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Thread: Bioshock 2 Official (take that RSS bot!)

  1. #1
    Member
    Registered: Jul 2002
    Location: Edmonton

    Bioshock 2 Official (take that RSS bot!)

    And Levine's involved, somehow.

    http://www.shacknews.com/onearticle.x/51706

    Dated for Q4, 2009.

  2. #2
    Member
    Registered: Jun 2001
    Location: under God's grace
    Congrats for beating the RSS-bot. So, what are you going to do with your $15M?

  3. #3
    Member
    Registered: Oct 2002
    Location: London / London / London
    Let me be the first to say oh.
    Last edited by Vivian; 12th Mar 2008 at 05:21.

  4. #4
    I predict... this game will be garbage!

  5. #5
    Member
    Registered: Dec 2006
    Location: Washington DC
    Quote Originally Posted by fetgalningen View Post
    I predict... this game will be garbage!
    Indeed. But I thought KL would have nothing to do with this?

  6. #6
    Member
    Registered: Jul 2007
    Location: free koki
    Bioshock 2
    Didn't see that coming.

  7. #7
    Member
    Registered: Jul 2002
    Location: Edmonton
    bioshock forum more like wet blanket forum

  8. #8
    Member
    Registered: May 2007
    Quote Originally Posted by fetgalningen View Post
    I predict... this game will be garbage!
    Garbage is so hyberbole. I think it'll be average to us and extraordinary to anyone else. I don't want to compare it to Halo because Bioshock is far above Microsoft/Bungee, but think of it that way if you're gonna be elitist.

  9. #9
    Member
    Registered: Nov 2003
    Location: Poland
    I actually had more fun playing Halo than Bioshock. Aside from the setting, BS really has nothing going for it.

  10. #10
    Member
    Registered: Jul 2002
    Location: Edmonton
    really nothing at all

    I really can't think of one good thing about it

  11. #11
    Quote Originally Posted by Spaztick View Post
    Garbage is so hyberbole. I think it'll be average to us and extraordinary to anyone else. I don't want to compare it to Halo because Bioshock is far above Microsoft/Bungee, but think of it that way if you're gonna be elitist.
    I really hope it will be great. So lets hope my predictions will fail And yeah, i may be a little "elitist" when it comes to game taste. But i blame that on all the great T2 fm makers that spoilt me

  12. #12
    Member
    Registered: Nov 2003
    Location: Poland
    Quote Originally Posted by Aja View Post
    really nothing at all

    I really can't think of one good thing about it
    Let's see:

    Graphics: blurry textures, plastic coating, stiff animations

    Gameplay: Zap'em than whack'em. Rinse and repeat. If you die? Makes no difference.

    AI: What AI?

    Story: DOESN'T MAKE ANY SENSE

    Sound: Well, you have me there, the sound is rather good. Though I want to punch Levine the Clown in the face.

  13. #13
    SubJeff
    Guest
    The story makes sense, it's just dull and has a ridiculous "?good ?evil" decision making mechanic.

  14. #14
    Member
    Registered: Nov 2003
    Location: Poland
    Nope. it doesn't.

    SPOILARZ

    Why would Fontaine need all the masquerading before you as Atlas? Couldn't he just say "Would you kindly go to Ryan's office and kill the son of a bitch" right away?

    The plane crash? Why was that needed? How did Fontaine know you would survive?

    WHAT THE FUCK was going on with the submarine?

    After the reveal, why wouldn't you kindly turn off the radio so Fontaine can't use his tricks?

    So on, so on.

  15. #15
    Member
    Registered: Aug 2007
    Baby's first FPS/RPG.

  16. #16
    Member
    Registered: Apr 2001
    Location: New Zealand
    Quote Originally Posted by van HellSing View Post
    Nope. it doesn't.

    SPOILARZ
    Old news, old complaints. None of them is a plot hole, and the only one which doesn't make any sense (potentially, at least) is the aircrash.

  17. #17
    Member
    Registered: May 2007
    Actually I thought they implied that a lot of what happened was just an implanted memory, right up through the plane crash, or that the plane crash was on purpose or a miraculous event.

  18. #18
    Member
    Registered: Apr 2001
    Location: New Zealand
    Yeah, it's not clear at which point in time the memory implants stop- I tend to think it stops in the bathysphere as there's so much to do with the air crash which doesn't make any sense (or at least is highly implausible) otherwise.

  19. #19
    Member
    Registered: Nov 2006
    Location: Vancouver, baby.
    What's with the reveal of the gun and the package then? You blacked out of an implanted memory that had you hijacking the plane? I'd say the plane crash definitely really happened.

    Also, those arguements may have been brought up before, but the fact that they are being brought up again (and again) kinda suggests they weren't resolved to some's satisfaction.

  20. #20
    Member
    Registered: Jan 2000
    Location: sup
    Poor Aja, expecting BioShock support in a BioShock forum.






    At least I've stopped posting here!

  21. #21
    Taking a break
    Registered: Dec 2002
    Quote Originally Posted by fetgalningen View Post
    I predict... this game will be garbage!
    You give me back my glasses

  22. #22
    Member
    Registered: Jun 2003
    Location: Sweden
    "BioShock 2 will will feature a living, breathing world, where the AI not only will pick grenades, but also their noses - a tremendous breakthrough in AI development for games. Gamers will be immersed like never before says Ken Levine".

  23. #23
    New Member
    Registered: Jan 2008
    Location: Connecticut
    Quote Originally Posted by vurt View Post
    "BioShock 2 will will feature a living, breathing world, where the AI not only will pick grenades, but also their noses - a tremendous breakthrough in AI development for games. Gamers will be immersed like never before says Ken Levine".
    Here we go again...

  24. #24
    Member
    Registered: Jul 2004
    Location: Reykjavík, Iceland
    Enemies picking their nose is an AI breakthrough?
    KL is a funny guy.

  25. #25
    Quote Originally Posted by Bjossi View Post
    Enemies picking their nose is an AI breakthrough?
    KL is a funny guy.
    If i didn´t know better, i´d think Bjossi was being sarcastic.

    I hope they will focus on improving the gameplay and environment instead of fruitlessly (is that a word) working on that damned A.I to infinity. I don´t care if the A.I is mentally retarded, just make the damn game exciting to play, and not forced upon you like some got damn Serious Sam shooter (nothing wrong with Serious Sam ;D )

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