Studio/Sony Computer Entertainment Europe)
    LAIR (PS3) - John Debney, Ryan Hamlyn, Clint Bajakian (SCE Foster City Studio & Factor 5/Sony Computer Entertainment America)
    OKAMI (PS2) - Atsushi Inaba (Clover (Capcom)/Capcom)
    THE LEGEND OF ZELDA: TWILIGHT PRINCESS (Wii) - Development Team (Nintendo/Nintendo)
    VIVA PIŃATA (Xbox 360) - Grant Kirkhope (Rare/Microsoft Game Studio)

  16. #16
    BANNED
    Registered: Dec 1999
    Location: Idiocy will never die
    How were Crysis and Kane & Lynch in the running for best game when they're not even out yet? Farcical.

  17. #17
    Member
    Registered: Jun 2006
    Location: Room 641A
    wii sports? i've played it for like 10 min and i'm already bored of it, how could it justify so many awards? i can understanding winning innovation but...


    STRATEGY AND SIMULATION

    COMMAND & CONQUER: TIBERIUM WARS (Xbox 360) - Development Team (Electronic Arts LA/Electronic Arts)
    FORZA MOTORSPORT 2 (Xbox 360) - Development Team (Turn 10/Microsoft Game Studios)
    MEDIEVAL II: TOTAL WAR KINGDOMS (PC) - Development Team (The Creative Assembly/SEGA)
    TOM CLANCY'S RAINBOW SIX VEGAS (Xbox 360) - Development Team (Ubisoft Studios (Montreal)/Ubisoft Entertainment)
    WII SPORTS (Wii) - Development Team (Nintendo/Nintendo)
    WORLD IN CONFLICT (PC) - Development Team (Massive Entertainment/Sierra Entertainment)

    how the hell is wii sports strategy or simulation?
    i mean strategy? you just punch at the screen, and what exactly is it simulating? its an entirely arcade take on some sporting activities...

    + where the hell is HL2 episode 2 and PORTAL!!!

  18. #18
    Member
    Registered: Jul 2004
    Location: Reykjavík, Iceland
    Quote Originally Posted by Subjective Effect View Post
    How were Crysis and Kane & Lynch in the running for best game when they're not even out yet? Farcical.
    As I said one month ago in this thread, because of the graphics. At least in Crysis' case.

  19. #19
    Member
    Registered: Oct 2007
    Quote Originally Posted by Vraptor7 View Post
    Strange, isn't it, that it expressively is the 360 version that is being named.

    Stalker isn't even nominated for anything.

  20. #20
    Member
    Registered: Dec 2006
    Location: Washington DC
    Quote Originally Posted by Vraptor7 View Post
    Hype machine scores again. Where the hell does this leave STALKER?

  21. #21
    Member
    Registered: Oct 2006
    Location: Germoney
    Where I'm coming from Stalker has been given praise and genuine ass-kissing years before Bioshock even started to appear onto everyone's radar. Only for some people to find out it suddenly didn't live quite up to the promise.

    Not that this has to do with anything useful. Of course it's always the hype machine®. It's got to be. Since it has been proven time and time again that no one can honestly genuinely enjoy the game that is Bioshock. Heck, the brightest minds on this ball of dust have written
    • forum posts

    • blog entries

    • essays

    • scientific papers


    on the topic at hand (ordered in order of significance). You can even see emo kids whining about the game on their myspaces. And if you look hard enough you will witness people putting more time into ranting than it would take them to get a character in World Of Warcraft to reach level fifty-nine and a half. Or to do someting useful. It. Jez. Can't. Be!


    Quote Originally Posted by Aja View Post
    Viva Pinata
    I'm looking forward to the upcoming PC release, that game looked and sounded pretty interesting to me. And it's from Rare.
    Last edited by samIamsad; 26th Oct 2007 at 01:15.

  22. #22
    Member
    Registered: Nov 2003
    Location: The Plateaux Of Mirror
    Quote Originally Posted by catbarf View Post
    Hype machine scores again. Where the hell does this leave STALKER?
    Hopefully it did well enough critically that they can develop it into a full fledged "walking back and forth across long distances between several load zones" simulator.

  23. #23
    Member
    Registered: Jul 2002
    Location: Edmonton
    Quote Originally Posted by samIamsad View Post
    I'm looking forward to the upcoming PC release, that game looked and sounded pretty interesting to me. And it's from Rare.
    If you're okay with the kiddy aspects, you'll find a surprisingly deep game that's really more adult-oriented (lots of innuendo and subtle humour). I absolutely adored it for the first 40 hours or so, and though it did start to tire after that, I'd definitely recommend it. Also, it's stunningly beautiful and the soundtrack is first-class (think Banjo Kazooie but with a full orchestra).

  24. #24
    Member
    Registered: May 2007
    Quote Originally Posted by Aja View Post
    If you're okay with the kiddy aspects, you'll find a surprisingly deep game that's really more adult-oriented (lots of innuendo and subtle humour). I absolutely adored it for the first 40 hours or so, and though it did start to tire after that, I'd definitely recommend it. Also, it's stunningly beautiful and the soundtrack is first-class (think Banjo Kazooie but with a full orchestra).
    Banjo-Tooie was the greatest game made on the N64.

    Back on topic, this award thing is always going to be geared toward consoles, not that that's bad but if theres a PC/console release the "Awards" are always going to be given to the console version. I don't really care about crappy award ceremonies regardless, they really are all politics and the result of hype (seriously how did a game that wasn't even out yet get an award?).

  25. #25
    Member
    Registered: Dec 2006
    Location: Washington DC
    Quote Originally Posted by Jason Moyer View Post
    Hopefully it did well enough critically that they can develop it into a full fledged "walking back and forth across long distances between several load zones" simulator.
    Despite having quite a few flaws, STALKER was still a remarkable game. I'm not saying it should have won, but not even being mentioned is worrisome.

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