Using Greenhorn's new weapons? COOOOLThanks, Christine
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Perhaps some of you have seen this video: http://www.youtube.com/watch?v=vEoDX-TEQr0
Greenhorn asked me to make a demo-mission for his new weapons and objects. I made it Darkloader-ready, so that both DromEdders and players are able to test the new weapons. Only original resources were used except Greenhorn's custom objects. Please don't expect an amazing storyline or great architecture, it's just a demo.
Thanks to Greenhorn for his great objects, Ar-Zimrathon for the English translation and Nightwalker for editing.
Screenshots are here: http://www.zinkchristine.de/demo.html
Download-link: http://www.file-upload.net/download-...lCond.zip.html
Have fun!
Using Greenhorn's new weapons? COOOOLThanks, Christine
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Last edited by clearing; 9th Dec 2007 at 10:30.
Oh wow, Christine. Good th hear again from you! And even if you make a mini-demo-mission or a two-minutes-mission, I love every minute playing your missions!![]()
Nice!
Are those tomatoe plants or apple plants![]()
Like the aspen trees to, that's been on my todo list for along time.
flying tomatos!
I love the new weapons, particularly the rope arrow which is very much what I'd pictured one would look like.![]()
I just watched the video - a crossbow - yeah! Downloading now. The screenshots are serenely beautiful. It's gonna be a shame to mess up the beautiful landscape with all that blood![]()
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Thank you for this little diamond.![]()
This is great , new thief stuff. Is the crossbow something we will be able to put permenately in our thief game like cumpases and bow sites ? I doubt it seems it probably uses a different script so it shoots further and straighter like one should.
Good to see ya Christine, loved your missions and hopefully you will make more. I have also noticed Saturnine is more active than he has been in a long time. I guess you can't stay away from a good thing to long.![]()
Hi, thats me, Greenhorn![]()
In fist i must say sorry for my bad bad english...I sit here with a translatorprogram and wants to try a few to write meaningful sentences.
Thank you all for the positive reaction. I see to ask Christine for the demo was my best idea![]()
@Lightningline : Yes you can have the crossbow in the original game or other FM's. Copy "bowsite.bin" and "bowsite.cal" in the folder "mesh". Dont forget the textures.
But the original arrows look strange with the crossbow - use the new arrows also (in objfolder). You can download the crossbow, arm and arrows from Christines Page, Custom Objects http://www.zinkchristine.de/.
But one problem is the ropearrow (and the vinearrow also?).
In original use ropearrow the broadheadarrow. This must modify in gamesys or you can life with a rope, that begins a piece behind the Arrow, in the air...
Ok, have fun with the stuff![]()
...finally you're here, GreenhornWelcome to the forums
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@Lightningline - Thank youBut I have no plans for Thief FMs at the moment, I'm still working on my System Shock 2 campaign. But perhaps Greenhorn will need another demo mission...
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Welcome, Greenhorn! I hope to see your weapons show up in an FM soon!![]()
Hi ya Christine and Greenhorn,
Played your little demo last night, beautifully done and the custom objects looked and worked fantastic. (crossbow and vegetables my definate favourites)
Thanks very much![]()
It's the fabled bow upgrade!![]()
Looks great!
Martek
thanks for this, for a demo it was extremely well done and only a 6 day build, I'm impressed it's been 6 months since I started fooling about with dromed and still nothing I like
I like the new trees and tomatoes very nice to see plants that look like plants and trees that like like trees
the crossbow worked well but it took some getting used to as for long shots the body of the bow obscured the target also are we assuming this is heavy and requires effort to lift ?, as normally crossbows can be cocked and aimed indefinitely, well if you rest it on something like a wall, this one behaves like the normal bow in that garrett gets tired and can't hold aim after a short time
the new arrows fitted well with the bow but does this imply that there will have to be some sort of manufacturing process for water arrows for example rather than just picking crystals from convenient water sources or possibly still find crystals for water/gas/moss and have a general purpose arrow body to fit them to ?
looking at the moss arrow as it had a normal arrow body I half expected to be able to find the arrow body without the moss head, same with the water and gas arrows I found myself wondering where the shaft of the arrow went
very nice kit but I think mission designers that use it are going to have to think carefully about things like water/moss/gas arrow creation in their missions rather than just swapping the new kit in
just a few thoughts
Last edited by Esme; 13th Dec 2007 at 07:52.
The firing mechanism for the crossbow is completely wrong, though.
In a real crossbow, it takes quite some time and effort to nock the bolt (it usually needed a special lever or mechanism), but firing it once it is loaded is instantaneous, unlike a bow, and the bolt should stay nocked until it is fired or until another type of bolt is selected.
Last edited by Nameless Voice; 13th Dec 2007 at 14:03.
Ok, I wrote in german forum 1.12.2007 http://board.ttlg.de/thread.php?threadid=2804
"...It's a modified Bow Arm to which I have stolen the bending of the bow because it was not transferable on the crossbow (for me). Nor it was impossible to me to limit the arrow animation only to the firing, hence the arrow is pulled back, before one shoots it. Should I be able sometime to repair these "defects", I will certainly do this...
...Oh, and before I forget it: whether this Mod something technically or historically correct or incorrect, I couldn't care less. It should be fun, nothing more ..."
It should be possible, but I'm not sure if it's worth the massive amount of effort it would entail.
Ah...new weapon...seems interesting...and a really beatiful view! downloading...![]()
it looked ok to me, wasn't how real crossbows work but it maintained the immersion very nicely as it was, the only problem I had was targeting as the bow got in the way but I soon got used to that. I just put a few thoughts in for mission designers to possibly consider when using your new bits
you succeeded, it was definitely fun![]()
Where did you try it, you mentioned longer shots? I'm asking because for me it felt very natural to use it and I didn't encounter this problem, but I only tried it inside, so maybe the distance wasn't long enough.In fact, I only started missing the target after thinking about how taking aim is supposed to work with this crossbow. And I love it for this intuitive way of working.
And welcome GreenhornIt's nice to see you here as well. (And in case you're wondering, you acutally know me, I'm just using an different name in the german forum: mayan)