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Thread: What are you working on RIGHT NOW - T1/2 Dromed Edition

  1. #8126
    Member
    Registered: Aug 2009
    Location: WearyTaffer
    Quote Originally Posted by Thinking Robot View Post


    After seeing all these beautiful fan missions released by the last contest out there I tried dromeding again. Building is not that hard (dromed is not my first "CAD-program" I used), but the rest surely packs a punch. Last time I gave up because certain reasons (i.e. water, setting the AI to work, align textures and other trivial matter.) I needed roughly three hours for building it. I even have a plan and roughly a story for a potential mission.

    I am on holidays now for around two weeks. And I will take myself some time for building. Maybe I´ll get it this time
    Nice! That looks like a great combo of OM textures along with a mech theme.

  2. #8127
    Member
    Registered: Jan 2006
    Location: On the tip of your tongue.
    Nice! Reminds me of the Brandenburg Gate decked out in Nazi flags, which is pretty fitting for Mechanists.

  3. #8128
    Member
    Registered: Dec 2015
    Location: Germany
    So my holiday is coming to an end but I did a good job in the evenings.

    I experimented a little bit with stairs and tried some ideas for a nice stairwell. Because the stair tool didn´t gave me the results I wanted, I made the stairs at my own and finally did it.
    I then began to carve out a little of the inside of the building. I keep my inspiration from different german historical buildings, then mix some building ideas together with my personal form of architecture. My next step is to begin experimentating with AI, ambient sound, doors, water and moving platforms.

    I am happy with the results, the theme is pretty fitting for a potential mechanist mission

    I have a good feeling about this! Progress is quick now!





  4. #8129
    Member
    Registered: May 2017
    Location: USA
    Nice progress! That’s a lotta marble tho! The floor might look more interesting with the carpets to jump to and from.

  5. #8130
    Member
    Registered: Sep 1999
    Location: Texas, hhhwweeee hawww
    omg so pretty! yeah please have a garden so I can get moss arrows! lol

  6. #8131
    Member
    Registered: Aug 2006
    Location: France (Saint-Gobain)
    I don't want to spoil showing screenshots of my mission, but this sketch gives an idea of how one of the areas of my current mission is:


  7. #8132
    Member
    Registered: Oct 2017
    Location: France
    Picked up dromed for a bit after a week+ break. Working through this Mech church slowly but surely.


  8. #8133
    Desperately Dodgy Moderator
    Registered: Nov 2001
    Location: Dragonsreach
    The lighting in there is spot on, love it!

  9. #8134
    Member
    Registered: Aug 2009
    Location: WearyTaffer
    Love the vibe!

  10. #8135
    Member
    Registered: May 2002
    Location: Between dreams and shadows...
    Making sewers interesting is not easy. Although I am very tempted to add a small keeper outpost down there, and lampshade the fact that they keep setting them up in sewers...

  11. #8136
    Member
    Registered: Sep 1999
    Location: Texas, hhhwweeee hawww
    Sewers are actually one of my favorite places to explore. For inspiration you can go look at victorian era sewers.

  12. #8137
    Member
    Registered: Jul 2010
    Location: Le Havre (France, 76)
    I was making a mission for the contest, but i didn't have time to finish for the contest, but i continue to work on it

    dump031 by Jérémy Davoine, sur Flickr

    dump028 by Jérémy Davoine, sur Flickr

    dump023 by Jérémy Davoine, sur Flickr

    dump026 by Jérémy Davoine, sur Flickr

  13. #8138
    Member
    Registered: Oct 2017
    Location: France
    Keep up the good work

    Looks like it'll be a sweet mission no matter what

  14. #8139
    Member
    Registered: Jun 2009
    Location: Argentina
    After a short break, I finnaly picked up DromEd again to work on my Constantine mansion/Temple mission, inspired by Escape!




  15. #8140
    Member
    Registered: Sep 1999
    Location: Texas, hhhwweeee hawww
    :O

    very nice atmosphere! I wish I could name that thing that is the constantine weirdness but I don't know the word. baroque? It's awesome here.

  16. #8141
    Member
    Registered: Oct 2017
    Location: France


    Slowly but surely hacking away at this Mechanist church

  17. #8142
    Member
    Registered: Jun 2015
    Location: Germany
    "Two Heroes are not Enough to stop a God, we need a other Hero to..."

    Memories of the Desert: Burning Sky


  18. #8143
    Member
    Registered: Aug 2006
    Location: France (Saint-Gobain)
    Wow! its looking beautiful Terra

  19. #8144
    Member
    Registered: Oct 2017
    Location: France
    Still chugging along...








  20. #8145
    Classical Master 2008
    Registered: Jun 2002
    Location: Civitas Quinque Ecclesiae HU
    Psychosis: Definite improvement over your first FM! The use of lights is good, and the level of detail makes the spaces look lived-in.

  21. #8146
    Member
    Registered: Jun 2016
    Location: The Frozen North





    Chugging along here and there. There is more than these spots but those are bare bones architecture right now.

  22. #8147
    Member
    Registered: Oct 2017
    Location: France
    Looking great dude!

  23. #8148
    Member
    Registered: Aug 2006
    Location: France (Saint-Gobain)
    its looking very interesting observingeye

  24. #8149
    Member
    Registered: Oct 2017
    Location: France








    Karras looked upon thine broken hammer and pitied not, for he knew that thine metal shalt be reforged, and strengthened anew as a cog in the Builder's gear.

  25. #8150
    Member
    Registered: Aug 2006
    Location: France (Saint-Gobain)
    Nice psychosis, i like the mechanist metal structure above the pews

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