would it be possible for you (or someone else here) to post a video to youtube, or upload it elsewhere? I don't have T3 installed right now, but I'd still like to see what you've made![]()
Welcome to T3Ed cubemap demo 1!
In this presentation you'll see how Flesh engine can handle cubemaps in its most common application - reflecting the surroundings. Just pull the switch to begin. When the presentation is over, you'll be able to explore this obscure temple. Enjoy
http://www.sendspace.com/file/cmjewu
This demo is GarretLoader ready, just install it and press play.
In case you'd like to have something like that in your FM, here you'll find a bit lengthy tutorial.![]()
Last edited by Judith; 9th Feb 2008 at 06:02. Reason: Posted a link to a new version of a demo, automatically installed and uninstalled by GL
would it be possible for you (or someone else here) to post a video to youtube, or upload it elsewhere? I don't have T3 installed right now, but I'd still like to see what you've made![]()
I'm don't understand why the install process is complicated, having to rename files and run 7-zip autoextract things?
Is this just to save space? If so, I feel it's a very unwise decision, because ease of use is far more important than saving file size. Even if the file changed from 30MB to 100MB it would be better to make it easy and simple to install.
But if there is some other important reason for it, then I guess we'll just have to live with it.
EDIT - The demo mission is now at Shadowdark:
http://www.shadowdarkkeep.com/missio...mple1-demo.zip
Last edited by Shadak; 9th Feb 2008 at 01:25.
"For the Love of the Game"
You can grab a video here (14mb):
http://www.sendspace.com/file/u9gtbu
Or see it directly here (poor quality):
http://media.putfile.com/TDS---cubemap-example-1
Yes, the reason was only to save space here because the difference was substantial (50 mb in zip). I already sent and email to Potter asking him about possible 7zip compression library support in GarrettLoader. Unfortunately I'm not a programmer, but I'll look into 7zip's commandline a bit and create some .bat file next time, to facilitate the process. I already found a simple way to make my next demo being uninstalled in a comepletely automatic manner![]()
Last edited by Judith; 9th Feb 2008 at 04:52. Reason: Typos :]
Okay, would it be possible to get the larger 50MB version then, I'd much rather have that one, thanks![]()
"For the Love of the Game"
Actually I managed to compress it much better using a classic zip method. Looks like the zip compression in my winrar was a bit buggy (or intentional
). This one is 36 MB, forget about the previous link then
http://www.sendspace.com/file/cmjewu
*Uninstalls winrar and swears always to use 7zip, even with zip files*
Last edited by Judith; 9th Feb 2008 at 06:30.
Great, the new version is up at Shadowdark
http://www.shadowdarkkeep.com/missio...mple1-demo.zip
"For the Love of the Game"
This small demo is great Judith! Nice architecture, new textures (cubemap) and music. Thank you for your hard work!![]()
Have you already started working on part 2?
i like it,now to get people to make more thief 3 fm's
i would addd abunch of things here explaining why,but dont want flak
User was banned by Digital Nightfall on 8-4-2008
Last edited by Thief_4; 12th Feb 2008 at 16:28.
Oh, It's so beautiful. very impressive, and nice atmosphere indeed.
Thanks for your hard work and I'm looking forward to part 2.![]()
OK, let's say this is a small teaser
Grab it here:
http://www.sendspace.pl/file/kEo2BmLM/
Or see it directly here:
http://media.putfile.com/TDS---wet-stone
from that video becomes clear how the thief3 textures are really amazing... i'm going to grab the DarkMod to look to the Differences.
Not only textures, Sterlino, look what I've just found out about lights:
http://www.ttlg.com/forums/showthread.php?t=119803
I did not see a T1/T2-style "camvator" sequence or a reflecting surface in T3 missions before, neither in the original campaign nor in fan-created created releases. This is a neat little demo.![]()